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-rw-r--r--filters/f_async_queue.c375
1 files changed, 375 insertions, 0 deletions
diff --git a/filters/f_async_queue.c b/filters/f_async_queue.c
new file mode 100644
index 0000000000..95db385d7f
--- /dev/null
+++ b/filters/f_async_queue.c
@@ -0,0 +1,375 @@
+#include <limits.h>
+#include <stdatomic.h>
+
+#include "audio/aframe.h"
+#include "common/common.h"
+#include "common/msg.h"
+#include "osdep/threads.h"
+
+#include "f_async_queue.h"
+#include "filter_internal.h"
+
+struct mp_async_queue {
+ // This is just a wrapper, so the API user can talloc_free() it, instead of
+ // having to call a special unref function.
+ struct async_queue *q;
+};
+
+struct async_queue {
+ _Atomic uint64_t refcount;
+
+ mp_mutex lock;
+
+ // -- protected by lock
+ struct mp_async_queue_config cfg;
+ bool active; // queue was resumed; consumer may request frames
+ bool reading; // data flow: reading => consumer has requested frames
+ int64_t samples_size; // queue size in the cfg.sample_unit
+ size_t byte_size; // queue size in bytes (using approx. frame sizes)
+ int num_frames;
+ struct mp_frame *frames;
+ int eof_count; // number of MP_FRAME_EOF in frames[], for draining
+ struct mp_filter *conn[2]; // filters: in (0), out (1)
+};
+
+static void reset_queue(struct async_queue *q)
+{
+ mp_mutex_lock(&q->lock);
+ q->active = q->reading = false;
+ for (int n = 0; n < q->num_frames; n++)
+ mp_frame_unref(&q->frames[n]);
+ q->num_frames = 0;
+ q->eof_count = 0;
+ q->samples_size = 0;
+ q->byte_size = 0;
+ for (int n = 0; n < 2; n++) {
+ if (q->conn[n])
+ mp_filter_wakeup(q->conn[n]);
+ }
+ mp_mutex_unlock(&q->lock);
+}
+
+static void unref_queue(struct async_queue *q)
+{
+ if (!q)
+ return;
+ int count = atomic_fetch_add(&q->refcount, -1) - 1;
+ assert(count >= 0);
+ if (count == 0) {
+ reset_queue(q);
+ mp_mutex_destroy(&q->lock);
+ talloc_free(q);
+ }
+}
+
+static void on_free_queue(void *p)
+{
+ struct mp_async_queue *q = p;
+ unref_queue(q->q);
+}
+
+struct mp_async_queue *mp_async_queue_create(void)
+{
+ struct mp_async_queue *r = talloc_zero(NULL, struct mp_async_queue);
+ r->q = talloc_zero(NULL, struct async_queue);
+ *r->q = (struct async_queue){
+ .refcount = 1,
+ };
+ mp_mutex_init(&r->q->lock);
+ talloc_set_destructor(r, on_free_queue);
+ mp_async_queue_set_config(r, (struct mp_async_queue_config){0});
+ return r;
+}
+
+static int64_t frame_get_samples(struct async_queue *q, struct mp_frame frame)
+{
+ int64_t res = 1;
+ if (frame.type == MP_FRAME_AUDIO && q->cfg.sample_unit == AQUEUE_UNIT_SAMPLES) {
+ struct mp_aframe *aframe = frame.data;
+ res = mp_aframe_get_size(aframe);
+ }
+ if (mp_frame_is_signaling(frame))
+ return 0;
+ return res;
+}
+
+static bool is_full(struct async_queue *q)
+{
+ if (q->samples_size >= q->cfg.max_samples || q->byte_size >= q->cfg.max_bytes)
+ return true;
+ if (q->num_frames >= 2 && q->cfg.max_duration > 0) {
+ double pts1 = mp_frame_get_pts(q->frames[q->num_frames - 1]);
+ double pts2 = mp_frame_get_pts(q->frames[0]);
+ if (pts1 != MP_NOPTS_VALUE && pts2 != MP_NOPTS_VALUE &&
+ pts2 - pts1 >= q->cfg.max_duration)
+ return true;
+ }
+ return false;
+}
+
+// Add or remove a frame from the accounted queue size.
+// dir==1: add, dir==-1: remove
+static void account_frame(struct async_queue *q, struct mp_frame frame,
+ int dir)
+{
+ assert(dir == 1 || dir == -1);
+
+ q->samples_size += dir * frame_get_samples(q, frame);
+ q->byte_size += dir * mp_frame_approx_size(frame);
+
+ if (frame.type == MP_FRAME_EOF)
+ q->eof_count += dir;
+}
+
+static void recompute_sizes(struct async_queue *q)
+{
+ q->eof_count = 0;
+ q->samples_size = 0;
+ q->byte_size = 0;
+ for (int n = 0; n < q->num_frames; n++)
+ account_frame(q, q->frames[n], 1);
+}
+
+void mp_async_queue_set_config(struct mp_async_queue *queue,
+ struct mp_async_queue_config cfg)
+{
+ struct async_queue *q = queue->q;
+
+ cfg.max_bytes = MPCLAMP(cfg.max_bytes, 1, (size_t)-1 / 2);
+
+ assert(cfg.sample_unit == AQUEUE_UNIT_FRAME ||
+ cfg.sample_unit == AQUEUE_UNIT_SAMPLES);
+
+ cfg.max_samples = MPMAX(cfg.max_samples, 1);
+
+ mp_mutex_lock(&q->lock);
+ bool recompute = q->cfg.sample_unit != cfg.sample_unit;
+ q->cfg = cfg;
+ if (recompute)
+ recompute_sizes(q);
+ mp_mutex_unlock(&q->lock);
+}
+
+void mp_async_queue_reset(struct mp_async_queue *queue)
+{
+ reset_queue(queue->q);
+}
+
+bool mp_async_queue_is_active(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+ mp_mutex_lock(&q->lock);
+ bool res = q->active;
+ mp_mutex_unlock(&q->lock);
+ return res;
+}
+
+bool mp_async_queue_is_full(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+ mp_mutex_lock(&q->lock);
+ bool res = is_full(q);
+ mp_mutex_unlock(&q->lock);
+ return res;
+}
+
+void mp_async_queue_resume(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+
+ mp_mutex_lock(&q->lock);
+ if (!q->active) {
+ q->active = true;
+ // Possibly make the consumer request new frames.
+ if (q->conn[1])
+ mp_filter_wakeup(q->conn[1]);
+ }
+ mp_mutex_unlock(&q->lock);
+}
+
+void mp_async_queue_resume_reading(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+
+ mp_mutex_lock(&q->lock);
+ if (!q->active || !q->reading) {
+ q->active = true;
+ q->reading = true;
+ // Possibly start producer/consumer.
+ for (int n = 0; n < 2; n++) {
+ if (q->conn[n])
+ mp_filter_wakeup(q->conn[n]);
+ }
+ }
+ mp_mutex_unlock(&q->lock);
+}
+
+int64_t mp_async_queue_get_samples(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+ mp_mutex_lock(&q->lock);
+ int64_t res = q->samples_size;
+ mp_mutex_unlock(&q->lock);
+ return res;
+}
+
+int mp_async_queue_get_frames(struct mp_async_queue *queue)
+{
+ struct async_queue *q = queue->q;
+ mp_mutex_lock(&q->lock);
+ int res = q->num_frames;
+ mp_mutex_unlock(&q->lock);
+ return res;
+}
+
+struct priv {
+ struct async_queue *q;
+ struct mp_filter *notify;
+};
+
+static void destroy(struct mp_filter *f)
+{
+ struct priv *p = f->priv;
+ struct async_queue *q = p->q;
+
+ mp_mutex_lock(&q->lock);
+ for (int n = 0; n < 2; n++) {
+ if (q->conn[n] == f)
+ q->conn[n] = NULL;
+ }
+ mp_mutex_unlock(&q->lock);
+
+ unref_queue(q);
+}
+
+static void process_in(struct mp_filter *f)
+{
+ struct priv *p = f->priv;
+ struct async_queue *q = p->q;
+ assert(q->conn[0] == f);
+
+ mp_mutex_lock(&q->lock);
+ if (!q->reading) {
+ // mp_async_queue_reset()/reset_queue() is usually called asynchronously,
+ // so we might have requested a frame earlier, and now can't use it.
+ // Discard it; the expectation is that this is a benign logical race
+ // condition, and the filter graph will be reset anyway.
+ if (mp_pin_out_has_data(f->ppins[0])) {
+ struct mp_frame frame = mp_pin_out_read(f->ppins[0]);
+ mp_frame_unref(&frame);
+ MP_DBG(f, "discarding frame due to async reset\n");
+ }
+ } else if (!is_full(q) && mp_pin_out_request_data(f->ppins[0])) {
+ struct mp_frame frame = mp_pin_out_read(f->ppins[0]);
+ account_frame(q, frame, 1);
+ MP_TARRAY_INSERT_AT(q, q->frames, q->num_frames, 0, frame);
+ // Notify reader that we have new frames.
+ if (q->conn[1])
+ mp_filter_wakeup(q->conn[1]);
+ bool full = is_full(q);
+ if (!full)
+ mp_pin_out_request_data_next(f->ppins[0]);
+ if (p->notify && full)
+ mp_filter_wakeup(p->notify);
+ }
+ if (p->notify && !q->num_frames)
+ mp_filter_wakeup(p->notify);
+ mp_mutex_unlock(&q->lock);
+}
+
+static void process_out(struct mp_filter *f)
+{
+ struct priv *p = f->priv;
+ struct async_queue *q = p->q;
+ assert(q->conn[1] == f);
+
+ if (!mp_pin_in_needs_data(f->ppins[0]))
+ return;
+
+ mp_mutex_lock(&q->lock);
+ if (q->active && !q->reading) {
+ q->reading = true;
+ mp_filter_wakeup(q->conn[0]);
+ }
+ if (q->active && q->num_frames) {
+ struct mp_frame frame = q->frames[q->num_frames - 1];
+ q->num_frames -= 1;
+ account_frame(q, frame, -1);
+ assert(q->samples_size >= 0);
+ mp_pin_in_write(f->ppins[0], frame);
+ // Notify writer that we need new frames.
+ if (q->conn[0])
+ mp_filter_wakeup(q->conn[0]);
+ }
+ mp_mutex_unlock(&q->lock);
+}
+
+static void reset(struct mp_filter *f)
+{
+ struct priv *p = f->priv;
+ struct async_queue *q = p->q;
+
+ mp_mutex_lock(&q->lock);
+ // If the queue is in reading state, it is logical that it should request
+ // input immediately.
+ if (mp_pin_get_dir(f->pins[0]) == MP_PIN_IN && q->reading)
+ mp_filter_wakeup(f);
+ mp_mutex_unlock(&q->lock);
+}
+
+// producer
+static const struct mp_filter_info info_in = {
+ .name = "async_queue_in",
+ .priv_size = sizeof(struct priv),
+ .destroy = destroy,
+ .process = process_in,
+ .reset = reset,
+};
+
+// consumer
+static const struct mp_filter_info info_out = {
+ .name = "async_queue_out",
+ .priv_size = sizeof(struct priv),
+ .destroy = destroy,
+ .process = process_out,
+};
+
+void mp_async_queue_set_notifier(struct mp_filter *f, struct mp_filter *notify)
+{
+ assert(mp_filter_get_info(f) == &info_in);
+ struct priv *p = f->priv;
+ if (p->notify != notify) {
+ p->notify = notify;
+ if (notify)
+ mp_filter_wakeup(notify);
+ }
+}
+
+struct mp_filter *mp_async_queue_create_filter(struct mp_filter *parent,
+ enum mp_pin_dir dir,
+ struct mp_async_queue *queue)
+{
+ bool is_in = dir == MP_PIN_IN;
+ assert(queue);
+
+ struct mp_filter *f = mp_filter_create(parent, is_in ? &info_in : &info_out);
+ if (!f)
+ return NULL;
+
+ struct priv *p = f->priv;
+
+ struct async_queue *q = queue->q;
+
+ mp_filter_add_pin(f, dir, is_in ? "in" : "out");
+
+ atomic_fetch_add(&q->refcount, 1);
+ p->q = q;
+
+ mp_mutex_lock(&q->lock);
+ int slot = is_in ? 0 : 1;
+ assert(!q->conn[slot]); // fails if already connected on this end
+ q->conn[slot] = f;
+ mp_mutex_unlock(&q->lock);
+
+ return f;
+}