diff options
Diffstat (limited to 'libao2/ao_sdl.c')
-rw-r--r-- | libao2/ao_sdl.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/libao2/ao_sdl.c b/libao2/ao_sdl.c index 28279abc87..aae6e3fc7d 100644 --- a/libao2/ao_sdl.c +++ b/libao2/ao_sdl.c @@ -36,7 +36,7 @@ #include "libavutil/fifo.h" -static const ao_info_t info = +static const ao_info_t info = { "SDLlib audio output", "sdl", @@ -129,7 +129,7 @@ static int init(int rate,int channels,int format,int flags){ /* SDL Audio Specifications */ SDL_AudioSpec aspec, obtained; - + /* Allocate ring-buffer memory */ buffer = av_fifo_alloc(BUFFSIZE); @@ -147,7 +147,7 @@ static int init(int rate,int channels,int format,int flags){ ao_data.bps=channels*rate; if(format != AF_FORMAT_U8 && format != AF_FORMAT_S8) ao_data.bps*=2; - + /* The desired audio format (see SDL_AudioSpec) */ switch(format) { case AF_FORMAT_U8: @@ -200,7 +200,7 @@ void callback(void *userdata, Uint8 *stream, int len); userdata is the pointer s if(SDL_OpenAudio(&aspec, &obtained) < 0) { mp_msg(MSGT_AO,MSGL_ERR,MSGTR_AO_SDL_CantOpenAudio, SDL_GetError()); return 0; - } + } /* did we got what we wanted ? */ ao_data.channels=obtained.channels; @@ -233,7 +233,7 @@ void callback(void *userdata, Uint8 *stream, int len); userdata is the pointer s mp_msg(MSGT_AO,MSGL_V,"SDL: buf size = %d\n",obtained.size); ao_data.buffersize=obtained.size; ao_data.outburst = CHUNK_SIZE; - + /* unsilence audio, if callback is ready */ SDL_PauseAudio(0); @@ -253,7 +253,7 @@ static void uninit(int immed){ // stop playing and empty buffers (for seeking/pause) static void reset(void){ - //printf("SDL: reset called!\n"); + //printf("SDL: reset called!\n"); SDL_PauseAudio(1); /* Reset ring-buffer state */ @@ -265,15 +265,15 @@ static void reset(void){ static void audio_pause(void) { - //printf("SDL: audio_pause called!\n"); + //printf("SDL: audio_pause called!\n"); SDL_PauseAudio(1); - + } // resume playing, after audio_pause() static void audio_resume(void) { - //printf("SDL: audio_resume called!\n"); + //printf("SDL: audio_resume called!\n"); SDL_PauseAudio(0); } @@ -290,12 +290,12 @@ static int play(void* data,int len,int flags){ if (!(flags & AOPLAY_FINAL_CHUNK)) len = (len/ao_data.outburst)*ao_data.outburst; -#if 0 +#if 0 int ret; /* Audio locking prohibits call of outputaudio */ SDL_LockAudio(); - // copy audio stream into ring-buffer + // copy audio stream into ring-buffer ret = write_buffer(data, len); SDL_UnlockAudio(); |