diff options
Diffstat (limited to 'libmpv/client.h')
-rw-r--r-- | libmpv/client.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/libmpv/client.h b/libmpv/client.h index bc2fff0563..f3e4d4c8c8 100644 --- a/libmpv/client.h +++ b/libmpv/client.h @@ -1588,11 +1588,19 @@ void mpv_wakeup(mpv_handle *ctx); * * Keep in mind that the callback will be called from foreign threads. You * must not make any assumptions of the environment, and you must return as - * soon as possible. You are not allowed to call any client API functions - * inside of the callback. In particular, you should not do any processing in - * the callback, but wake up another thread that does all the work. It's also - * possible that the callback is called from a thread while a mpv API function - * is called (i.e. it can be reentrant). + * soon as possible (i.e. no long blocking waits). Exiting the callback through + * any other means than a normal return is forbidden (no throwing exceptions, + * no longjmp() calls). You must not change any local thread state (such as + * the C floating point environment). + * + * You are not allowed to call any client API functions inside of the callback. + * In particular, you should not do any processing in the callback, but wake up + * another thread that does all the work. The callback is meant strictly for + * notification only, and is called from arbitrary core parts of the player, + * that make no considerations for reentrant API use or allowing the callee to + * spend a lot of time doing other things. Keep in mind that it's also possible + * that the callback is called from a thread while a mpv API function is called + * (i.e. it can be reentrant). * * In general, the client API expects you to call mpv_wait_event() to receive * notifications, and the wakeup callback is merely a helper utility to make |