diff options
Diffstat (limited to 'audio/out/ao_null.c')
-rw-r--r-- | audio/out/ao_null.c | 117 |
1 files changed, 48 insertions, 69 deletions
diff --git a/audio/out/ao_null.c b/audio/out/ao_null.c index 7e15b58e00..0cda8d9604 100644 --- a/audio/out/ao_null.c +++ b/audio/out/ao_null.c @@ -28,7 +28,6 @@ #include "mpv_talloc.h" -#include "config.h" #include "osdep/timer.h" #include "options/m_option.h" #include "common/common.h" @@ -40,17 +39,17 @@ struct priv { bool paused; double last_time; - bool playing_final; float buffered; // samples int buffersize; // samples + bool playing; - int untimed; + bool untimed; float bufferlen; // seconds float speed; // multiplier float latency_sec; // seconds float latency; // samples - int broken_eof; - int broken_delay; + bool broken_eof; + bool broken_delay; // Minimal unit of audio samples that can be written at once. If play() is // called with sizes not aligned to this, a rounded size will be returned. @@ -76,11 +75,8 @@ static void drain(struct ao *ao) double now = mp_time_sec(); if (priv->buffered > 0) { priv->buffered -= (now - priv->last_time) * ao->samplerate * priv->speed; - if (priv->buffered < 0) { - if (!priv->playing_final) - MP_ERR(ao, "buffer underrun\n"); + if (priv->buffered < 0) priv->buffered = 0; - } } priv->last_time = now; } @@ -108,12 +104,10 @@ static int init(struct ao *ao) // A "buffer" for this many seconds of audio int bursts = (int)(ao->samplerate * priv->bufferlen + 1) / priv->outburst; - priv->buffersize = priv->outburst * bursts + priv->latency; + ao->device_buffer = priv->outburst * bursts + priv->latency; priv->last_time = mp_time_sec(); - ao->period_size = priv->outburst; - return 0; } @@ -122,98 +116,85 @@ static void uninit(struct ao *ao) { } -static void wait_drain(struct ao *ao) -{ - struct priv *priv = ao->priv; - drain(ao); - if (!priv->paused) - mp_sleep_us(1000000.0 * priv->buffered / ao->samplerate / priv->speed); -} - -// stop playing and empty buffers (for seeking/pause) +// stop playing and empty buffers (for seeking) static void reset(struct ao *ao) { struct priv *priv = ao->priv; + priv->paused = false; priv->buffered = 0; - priv->playing_final = false; + priv->playing = false; } -// stop playing, keep buffers (for pause) -static void pause(struct ao *ao) +static void start(struct ao *ao) { struct priv *priv = ao->priv; - drain(ao); - priv->paused = true; -} - -// resume playing, after pause() -static void resume(struct ao *ao) -{ - struct priv *priv = ao->priv; + if (priv->paused) + MP_ERR(ao, "illegal state: start() while paused\n"); drain(ao); priv->paused = false; priv->last_time = mp_time_sec(); + priv->playing = true; } -static int get_space(struct ao *ao) +static bool set_pause(struct ao *ao, bool paused) { struct priv *priv = ao->priv; - drain(ao); - int samples = priv->buffersize - priv->latency - priv->buffered; - return samples / priv->outburst * priv->outburst; + if (!priv->playing) + MP_ERR(ao, "illegal state: set_pause() while not playing\n"); + + if (priv->paused != paused) { + + drain(ao); + priv->paused = paused; + if (!priv->paused) + priv->last_time = mp_time_sec(); + } + + return true; } -static int play(struct ao *ao, void **data, int samples, int flags) +static bool audio_write(struct ao *ao, void **data, int samples) { struct priv *priv = ao->priv; - int accepted; - - resume(ao); if (priv->buffered <= 0) priv->buffered = priv->latency; // emulate fixed latency - priv->playing_final = flags & AOPLAY_FINAL_CHUNK; - if (priv->playing_final) { - // Last audio chunk - don't round to outburst. - accepted = MPMIN(priv->buffersize - priv->buffered, samples); - } else { - int maxbursts = (priv->buffersize - priv->buffered) / priv->outburst; - int playbursts = samples / priv->outburst; - int bursts = playbursts > maxbursts ? maxbursts : playbursts; - accepted = bursts * priv->outburst; - } - priv->buffered += accepted; - return accepted; + priv->buffered += samples; + return true; } -static double get_delay(struct ao *ao) +static void get_state(struct ao *ao, struct mp_pcm_state *state) { struct priv *priv = ao->priv; drain(ao); - // Note how get_delay returns the delay in audio device time (instead of + state->free_samples = ao->device_buffer - priv->latency - priv->buffered; + state->free_samples = state->free_samples / priv->outburst * priv->outburst; + state->queued_samples = priv->buffered; + + // Note how get_state returns the delay in audio device time (instead of // adjusting for speed), since most AOs seem to also do that. - double delay = priv->buffered; + state->delay = priv->buffered; // Drivers with broken EOF handling usually always report the same device- // level delay that is additional to the buffer time. if (priv->broken_eof && priv->buffered < priv->latency) - delay = priv->latency; + state->delay = priv->latency; - delay /= ao->samplerate; + state->delay /= ao->samplerate; if (priv->broken_delay) { // Report only multiples of outburst double q = priv->outburst / (double)ao->samplerate; - if (delay > 0) - delay = (int)(delay / q) * q; + if (state->delay > 0) + state->delay = (int)(state->delay / q) * q; } - return delay; + state->playing = priv->playing && priv->buffered > 0; } #define OPT_BASE_STRUCT struct priv @@ -224,12 +205,10 @@ const struct ao_driver audio_out_null = { .init = init, .uninit = uninit, .reset = reset, - .get_space = get_space, - .play = play, - .get_delay = get_delay, - .pause = pause, - .resume = resume, - .drain = wait_drain, + .get_state = get_state, + .set_pause = set_pause, + .write = audio_write, + .start = start, .priv_size = sizeof(struct priv), .priv_defaults = &(const struct priv) { .bufferlen = 0.2, @@ -237,13 +216,13 @@ const struct ao_driver audio_out_null = { .speed = 1, }, .options = (const struct m_option[]) { - {"untimed", OPT_FLAG(untimed)}, + {"untimed", OPT_BOOL(untimed)}, {"buffer", OPT_FLOAT(bufferlen), M_RANGE(0, 100)}, {"outburst", OPT_INT(outburst), M_RANGE(1, 100000)}, {"speed", OPT_FLOAT(speed), M_RANGE(0, 10000)}, {"latency", OPT_FLOAT(latency_sec), M_RANGE(0, 100)}, - {"broken-eof", OPT_FLAG(broken_eof)}, - {"broken-delay", OPT_FLAG(broken_delay)}, + {"broken-eof", OPT_BOOL(broken_eof)}, + {"broken-delay", OPT_BOOL(broken_delay)}, {"channel-layouts", OPT_CHANNELS(channel_layouts)}, {"format", OPT_AUDIOFORMAT(format)}, {0} |