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+/*
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPLAYER_M_PROPERTY_H
+#define MPLAYER_M_PROPERTY_H
+
+#include <stdbool.h>
+#include <stdint.h>
+
+struct m_option;
+
+extern const struct m_option_type m_option_type_dummy;
+
+enum mp_property_action {
+ // Get the property type. This defines the fundamental data type read from
+ // or written to the property.
+ // If unimplemented, the m_option entry that defines the property is used.
+ // arg: m_option*
+ M_PROPERTY_GET_TYPE,
+
+ // Get the current value.
+ // arg: pointer to a variable of the type according to the property type
+ M_PROPERTY_GET,
+
+ // Set a new value. The property wrapper will make sure that only valid
+ // values are set (e.g. according to the property type's min/max range).
+ // If unimplemented, the property is read-only.
+ // arg: pointer to a variable of the type according to the property type
+ M_PROPERTY_SET,
+
+ // Get human readable string representing the current value.
+ // If unimplemented, the property wrapper uses the property type as
+ // fallback.
+ // arg: char**
+ M_PROPERTY_PRINT,
+
+ // Switch the property up/down by a given value.
+ // If unimplemented, the property wrapper uses the property type as
+ // fallback.
+ // arg: struct m_property_switch_arg*
+ M_PROPERTY_SWITCH,
+
+ // Get a string containing a parsable representation.
+ // Can't be overridden by property implementations.
+ // arg: char**
+ M_PROPERTY_GET_STRING,
+
+ // Set a new value from a string. The property wrapper parses this using the
+ // parse function provided by the property type.
+ // Can't be overridden by property implementations.
+ // arg: char*
+ M_PROPERTY_SET_STRING,
+
+ // Pass down an action to a sub-property.
+ // arg: struct m_property_action_arg*
+ M_PROPERTY_KEY_ACTION,
+};
+
+// Argument for M_PROPERTY_SWITCH
+struct m_property_switch_arg {
+ double inc; // value to add to property, or cycle direction
+ bool wrap; // whether value should wrap around on over/underflow
+};
+
+// Argument for M_PROPERTY_KEY_ACTION
+struct m_property_action_arg {
+ const char* key;
+ int action;
+ void* arg;
+};
+
+enum mp_property_return {
+ // Returned on success.
+ M_PROPERTY_OK = 1,
+
+ // Returned on error.
+ M_PROPERTY_ERROR = 0,
+
+ // Returned when the property can't be used, for example video related
+ // properties while playing audio only.
+ M_PROPERTY_UNAVAILABLE = -1,
+
+ // Returned if the requested action is not implemented.
+ M_PROPERTY_NOT_IMPLEMENTED = -2,
+
+ // Returned when asking for a property that doesn't exist.
+ M_PROPERTY_UNKNOWN = -3,
+};
+
+// Access a property.
+// action: one of m_property_action
+// ctx: opaque value passed through to property implementation
+// returns: one of mp_property_return
+int m_property_do(const struct m_option* prop_list, const char* property_name,
+ int action, void* arg, void *ctx);
+
+// Print a list of properties.
+void m_properties_print_help_list(const struct m_option* list);
+
+// Expand a property string.
+// This function allows to print strings containing property values.
+// ${NAME} is expanded to the value of property NAME.
+// If NAME starts with '=', use the raw value of the property.
+// ${NAME:STR} expands to the property, or STR if the property is not
+// available.
+// ${?NAME:STR} expands to STR if the property is available.
+// ${!NAME:STR} expands to STR if the property is not available.
+// General syntax: "${" ["?" | "!"] ["="] NAME ":" STR "}"
+// STR is recursively expanded using the same rules.
+// "$$" can be used to escape "$", and "$}" to escape "}".
+// "$>" disables parsing of "$" for the rest of the string.
+char* m_properties_expand_string(const struct m_option* prop_list, char *str,
+ void *ctx);
+
+// Trivial helpers for implementing properties.
+int m_property_int_ro(const struct m_option* prop, int action, void* arg,
+ int var);
+int m_property_int64_ro(const struct m_option* prop, int action, void* arg,
+ int64_t var);
+int m_property_float_ro(const struct m_option* prop, int action, void* arg,
+ float var);
+int m_property_double_ro(const struct m_option* prop, int action, void* arg,
+ double var);
+int m_property_strdup_ro(const struct m_option* prop, int action, void* arg,
+ const char *var);
+
+#endif /* MPLAYER_M_PROPERTY_H */