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-rw-r--r--audio/out/ao_null.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/audio/out/ao_null.c b/audio/out/ao_null.c
index 8fe783f76d..6fcd06b5c2 100644
--- a/audio/out/ao_null.c
+++ b/audio/out/ao_null.c
@@ -25,6 +25,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <math.h>
#include "talloc.h"
@@ -50,6 +51,7 @@ struct priv {
float latency_sec; // seconds
float latency; // samples
int broken_eof;
+ int broken_delay;
// Minimal unit of audio samples that can be written at once. If play() is
// called with sizes not aligned to this, a rounded size will be returned.
@@ -191,7 +193,15 @@ static double get_delay(struct ao *ao)
if (priv->broken_eof && priv->buffered < priv->latency)
delay = priv->latency;
- return delay / (double)ao->samplerate;
+ delay /= ao->samplerate;
+
+ if (priv->broken_delay) { // Report only multiples of outburst
+ double q = priv->outburst / (double)ao->samplerate;
+ if (delay > 0)
+ delay = (int)(delay / q) * q;
+ }
+
+ return delay;
}
#define OPT_BASE_STRUCT struct priv
@@ -221,6 +231,7 @@ const struct ao_driver audio_out_null = {
OPT_FLOATRANGE("speed", speed, 0, 0, 10000),
OPT_FLOATRANGE("latency", latency_sec, 0, 0, 100),
OPT_FLAG("broken-eof", broken_eof, 0),
+ OPT_FLAG("broken-delay", broken_delay, 0),
{0}
},
};