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-rw-r--r--gui/wm/ws.h76
1 files changed, 38 insertions, 38 deletions
diff --git a/gui/wm/ws.h b/gui/wm/ws.h
index 73321c6ae9..93cc71244d 100644
--- a/gui/wm/ws.h
+++ b/gui/wm/ws.h
@@ -208,15 +208,15 @@ extern int wsUseXShm;
// ----------------------------------------------------------------------------------------------
extern unsigned long wsKeyTable[512];
-extern void wsXDone( void );
-extern void wsXInit( void* disp );
+void wsXDone( void );
+void wsXInit( void* disp );
-extern int wsGetDepthOnScreen( void );
+int wsGetDepthOnScreen( void );
-extern void wsDoExit( void );
-extern void wsMainLoop( void );
-extern Bool wsEvents( Display * display,XEvent * Event,XPointer arg );
-extern void wsHandleEvents( void );
+void wsDoExit( void );
+void wsMainLoop( void );
+Bool wsEvents( Display * display, XEvent * Event, XPointer arg );
+void wsHandleEvents( void );
// ----------------------------------------------------------------------------------------------
// wsCrateWindow: create a new window on the screen.
@@ -226,49 +226,49 @@ extern void wsHandleEvents( void );
// cV : mouse cursor visible
// D : "decoration", visible titlebar, etc ...
// ----------------------------------------------------------------------------------------------
-extern void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label );
-extern void wsDestroyWindow( wsTWindow * win );
-extern void wsMoveWindow( wsTWindow * win,int b,int x, int y );
-extern void wsResizeWindow( wsTWindow * win,int sx, int sy );
-extern void wsIconify( wsTWindow win );
-extern void wsMoveTopWindow( Display * wsDisplay,Window win );
-extern void wsSetBackground( wsTWindow * win,int color );
-extern void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b );
-extern void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b );
-#define wsClearWindow( win ) XClearWindow( wsDisplay,win.WindowID )
-extern void wsSetTitle( wsTWindow * win,char * name );
-extern void wsVisibleWindow( wsTWindow * win,int show );
-extern void wsWindowDecoration( wsTWindow * win,long d );
-extern void wsSetLayer( Display * wsDisplay,Window win, int layer );
-extern void wsFullScreen( wsTWindow * win );
-extern void wsPostRedisplay( wsTWindow * win );
-extern void wsSetShape( wsTWindow * win,char * data );
-extern void wsSetIcon( Display * dsp,Window win,Pixmap icon,Pixmap mask );
+void wsCreateWindow( wsTWindow * win, int X, int Y, int wX, int hY, int bW, int cV, unsigned char D, char * label );
+void wsDestroyWindow( wsTWindow * win );
+void wsMoveWindow( wsTWindow * win, int b, int x, int y );
+void wsResizeWindow( wsTWindow * win, int sx, int sy );
+void wsIconify( wsTWindow win );
+void wsMoveTopWindow( Display * wsDisplay, Window win );
+void wsSetBackground( wsTWindow * win, int color );
+void wsSetForegroundRGB( wsTWindow * win, int r, int g, int b );
+void wsSetBackgroundRGB( wsTWindow * win, int r, int g, int b );
+#define wsClearWindow( win ) XClearWindow( wsDisplay, win.WindowID )
+void wsSetTitle( wsTWindow * win, char * name );
+void wsVisibleWindow( wsTWindow * win, int show );
+void wsWindowDecoration( wsTWindow * win, long d );
+void wsSetLayer( Display * wsDisplay, Window win, int layer );
+void wsFullScreen( wsTWindow * win );
+void wsPostRedisplay( wsTWindow * win );
+void wsSetShape( wsTWindow * win, char * data );
+void wsSetIcon( Display * dsp, Window win, Pixmap icon, Pixmap mask );
// ----------------------------------------------------------------------------------------------
// Draw string at x,y with fc ( foreground color ) and bc ( background color ).
// ----------------------------------------------------------------------------------------------
-extern void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc );
-extern int wsTextWidth( wsTWindow win,char * str );
+void wsDrawString( wsTWindow win, int x, int y, char * str, int fc, int bc );
+int wsTextWidth( wsTWindow win, char * str );
// ----------------------------------------------------------------------------------------------
// Show / hide mouse cursor.
// ----------------------------------------------------------------------------------------------
-extern void wsVisibleMouse( wsTWindow * win,int m );
-extern void wsSetMousePosition( wsTWindow * win,int x, int y );
+void wsVisibleMouse( wsTWindow * win, int m );
+void wsSetMousePosition( wsTWindow * win, int x, int y );
// ----------------------------------------------------------------------------------------------
// Image handling
// ----------------------------------------------------------------------------------------------
-extern void wsCreateImage( wsTWindow * win,int Width,int Height );
-extern void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size );
-extern void wsPutImage( wsTWindow * win );
-extern void wsResizeImage( wsTWindow * win,int Width,int Height );
-extern void wsDestroyImage( wsTWindow * win );
-extern int wsGetOutMask( void );
-
-extern void wsScreenSaverOn( Display *mDisplay );
-extern void wsScreenSaverOff( Display * mDisplay );
+void wsCreateImage( wsTWindow * win, int Width, int Height );
+void wsConvert( wsTWindow * win, unsigned char * Image, unsigned int Size );
+void wsPutImage( wsTWindow * win );
+void wsResizeImage( wsTWindow * win, int Width, int Height );
+void wsDestroyImage( wsTWindow * win );
+int wsGetOutMask( void );
+
+void wsScreenSaverOn( Display *mDisplay );
+void wsScreenSaverOff( Display * mDisplay );
#define wgIsRect( X,Y,tX,tY,bX,bY ) ( ( (X) > (tX) )&&( (Y) > (tY) )&&( (X) < (bX) )&&( (Y) < (bY) ) )