diff options
Diffstat (limited to 'input/keycodes.h')
-rw-r--r-- | input/keycodes.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/input/keycodes.h b/input/keycodes.h index 65c31b4d61..a75099f2f2 100644 --- a/input/keycodes.h +++ b/input/keycodes.h @@ -141,23 +141,6 @@ #define MP_KEY_MOUSE_BTN_COUNT (MP_MBTN_END - MP_MBTN_BASE) -// Apple Remote input module -#define MP_AR_BASE (MP_KEY_BASE+0xE0) -#define MP_AR_PLAY (MP_AR_BASE + 0) -#define MP_AR_PLAY_HOLD (MP_AR_BASE + 1) -#define MP_AR_CENTER (MP_AR_BASE + 2) -#define MP_AR_CENTER_HOLD (MP_AR_BASE + 3) -#define MP_AR_NEXT (MP_AR_BASE + 4) -#define MP_AR_NEXT_HOLD (MP_AR_BASE + 5) -#define MP_AR_PREV (MP_AR_BASE + 6) -#define MP_AR_PREV_HOLD (MP_AR_BASE + 7) -#define MP_AR_MENU (MP_AR_BASE + 8) -#define MP_AR_MENU_HOLD (MP_AR_BASE + 9) -#define MP_AR_VUP (MP_AR_BASE + 10) -#define MP_AR_VUP_HOLD (MP_AR_BASE + 11) -#define MP_AR_VDOWN (MP_AR_BASE + 12) -#define MP_AR_VDOWN_HOLD (MP_AR_BASE + 13) - /* game controller keys */ #define MP_KEY_GAMEPAD (MP_KEY_BASE+0xF0) #define MP_KEY_GAMEPAD_ACTION_DOWN (MP_KEY_GAMEPAD+0) |