diff options
Diffstat (limited to 'libmpcodecs/native/qtsmc.c')
-rw-r--r-- | libmpcodecs/native/qtsmc.c | 513 |
1 files changed, 0 insertions, 513 deletions
diff --git a/libmpcodecs/native/qtsmc.c b/libmpcodecs/native/qtsmc.c deleted file mode 100644 index 05d98058ae..0000000000 --- a/libmpcodecs/native/qtsmc.c +++ /dev/null @@ -1,513 +0,0 @@ -/* - Apple Graphics (SMC) Decoder for MPlayer - by Mike Melanson - Special thanks for Roberto Togni <rtogni@bresciaonline.it> for - tracking down the final, nagging bugs. - - The description of the decoding algorithm can be found here: - http://www.pcisys.net/~melanson/codecs/ -*/ - -#include <stdlib.h> -#include "config.h" -#include "bswap.h" -#include "mp_msg.h" - -#define BE_16(x) (be2me_16(*(unsigned short *)(x))) -#define BE_32(x) (be2me_32(*(unsigned int *)(x))) - -#define COLORS_PER_TABLE 256 -#define BYTES_PER_COLOR 4 - -#define CPAIR 2 -#define CQUAD 4 -#define COCTET 8 - -static unsigned char *color_pairs; -static unsigned char *color_quads; -static unsigned char *color_octets; - -static int color_pair_index; -static int color_quad_index; -static int color_octet_index; - -static int smc_initialized; - -// returns 0 if successfully initialized (enough memory was available), -// non-zero on failure -int qt_init_decode_smc(void) -{ - // be pessimistic to start - smc_initialized = 0; - - // allocate memory for the 3 palette tables - if ((color_pairs = (unsigned char *)malloc( - COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0) - return 1; - if ((color_quads = (unsigned char *)malloc( - COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0) - return 1; - if ((color_octets = (unsigned char *)malloc( - COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0) - return 1; - - // if execution got this far, initialization succeeded - smc_initialized = 1; - return 0; -} - -#define GET_BLOCK_COUNT \ - (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F); -#define ADVANCE_BLOCK() \ -{ \ - pixel_ptr += block_x_inc; \ - if (pixel_ptr >= byte_width) \ - { \ - pixel_ptr = 0; \ - row_ptr += block_y_inc * 4; \ - } \ - total_blocks--; \ - if (total_blocks < 0) \ - { \ - mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \ - return; \ - } \ -} - -void qt_decode_smc( - unsigned char *encoded, - int encoded_size, - unsigned char *decoded, - int pixel_width, - int pixel_height, - unsigned char *palette_map, - int bytes_per_pixel) -{ - int i; - int stream_ptr = 0; - int chunk_size; - unsigned char opcode; - int n_blocks; - unsigned int color_flags; - unsigned int color_flags_a; - unsigned int color_flags_b; - unsigned int flag_mask; - - int byte_width = pixel_width * bytes_per_pixel; // width of a row in bytes - int byte_height = pixel_height * byte_width; // max image size, basically - int row_ptr = 0; - int pixel_ptr = 0; - int pixel_x, pixel_y; - int row_inc = bytes_per_pixel * (pixel_width - 4); - int block_x_inc = bytes_per_pixel * 4; - int block_y_inc = bytes_per_pixel * pixel_width; - int block_ptr; - int prev_block_ptr; - int prev_block_ptr1, prev_block_ptr2; - int prev_block_flag; - int total_blocks; - int color_table_index; // indexes to color pair, quad, or octet tables - int color_index; // indexes into palette map - - if (!smc_initialized) - return; - - // reset color tables - color_pair_index = 0; - color_quad_index = 0; - color_octet_index = 0; - - chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF; - stream_ptr += 4; - if (chunk_size != encoded_size) - mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n"); - - chunk_size = encoded_size; - total_blocks = (pixel_width * pixel_height) / (4 * 4); - - // traverse through the blocks - while (total_blocks) - { - // sanity checks - // make sure stream ptr hasn't gone out of bounds - if (stream_ptr > chunk_size) - { - mp_msg(MSGT_DECVIDEO, MSGL_ERR, - "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n", - stream_ptr, chunk_size); - return; - } - // make sure the row pointer hasn't gone wild - if (row_ptr >= byte_height) - { - mp_msg(MSGT_DECVIDEO, MSGL_ERR, - "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n", - row_ptr, byte_height); - return; - } - - opcode = encoded[stream_ptr++]; - switch (opcode & 0xF0) - { - // skip n blocks - case 0x00: - case 0x10: - n_blocks = GET_BLOCK_COUNT; - while (n_blocks--) - ADVANCE_BLOCK(); - break; - - // repeat last block n times - case 0x20: - case 0x30: - n_blocks = GET_BLOCK_COUNT; - - // sanity check - if ((row_ptr == 0) && (pixel_ptr == 0)) - { - mp_msg(MSGT_DECVIDEO, MSGL_WARN, - "encountered repeat block opcode (%02X) but no blocks rendered yet\n", - opcode & 0xF0); - break; - } - - // figure out where the previous block started - if (pixel_ptr == 0) - prev_block_ptr1 = (row_ptr - block_y_inc * 4) + - byte_width - block_x_inc; - else - prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc; - - while (n_blocks--) - { - block_ptr = row_ptr + pixel_ptr; - prev_block_ptr = prev_block_ptr1; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - decoded[block_ptr++] = decoded[prev_block_ptr++]; - decoded[block_ptr++] = decoded[prev_block_ptr++]; - decoded[block_ptr++] = decoded[prev_block_ptr++]; - if (bytes_per_pixel == 4) /* 32bpp */ - { - block_ptr++; - prev_block_ptr++; - } - } - block_ptr += row_inc; - prev_block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // repeat previous pair of blocks n times - case 0x40: - case 0x50: - n_blocks = GET_BLOCK_COUNT; - n_blocks *= 2; - - // sanity check - if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc)) - { - mp_msg(MSGT_DECVIDEO, MSGL_WARN, - "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n", - opcode & 0xF0); - break; - } - - // figure out where the previous 2 blocks started - if (pixel_ptr == 0) - prev_block_ptr1 = (row_ptr - block_y_inc * 4) + - byte_width - block_x_inc * 2; - else if (pixel_ptr == block_x_inc) - prev_block_ptr1 = (row_ptr - block_y_inc * 4) + - byte_width - block_x_inc; - else - prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc * 2; - - if (pixel_ptr == 0) - prev_block_ptr2 = (row_ptr - block_y_inc * 4) + - (byte_width - block_x_inc); - else - prev_block_ptr2 = row_ptr + pixel_ptr - block_x_inc; - - prev_block_flag = 0; - while (n_blocks--) - { - block_ptr = row_ptr + pixel_ptr; - if (prev_block_flag) - prev_block_ptr = prev_block_ptr2; - else - prev_block_ptr = prev_block_ptr1; - prev_block_flag = !prev_block_flag; - - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - decoded[block_ptr++] = decoded[prev_block_ptr++]; - decoded[block_ptr++] = decoded[prev_block_ptr++]; - decoded[block_ptr++] = decoded[prev_block_ptr++]; - if (bytes_per_pixel == 4) /* 32bpp */ - { - block_ptr++; - prev_block_ptr++; - } - } - block_ptr += row_inc; - prev_block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // 1-color block encoding - case 0x60: - case 0x70: - n_blocks = GET_BLOCK_COUNT; - color_index = encoded[stream_ptr++] * 4; - - while (n_blocks--) - { - block_ptr = row_ptr + pixel_ptr; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - decoded[block_ptr++] = palette_map[color_index + 0]; - decoded[block_ptr++] = palette_map[color_index + 1]; - decoded[block_ptr++] = palette_map[color_index + 2]; - if (bytes_per_pixel == 4) /* 32bpp */ - block_ptr++; - } - block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // 2-color block encoding - case 0x80: - case 0x90: - n_blocks = (opcode & 0x0F) + 1; - - // figure out which color pair to use to paint the 2-color block - if ((opcode & 0xF0) == 0x80) - { - // fetch the next 2 colors from bytestream and store in next - // available entry in the color pair table - for (i = 0; i < CPAIR; i++) - { - color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; - color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index + - (i * BYTES_PER_COLOR); - color_pairs[color_table_index + 0] = palette_map[color_index + 0]; - color_pairs[color_table_index + 1] = palette_map[color_index + 1]; - color_pairs[color_table_index + 2] = palette_map[color_index + 2]; - } - // this is the base index to use for this block - color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index; - color_pair_index++; - if (color_pair_index == COLORS_PER_TABLE) - color_pair_index = 0; - } - else - color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++]; - - while (n_blocks--) - { - color_flags = BE_16(&encoded[stream_ptr]); - stream_ptr += 2; - flag_mask = 0x8000; - block_ptr = row_ptr + pixel_ptr; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - if (color_flags & flag_mask) - color_index = color_table_index + BYTES_PER_COLOR; - else - color_index = color_table_index; - flag_mask >>= 1; - - decoded[block_ptr++] = color_pairs[color_index + 0]; - decoded[block_ptr++] = color_pairs[color_index + 1]; - decoded[block_ptr++] = color_pairs[color_index + 2]; - if (bytes_per_pixel == 4) /* 32bpp */ - block_ptr++; - } - block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // 4-color block encoding - case 0xA0: - case 0xB0: - n_blocks = (opcode & 0x0F) + 1; - - // figure out which color quad to use to paint the 4-color block - if ((opcode & 0xF0) == 0xA0) - { - // fetch the next 4 colors from bytestream and store in next - // available entry in the color quad table - for (i = 0; i < CQUAD; i++) - { - color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; - color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index + - (i * BYTES_PER_COLOR); - color_quads[color_table_index + 0] = palette_map[color_index + 0]; - color_quads[color_table_index + 1] = palette_map[color_index + 1]; - color_quads[color_table_index + 2] = palette_map[color_index + 2]; - } - // this is the base index to use for this block - color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index; - color_quad_index++; - if (color_quad_index == COLORS_PER_TABLE) - color_quad_index = 0; - } - else - color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++]; - - while (n_blocks--) - { - color_flags = BE_32(&encoded[stream_ptr]); - stream_ptr += 4; - // flag mask actually acts as a bit shift count here - flag_mask = 30; - block_ptr = row_ptr + pixel_ptr; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - color_index = color_table_index + (BYTES_PER_COLOR * - ((color_flags >> flag_mask) & 0x03)); - flag_mask -= 2; - - decoded[block_ptr++] = color_quads[color_index + 0]; - decoded[block_ptr++] = color_quads[color_index + 1]; - decoded[block_ptr++] = color_quads[color_index + 2]; - if (bytes_per_pixel == 4) /* 32bpp */ - block_ptr++; - } - block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // 8-color block encoding - case 0xC0: - case 0xD0: - n_blocks = (opcode & 0x0F) + 1; - - // figure out which color octet to use to paint the 8-color block - if ((opcode & 0xF0) == 0xC0) - { - // fetch the next 8 colors from bytestream and store in next - // available entry in the color octet table - for (i = 0; i < COCTET; i++) - { - color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; - color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index + - (i * BYTES_PER_COLOR); - color_octets[color_table_index + 0] = palette_map[color_index + 0]; - color_octets[color_table_index + 1] = palette_map[color_index + 1]; - color_octets[color_table_index + 2] = palette_map[color_index + 2]; - } - // this is the base index to use for this block - color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index; - color_octet_index++; - if (color_octet_index == COLORS_PER_TABLE) - color_octet_index = 0; - } - else - color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++]; - - while (n_blocks--) - { - /* - For this input: - 01 23 45 67 89 AB - This is the output: - flags_a = xx012456, flags_b = xx89A37B - */ - // build the color flags - color_flags_a = color_flags_b = 0; - color_flags_a = - (encoded[stream_ptr + 0] << 16) | - ((encoded[stream_ptr + 1] & 0xF0) << 8) | - ((encoded[stream_ptr + 2] & 0xF0) << 4) | - ((encoded[stream_ptr + 2] & 0x0F) << 4) | - ((encoded[stream_ptr + 3] & 0xF0) >> 4); - color_flags_b = - (encoded[stream_ptr + 4] << 16) | - ((encoded[stream_ptr + 5] & 0xF0) << 8) | - ((encoded[stream_ptr + 1] & 0x0F) << 8) | - ((encoded[stream_ptr + 3] & 0x0F) << 4) | - (encoded[stream_ptr + 5] & 0x0F); - stream_ptr += 6; - - color_flags = color_flags_a; - // flag mask actually acts as a bit shift count here - flag_mask = 21; - block_ptr = row_ptr + pixel_ptr; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - // reload flags at third row (iteration pixel_y == 2) - if (pixel_y == 2) - { - color_flags = color_flags_b; - flag_mask = 21; - } - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - color_index = color_table_index + (BYTES_PER_COLOR * - ((color_flags >> flag_mask) & 0x07)); - flag_mask -= 3; - - decoded[block_ptr++] = color_octets[color_index + 0]; - decoded[block_ptr++] = color_octets[color_index + 1]; - decoded[block_ptr++] = color_octets[color_index + 2]; - if (bytes_per_pixel == 4) /* 32bpp */ - block_ptr++; - } - block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - // 16-color block encoding (every pixel is a different color) - case 0xE0: - n_blocks = (opcode & 0x0F) + 1; - - while (n_blocks--) - { - block_ptr = row_ptr + pixel_ptr; - for (pixel_y = 0; pixel_y < 4; pixel_y++) - { - for (pixel_x = 0; pixel_x < 4; pixel_x++) - { - color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; - decoded[block_ptr++] = palette_map[color_index + 0]; - decoded[block_ptr++] = palette_map[color_index + 1]; - decoded[block_ptr++] = palette_map[color_index + 2]; - if (bytes_per_pixel == 4) /* 32bpp */ - block_ptr++; - } - block_ptr += row_inc; - } - ADVANCE_BLOCK(); - } - break; - - case 0xF0: - mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n"); - break; - } - } -} |