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-rw-r--r--libmpcodecs/native/qtsmc.c513
1 files changed, 0 insertions, 513 deletions
diff --git a/libmpcodecs/native/qtsmc.c b/libmpcodecs/native/qtsmc.c
deleted file mode 100644
index 05d98058ae..0000000000
--- a/libmpcodecs/native/qtsmc.c
+++ /dev/null
@@ -1,513 +0,0 @@
-/*
- Apple Graphics (SMC) Decoder for MPlayer
- by Mike Melanson
- Special thanks for Roberto Togni <rtogni@bresciaonline.it> for
- tracking down the final, nagging bugs.
-
- The description of the decoding algorithm can be found here:
- http://www.pcisys.net/~melanson/codecs/
-*/
-
-#include <stdlib.h>
-#include "config.h"
-#include "bswap.h"
-#include "mp_msg.h"
-
-#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
-#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
-
-#define COLORS_PER_TABLE 256
-#define BYTES_PER_COLOR 4
-
-#define CPAIR 2
-#define CQUAD 4
-#define COCTET 8
-
-static unsigned char *color_pairs;
-static unsigned char *color_quads;
-static unsigned char *color_octets;
-
-static int color_pair_index;
-static int color_quad_index;
-static int color_octet_index;
-
-static int smc_initialized;
-
-// returns 0 if successfully initialized (enough memory was available),
-// non-zero on failure
-int qt_init_decode_smc(void)
-{
- // be pessimistic to start
- smc_initialized = 0;
-
- // allocate memory for the 3 palette tables
- if ((color_pairs = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0)
- return 1;
- if ((color_quads = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0)
- return 1;
- if ((color_octets = (unsigned char *)malloc(
- COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0)
- return 1;
-
- // if execution got this far, initialization succeeded
- smc_initialized = 1;
- return 0;
-}
-
-#define GET_BLOCK_COUNT \
- (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F);
-#define ADVANCE_BLOCK() \
-{ \
- pixel_ptr += block_x_inc; \
- if (pixel_ptr >= byte_width) \
- { \
- pixel_ptr = 0; \
- row_ptr += block_y_inc * 4; \
- } \
- total_blocks--; \
- if (total_blocks < 0) \
- { \
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
- return; \
- } \
-}
-
-void qt_decode_smc(
- unsigned char *encoded,
- int encoded_size,
- unsigned char *decoded,
- int pixel_width,
- int pixel_height,
- unsigned char *palette_map,
- int bytes_per_pixel)
-{
- int i;
- int stream_ptr = 0;
- int chunk_size;
- unsigned char opcode;
- int n_blocks;
- unsigned int color_flags;
- unsigned int color_flags_a;
- unsigned int color_flags_b;
- unsigned int flag_mask;
-
- int byte_width = pixel_width * bytes_per_pixel; // width of a row in bytes
- int byte_height = pixel_height * byte_width; // max image size, basically
- int row_ptr = 0;
- int pixel_ptr = 0;
- int pixel_x, pixel_y;
- int row_inc = bytes_per_pixel * (pixel_width - 4);
- int block_x_inc = bytes_per_pixel * 4;
- int block_y_inc = bytes_per_pixel * pixel_width;
- int block_ptr;
- int prev_block_ptr;
- int prev_block_ptr1, prev_block_ptr2;
- int prev_block_flag;
- int total_blocks;
- int color_table_index; // indexes to color pair, quad, or octet tables
- int color_index; // indexes into palette map
-
- if (!smc_initialized)
- return;
-
- // reset color tables
- color_pair_index = 0;
- color_quad_index = 0;
- color_octet_index = 0;
-
- chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
- stream_ptr += 4;
- if (chunk_size != encoded_size)
- mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
-
- chunk_size = encoded_size;
- total_blocks = (pixel_width * pixel_height) / (4 * 4);
-
- // traverse through the blocks
- while (total_blocks)
- {
- // sanity checks
- // make sure stream ptr hasn't gone out of bounds
- if (stream_ptr > chunk_size)
- {
- mp_msg(MSGT_DECVIDEO, MSGL_ERR,
- "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n",
- stream_ptr, chunk_size);
- return;
- }
- // make sure the row pointer hasn't gone wild
- if (row_ptr >= byte_height)
- {
- mp_msg(MSGT_DECVIDEO, MSGL_ERR,
- "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
- row_ptr, byte_height);
- return;
- }
-
- opcode = encoded[stream_ptr++];
- switch (opcode & 0xF0)
- {
- // skip n blocks
- case 0x00:
- case 0x10:
- n_blocks = GET_BLOCK_COUNT;
- while (n_blocks--)
- ADVANCE_BLOCK();
- break;
-
- // repeat last block n times
- case 0x20:
- case 0x30:
- n_blocks = GET_BLOCK_COUNT;
-
- // sanity check
- if ((row_ptr == 0) && (pixel_ptr == 0))
- {
- mp_msg(MSGT_DECVIDEO, MSGL_WARN,
- "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
- opcode & 0xF0);
- break;
- }
-
- // figure out where the previous block started
- if (pixel_ptr == 0)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc;
- else
- prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc;
-
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- prev_block_ptr = prev_block_ptr1;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- if (bytes_per_pixel == 4) /* 32bpp */
- {
- block_ptr++;
- prev_block_ptr++;
- }
- }
- block_ptr += row_inc;
- prev_block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // repeat previous pair of blocks n times
- case 0x40:
- case 0x50:
- n_blocks = GET_BLOCK_COUNT;
- n_blocks *= 2;
-
- // sanity check
- if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc))
- {
- mp_msg(MSGT_DECVIDEO, MSGL_WARN,
- "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
- opcode & 0xF0);
- break;
- }
-
- // figure out where the previous 2 blocks started
- if (pixel_ptr == 0)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc * 2;
- else if (pixel_ptr == block_x_inc)
- prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
- byte_width - block_x_inc;
- else
- prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc * 2;
-
- if (pixel_ptr == 0)
- prev_block_ptr2 = (row_ptr - block_y_inc * 4) +
- (byte_width - block_x_inc);
- else
- prev_block_ptr2 = row_ptr + pixel_ptr - block_x_inc;
-
- prev_block_flag = 0;
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- if (prev_block_flag)
- prev_block_ptr = prev_block_ptr2;
- else
- prev_block_ptr = prev_block_ptr1;
- prev_block_flag = !prev_block_flag;
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- decoded[block_ptr++] = decoded[prev_block_ptr++];
- if (bytes_per_pixel == 4) /* 32bpp */
- {
- block_ptr++;
- prev_block_ptr++;
- }
- }
- block_ptr += row_inc;
- prev_block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 1-color block encoding
- case 0x60:
- case 0x70:
- n_blocks = GET_BLOCK_COUNT;
- color_index = encoded[stream_ptr++] * 4;
-
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- decoded[block_ptr++] = palette_map[color_index + 0];
- decoded[block_ptr++] = palette_map[color_index + 1];
- decoded[block_ptr++] = palette_map[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 2-color block encoding
- case 0x80:
- case 0x90:
- n_blocks = (opcode & 0x0F) + 1;
-
- // figure out which color pair to use to paint the 2-color block
- if ((opcode & 0xF0) == 0x80)
- {
- // fetch the next 2 colors from bytestream and store in next
- // available entry in the color pair table
- for (i = 0; i < CPAIR; i++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index +
- (i * BYTES_PER_COLOR);
- color_pairs[color_table_index + 0] = palette_map[color_index + 0];
- color_pairs[color_table_index + 1] = palette_map[color_index + 1];
- color_pairs[color_table_index + 2] = palette_map[color_index + 2];
- }
- // this is the base index to use for this block
- color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
- color_pair_index++;
- if (color_pair_index == COLORS_PER_TABLE)
- color_pair_index = 0;
- }
- else
- color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++];
-
- while (n_blocks--)
- {
- color_flags = BE_16(&encoded[stream_ptr]);
- stream_ptr += 2;
- flag_mask = 0x8000;
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- if (color_flags & flag_mask)
- color_index = color_table_index + BYTES_PER_COLOR;
- else
- color_index = color_table_index;
- flag_mask >>= 1;
-
- decoded[block_ptr++] = color_pairs[color_index + 0];
- decoded[block_ptr++] = color_pairs[color_index + 1];
- decoded[block_ptr++] = color_pairs[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 4-color block encoding
- case 0xA0:
- case 0xB0:
- n_blocks = (opcode & 0x0F) + 1;
-
- // figure out which color quad to use to paint the 4-color block
- if ((opcode & 0xF0) == 0xA0)
- {
- // fetch the next 4 colors from bytestream and store in next
- // available entry in the color quad table
- for (i = 0; i < CQUAD; i++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index +
- (i * BYTES_PER_COLOR);
- color_quads[color_table_index + 0] = palette_map[color_index + 0];
- color_quads[color_table_index + 1] = palette_map[color_index + 1];
- color_quads[color_table_index + 2] = palette_map[color_index + 2];
- }
- // this is the base index to use for this block
- color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
- color_quad_index++;
- if (color_quad_index == COLORS_PER_TABLE)
- color_quad_index = 0;
- }
- else
- color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++];
-
- while (n_blocks--)
- {
- color_flags = BE_32(&encoded[stream_ptr]);
- stream_ptr += 4;
- // flag mask actually acts as a bit shift count here
- flag_mask = 30;
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- color_index = color_table_index + (BYTES_PER_COLOR *
- ((color_flags >> flag_mask) & 0x03));
- flag_mask -= 2;
-
- decoded[block_ptr++] = color_quads[color_index + 0];
- decoded[block_ptr++] = color_quads[color_index + 1];
- decoded[block_ptr++] = color_quads[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 8-color block encoding
- case 0xC0:
- case 0xD0:
- n_blocks = (opcode & 0x0F) + 1;
-
- // figure out which color octet to use to paint the 8-color block
- if ((opcode & 0xF0) == 0xC0)
- {
- // fetch the next 8 colors from bytestream and store in next
- // available entry in the color octet table
- for (i = 0; i < COCTET; i++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index +
- (i * BYTES_PER_COLOR);
- color_octets[color_table_index + 0] = palette_map[color_index + 0];
- color_octets[color_table_index + 1] = palette_map[color_index + 1];
- color_octets[color_table_index + 2] = palette_map[color_index + 2];
- }
- // this is the base index to use for this block
- color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index;
- color_octet_index++;
- if (color_octet_index == COLORS_PER_TABLE)
- color_octet_index = 0;
- }
- else
- color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++];
-
- while (n_blocks--)
- {
- /*
- For this input:
- 01 23 45 67 89 AB
- This is the output:
- flags_a = xx012456, flags_b = xx89A37B
- */
- // build the color flags
- color_flags_a = color_flags_b = 0;
- color_flags_a =
- (encoded[stream_ptr + 0] << 16) |
- ((encoded[stream_ptr + 1] & 0xF0) << 8) |
- ((encoded[stream_ptr + 2] & 0xF0) << 4) |
- ((encoded[stream_ptr + 2] & 0x0F) << 4) |
- ((encoded[stream_ptr + 3] & 0xF0) >> 4);
- color_flags_b =
- (encoded[stream_ptr + 4] << 16) |
- ((encoded[stream_ptr + 5] & 0xF0) << 8) |
- ((encoded[stream_ptr + 1] & 0x0F) << 8) |
- ((encoded[stream_ptr + 3] & 0x0F) << 4) |
- (encoded[stream_ptr + 5] & 0x0F);
- stream_ptr += 6;
-
- color_flags = color_flags_a;
- // flag mask actually acts as a bit shift count here
- flag_mask = 21;
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- // reload flags at third row (iteration pixel_y == 2)
- if (pixel_y == 2)
- {
- color_flags = color_flags_b;
- flag_mask = 21;
- }
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- color_index = color_table_index + (BYTES_PER_COLOR *
- ((color_flags >> flag_mask) & 0x07));
- flag_mask -= 3;
-
- decoded[block_ptr++] = color_octets[color_index + 0];
- decoded[block_ptr++] = color_octets[color_index + 1];
- decoded[block_ptr++] = color_octets[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- // 16-color block encoding (every pixel is a different color)
- case 0xE0:
- n_blocks = (opcode & 0x0F) + 1;
-
- while (n_blocks--)
- {
- block_ptr = row_ptr + pixel_ptr;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
- decoded[block_ptr++] = palette_map[color_index + 0];
- decoded[block_ptr++] = palette_map[color_index + 1];
- decoded[block_ptr++] = palette_map[color_index + 2];
- if (bytes_per_pixel == 4) /* 32bpp */
- block_ptr++;
- }
- block_ptr += row_inc;
- }
- ADVANCE_BLOCK();
- }
- break;
-
- case 0xF0:
- mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n");
- break;
- }
- }
-}