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diff --git a/demux/demux_mng.c b/demux/demux_mng.c
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+/*
+ * MNG file demuxer for MPlayer
+ *
+ * Copyright (C) 2008 Stefan Schuermans <stefan blinkenarea org>
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+#include "config.h"
+
+#include "mp_msg.h"
+
+#include "stream/stream.h"
+#include "demuxer.h"
+#include "stheader.h"
+#include "libmpcodecs/img_format.h"
+
+#define MNG_SUPPORT_READ
+#define MNG_SUPPORT_DISPLAY
+#include <libmng.h>
+
+/**
+ * \brief some small fixed start time > 0
+ *
+ * Start time must be > 0 for the variable frame time mechanism
+ * (GIF, MATROSKA, MNG) in video.c to work for the first frame.
+ */
+#define MNG_START_PTS 0.01f
+
+/**
+ * \brief private context structure
+ *
+ * This structure is used as private data for MPlayer demuxer
+ * and also as private data for the MNG library.
+ *
+ * All members ending in \p _ms are in milliseconds
+ */
+typedef struct {
+ stream_t * stream; ///< pointer to MNG data input stream
+ mng_handle h_mng; ///< MNG library image handle
+ int header_processed; ///< if MNG image header is processed
+ mng_uint32 width; ///< MNG image width
+ mng_uint32 height; ///< MNG image height
+ int total_time_ms; ///< total MNG animation time
+ unsigned char * canvas; /**< \brief canvas to draw the image onto
+ * \details
+ * \li lines top-down
+ * \li pixels left-to-right
+ * \li channels RGB
+ * \li no padding
+ * \li NULL if no canvas yet
+ */
+ int displaying; /**< \brief if displaying already,
+ * i.e. if mng_display has
+ * already been called
+ */
+ int finished; ///< if animation is finished
+ int global_time_ms; ///< current global time for MNG library
+ int anim_cur_time_ms; ///< current frame time in MNG animation
+ int anim_frame_duration_ms; ///< current frame duration in MNG animation
+ int show_cur_time_ms; /**< \brief current time in the show process,
+ * i.e. time of last demux packet
+ */
+ int show_next_time_ms; /**< \brief next time in the show process,
+ * i.e. time of next demux packet
+ */
+ int timer_ms; /**< \brief number of milliseconds after which
+ * libmng wants to be called again
+ */
+} mng_priv_t;
+
+/**
+ * \brief MNG library callback: Allocate a new zero-filled memory block.
+ * \param[in] size memory block size
+ * \return pointer to new memory block
+ */
+static mng_ptr demux_mng_alloc(mng_size_t size)
+{
+ return calloc(1, size);
+}
+
+/**
+ * \brief MNG library callback: Free memory block.
+ * \param[in] ptr pointer to memory block
+ * \param[in] size memory block size
+ */
+static void demux_mng_free(mng_ptr ptr, mng_size_t size)
+{
+ free(ptr);
+}
+
+/**
+ * \brief MNG library callback: Open MNG stream.
+ * \param[in] h_mng MNG library image handle
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error (never happens)
+ */
+static mng_bool demux_mng_openstream(mng_handle h_mng)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+ stream_t * stream = mng_priv->stream;
+
+ // rewind stream to the beginning
+ stream_seek(stream, stream->start_pos);
+
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MNG library callback: Close MNG stream.
+ * \param[in] h_mng MNG library image handle
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error (never happens)
+ */
+static mng_bool demux_mng_closestream(mng_handle h_mng)
+{
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MNG library callback: Read data from stream.
+ * \param[in] h_mng MNG library image handle
+ * \param[in] buf pointer to buffer to fill with data
+ * \param[in] size size of buffer
+ * \param[out] read number of bytes read from stream
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error (never happens)
+ */
+static mng_bool demux_mng_readdata(mng_handle h_mng, mng_ptr buf,
+ mng_uint32 size, mng_uint32 * read)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+ stream_t * stream = mng_priv->stream;
+
+ // simply read data from stream and return number of bytes or error
+ *read = stream_read(stream, buf, size);
+
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MNG library callback: Header information is processed now.
+ * \param[in] h_mng MNG library image handle
+ * \param[in] width image width
+ * \param[in] height image height
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error
+ */
+static mng_bool demux_mng_processheader(mng_handle h_mng, mng_uint32 width,
+ mng_uint32 height)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+
+ // remember size in private data
+ mng_priv->header_processed = 1;
+ mng_priv->width = width;
+ mng_priv->height = height;
+
+ // get total animation time
+ mng_priv->total_time_ms = mng_get_playtime(h_mng);
+
+ // allocate canvas
+ mng_priv->canvas = malloc(height * width * 4);
+ if (!mng_priv->canvas) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not allocate canvas of size %dx%d\n",
+ width, height);
+ return MNG_FALSE;
+ }
+
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MNG library callback: Get access to a canvas line.
+ * \param[in] h_mng MNG library image handle
+ * \param[in] line y coordinate of line to access
+ * \return pointer to line on success, \p MNG_NULL on error
+ */
+static mng_ptr demux_mng_getcanvasline(mng_handle h_mng, mng_uint32 line)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+
+ // return pointer to canvas line
+ if (line < mng_priv->height && mng_priv->canvas)
+ return (mng_ptr)(mng_priv->canvas + line * mng_priv->width * 4);
+ else
+ return (mng_ptr)MNG_NULL;
+}
+
+/**
+ * \brief MNG library callback: A part of the canvas should be shown.
+ *
+ * This function is called by libmng whenever it thinks a
+ * rectangular part of the display should be updated. This
+ * can happen multiple times for a frame and/or a single time
+ * for a frame. Only the the part of the display occupied by
+ * the rectangle defined by x, y, width, height is to be updated.
+ * It is possible that some parts of the display are not updated
+ * for many frames. There is no chance here to find out if the
+ * current frame is completed with this update or not.
+ *
+ * This mechanism does not match MPlayer's demuxer architecture,
+ * so it will not be used exactly as intended by libmng.
+ * A new frame is generated in the demux_mng_fill_buffer() function
+ * whenever libmng tells us to wait for some time.
+ *
+ * \param[in] h_mng MNG library image handle
+ * \param[in] x rectangle's left edge
+ * \param[in] y rectangle's top edge
+ * \param[in] width rectangle's width
+ * \param[in] height rectangle's heigt
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error (never happens)
+ */
+static mng_bool demux_mng_refresh(mng_handle h_mng, mng_uint32 x, mng_uint32 y,
+ mng_uint32 width, mng_uint32 height)
+{
+ // nothing to do here, the image data is already on the canvas
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MNG library callback: Get how many milliseconds have passed.
+ * \param[in] h_mng MNG library image handle
+ * \return global time in milliseconds
+ */
+static mng_uint32 demux_mng_gettickcount(mng_handle h_mng)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+
+ // return current global time
+ return mng_priv->global_time_ms;
+}
+
+/**
+ * \brief MNG library callback: Please call again after some milliseconds.
+ * \param[in] h_mng MNG library image handle
+ * \param[in] msecs number of milliseconds after which to call again
+ * \return \p MNG_TRUE on success, \p MNG_FALSE on error (never happens)
+ */
+static mng_bool demux_mng_settimer(mng_handle h_mng, mng_uint32 msecs)
+{
+ mng_priv_t * mng_priv = mng_get_userdata(h_mng);
+
+ // Save number of milliseconds after which to call the MNG library again
+ // in private data.
+ mng_priv->timer_ms = msecs;
+ return MNG_TRUE;
+}
+
+/**
+ * \brief MPlayer callback: Check if stream contains MNG data.
+ * \param[in] demuxer demuxer structure
+ * \return demuxer type constant, \p 0 if unknown
+ */
+static int demux_mng_check_file(demuxer_t *demuxer)
+{
+ char buf[4];
+ if (stream_read(demuxer->stream, buf, 4) != 4)
+ return 0;
+ if (memcmp(buf, "\x8AMNG", 4))
+ return 0;
+ return DEMUXER_TYPE_MNG;
+}
+
+/**
+ * \brief MPlayer callback: Fill buffer from MNG stream.
+ * \param[in] demuxer demuxer structure
+ * \param[in] ds demuxer stream
+ * \return \p 1 on success, \p 0 on error
+ */
+static int demux_mng_fill_buffer(demuxer_t * demuxer,
+ demux_stream_t * ds)
+{
+ mng_priv_t * mng_priv = demuxer->priv;
+ mng_handle h_mng = mng_priv->h_mng;
+ mng_retcode mng_ret;
+ demux_packet_t * dp;
+
+ // exit if animation is finished
+ if (mng_priv->finished)
+ return 0;
+
+ // advance animation to requested next show time
+ while (mng_priv->anim_cur_time_ms + mng_priv->anim_frame_duration_ms
+ <= mng_priv->show_next_time_ms && !mng_priv->finished) {
+
+ // advance global and animation time
+ mng_priv->global_time_ms += mng_priv->anim_frame_duration_ms;
+ mng_priv->anim_cur_time_ms += mng_priv->anim_frame_duration_ms;
+
+ // Clear variable MNG library will write number of milliseconds to
+ // (via settimer callback).
+ mng_priv->timer_ms = 0;
+
+ // get next image from MNG library
+ if (mng_priv->displaying)
+ mng_ret = mng_display_resume(h_mng); // resume displaying MNG data
+ // to canvas
+ else
+ mng_ret = mng_display(h_mng); // start displaying MNG data to canvas
+ if (mng_ret && mng_ret != MNG_NEEDTIMERWAIT) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not display MNG data to canvas: "
+ "mng_retcode %d\n", mng_ret);
+ return 0;
+ }
+ mng_priv->displaying = 1; // mng_display() has been called now
+ mng_priv->finished = mng_ret == 0; // animation is finished iff
+ // mng_display() returned 0
+
+ // save current frame duration
+ mng_priv->anim_frame_duration_ms = mng_priv->timer_ms < 1
+ ? 1 : mng_priv->timer_ms;
+
+ } // while (mng_priv->anim_cur_time_ms + ...
+
+ // create a new demuxer packet
+ dp = new_demux_packet(mng_priv->height * mng_priv->width * 4);
+
+ // copy image data into demuxer packet
+ memcpy(dp->buffer, mng_priv->canvas,
+ mng_priv->height * mng_priv->width * 4);
+
+ // set current show time to requested show time
+ mng_priv->show_cur_time_ms = mng_priv->show_next_time_ms;
+
+ // get time of next frame to show
+ mng_priv->show_next_time_ms = mng_priv->anim_cur_time_ms
+ + mng_priv->anim_frame_duration_ms;
+
+ // Set position and timing information in demuxer video and demuxer packet.
+ // - Time must be time of next frame and always be > 0 for the variable
+ // frame time mechanism (GIF, MATROSKA, MNG) in video.c to work.
+ demuxer->video->dpos++;
+ dp->pts = (float)mng_priv->show_next_time_ms / 1000.0f + MNG_START_PTS;
+ dp->pos = stream_tell(demuxer->stream);
+ ds_add_packet(demuxer->video, dp);
+
+ return 1;
+}
+
+/**
+ * \brief MPlayer callback: Open MNG stream.
+ * \param[in] demuxer demuxer structure
+ * \return demuxer structure on success, \p NULL on error
+ */
+static demuxer_t * demux_mng_open(demuxer_t * demuxer)
+{
+ mng_priv_t * mng_priv;
+ mng_handle h_mng;
+ mng_retcode mng_ret;
+ sh_video_t * sh_video;
+
+ // create private data structure
+ mng_priv = calloc(1, sizeof(mng_priv_t));
+
+ //stream pointer into private data
+ mng_priv->stream = demuxer->stream;
+
+ // initialize MNG image instance
+ h_mng = mng_initialize((mng_ptr)mng_priv, demux_mng_alloc,
+ demux_mng_free, MNG_NULL);
+ if (!h_mng) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not initialize MNG image instance\n");
+ free(mng_priv);
+ return NULL;
+ }
+
+ // MNG image handle into private data
+ mng_priv->h_mng = h_mng;
+
+ // set required MNG callbacks
+ if (mng_setcb_openstream(h_mng, demux_mng_openstream) ||
+ mng_setcb_closestream(h_mng, demux_mng_closestream) ||
+ mng_setcb_readdata(h_mng, demux_mng_readdata) ||
+ mng_setcb_processheader(h_mng, demux_mng_processheader) ||
+ mng_setcb_getcanvasline(h_mng, demux_mng_getcanvasline) ||
+ mng_setcb_refresh(h_mng, demux_mng_refresh) ||
+ mng_setcb_gettickcount(h_mng, demux_mng_gettickcount) ||
+ mng_setcb_settimer(h_mng, demux_mng_settimer) ||
+ mng_set_canvasstyle(h_mng, MNG_CANVAS_RGBA8)) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not set MNG callbacks\n");
+ mng_cleanup(&h_mng);
+ free(mng_priv);
+ return NULL;
+ }
+
+ // start reading MNG data
+ mng_ret = mng_read(h_mng);
+ if (mng_ret) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not start reading MNG data: "
+ "mng_retcode %d\n", mng_ret);
+ mng_cleanup(&h_mng);
+ free(mng_priv);
+ return NULL;
+ }
+
+ // check that MNG header is processed now
+ if (!mng_priv->header_processed) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: internal error: header not processed\n");
+ mng_cleanup(&h_mng);
+ free(mng_priv);
+ return NULL;
+ }
+
+ // create a new video stream header
+ sh_video = new_sh_video(demuxer, 0);
+
+ // Make sure the demuxer knows about the new video stream header
+ // (even though new_sh_video() ought to take care of it).
+ // (Thanks to demux_gif.c for this.)
+ demuxer->video->sh = sh_video;
+
+ // Make sure that the video demuxer stream header knows about its
+ // parent video demuxer stream (this is getting wacky), or else
+ // video_read_properties() will choke.
+ // (Thanks to demux_gif.c for this.)
+ sh_video->ds = demuxer->video;
+
+ // set format of pixels in video packets
+ sh_video->format = IMGFMT_RGB32;
+
+ // set framerate to some value (MNG does not have a fixed framerate)
+ sh_video->fps = 5.0f;
+ sh_video->frametime = 1.0f / sh_video->fps;
+
+ // set video frame parameters
+ sh_video->bih = calloc(1, sizeof(*sh_video->bih));
+ sh_video->bih->biCompression = sh_video->format;
+ sh_video->bih->biWidth = mng_priv->width;
+ sh_video->bih->biHeight = mng_priv->height;
+ sh_video->bih->biBitCount = 32;
+ sh_video->bih->biPlanes = 1;
+
+ // Set start time to something > 0.
+ // - This is required for the variable frame time mechanism
+ // (GIF, MATROSKA, MNG) in video.c to work for the first frame.
+ sh_video->ds->pts = MNG_START_PTS;
+
+ // set private data in demuxer and return demuxer
+ demuxer->priv = mng_priv;
+ return demuxer;
+}
+
+/**
+ * \brief MPlayer callback: Close MNG stream.
+ * \param[in] demuxer demuxer structure
+ */
+static void demux_mng_close(demuxer_t* demuxer)
+{
+ mng_priv_t * mng_priv = demuxer->priv;
+
+ if (mng_priv) {
+
+ // shutdown MNG image instance
+ if (mng_priv->h_mng)
+ mng_cleanup(&mng_priv->h_mng);
+
+ // free private data
+ free(mng_priv->canvas);
+
+ free(mng_priv);
+ }
+}
+
+/**
+ * \brief MPlayer callback: Seek in MNG stream.
+ * \param[in] demuxer demuxer structure
+ * \param[in] rel_seek_secs relative seek time in seconds
+ * \param[in] audio_delay unused, MNG does not contain audio
+ * \param[in] flags bit flags, \p 1: absolute, \p 2: fractional position
+ */
+static void demux_mng_seek(demuxer_t * demuxer, float rel_seek_secs,
+ float audio_delay, int flags)
+{
+ mng_priv_t * mng_priv = demuxer->priv;
+ mng_handle h_mng = mng_priv->h_mng;
+ mng_retcode mng_ret;
+ int seek_ms, pos_ms;
+
+ // exit if not ready to seek (header not yet read or not yet displaying)
+ if (!mng_priv->header_processed || !mng_priv->displaying)
+ return;
+
+ // get number of milliseconds to seek to
+ if (flags & 2) // seek by fractional position (0.0 ... 1.0)
+ seek_ms = (int)(rel_seek_secs * (float)mng_priv->total_time_ms);
+ else // seek by time in seconds
+ seek_ms = (int)(rel_seek_secs * 1000.0f + 0.5f);
+
+ // get new position in milliseconds
+ if (flags & 1) // absolute
+ pos_ms = seek_ms;
+ else // relative
+ pos_ms = mng_priv->show_cur_time_ms + seek_ms;
+
+ // fix position
+ if (pos_ms < 0)
+ pos_ms = 0;
+ if (pos_ms > mng_priv->total_time_ms)
+ pos_ms = mng_priv->total_time_ms;
+
+ // FIXME
+ // In principle there is a function to seek in MNG: mng_display_gotime().
+ // - Using it did not work out (documentation is very brief,
+ // example code does not exist?).
+ // - The following code works, but its performance is quite bad.
+
+ // seeking forward
+ if (pos_ms >= mng_priv->show_cur_time_ms) {
+
+ // Simply advance show time to seek position.
+ // - Everything else will be handled in demux_mng_fill_buffer().
+ mng_priv->show_next_time_ms = pos_ms;
+
+ } // if (pos_ms > mng_priv->show_time_ms)
+
+ // seeking backward
+ else { // if (pos_ms > mng_priv->show_time_ms)
+
+ // Clear variable MNG library will write number of milliseconds to
+ // (via settimer callback).
+ mng_priv->timer_ms = 0;
+
+ // Restart displaying and advance show time to seek position.
+ // - Everything else will be handled in demux_mng_fill_buffer().
+ mng_ret = mng_display_reset(h_mng);
+ // If a timer wait is needed, fool libmng that requested time
+ // passed and try again.
+ if (mng_ret == MNG_NEEDTIMERWAIT) {
+ mng_priv->global_time_ms += mng_priv->timer_ms;
+ mng_ret = mng_display_reset(h_mng);
+ }
+ if (mng_ret) {
+ mp_msg(MSGT_DEMUX, MSGL_ERR,
+ "demux_mng: could not reset MNG display state: "
+ "mng_retcode %d\n", mng_ret);
+ return;
+ }
+ mng_priv->displaying = 0;
+ mng_priv->finished = 0;
+ mng_priv->anim_cur_time_ms = 0;
+ mng_priv->anim_frame_duration_ms = 0;
+ mng_priv->show_next_time_ms = pos_ms;
+
+ } // if (pos_ms > mng_priv->show_time_ms) ... else
+}
+
+/**
+ * \brief MPlayer callback: Control MNG stream.
+ * \param[in] demuxer demuxer structure
+ * \param[in] cmd code of control command to perform
+ * \param[in,out] arg command argument
+ * \return demuxer control response code
+ */
+static int demux_mng_control(demuxer_t * demuxer, int cmd, void * arg)
+{
+ mng_priv_t * mng_priv = demuxer->priv;
+
+ switch(cmd) {
+
+ // get total movie length
+ case DEMUXER_CTRL_GET_TIME_LENGTH:
+ if (mng_priv->header_processed) {
+ *(double *)arg = (double)mng_priv->total_time_ms / 1000.0;
+ return DEMUXER_CTRL_OK;
+ } else {
+ return DEMUXER_CTRL_DONTKNOW;
+ }
+ break;
+
+ // get position in movie
+ case DEMUXER_CTRL_GET_PERCENT_POS:
+ if (mng_priv->header_processed && mng_priv->total_time_ms > 0) {
+ *(int *)arg = (100 * mng_priv->show_cur_time_ms
+ + mng_priv->total_time_ms / 2)
+ / mng_priv->total_time_ms;
+ return DEMUXER_CTRL_OK;
+ } else {
+ return DEMUXER_CTRL_DONTKNOW;
+ }
+ break;
+
+ default:
+ return DEMUXER_CTRL_NOTIMPL;
+
+ } // switch (cmd)
+}
+
+const demuxer_desc_t demuxer_desc_mng = {
+ "MNG demuxer",
+ "mng",
+ "MNG",
+ "Stefan Schuermans <stefan@blinkenarea.org>",
+ "MNG files, using libmng",
+ DEMUXER_TYPE_MNG,
+ 0, // unsafe autodetect (only checking magic at beginning of stream)
+ demux_mng_check_file,
+ demux_mng_fill_buffer,
+ demux_mng_open,
+ demux_mng_close,
+ demux_mng_seek,
+ demux_mng_control
+};