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-rw-r--r--audio/filter/af_scaletempo.c581
1 files changed, 581 insertions, 0 deletions
diff --git a/audio/filter/af_scaletempo.c b/audio/filter/af_scaletempo.c
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+++ b/audio/filter/af_scaletempo.c
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+/*
+ * scaletempo audio filter
+ *
+ * scale tempo while maintaining pitch
+ * (WSOLA technique with cross correlation)
+ * inspired by SoundTouch library by Olli Parviainen
+ *
+ * basic algorithm
+ * - produce 'stride' output samples per loop
+ * - consume stride*scale input samples per loop
+ *
+ * to produce smoother transitions between strides, blend next overlap
+ * samples from last stride with correlated samples of current input
+ *
+ * Copyright (c) 2007 Robert Juliano
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h>
+#include <assert.h>
+
+#include "af.h"
+#include "libavutil/common.h"
+#include "subopt-helper.h"
+
+// Data for specific instances of this filter
+typedef struct af_scaletempo_s
+{
+ // stride
+ float scale;
+ float speed;
+ float frames_stride_scaled;
+ float frames_stride_error;
+ int bytes_per_frame;
+ int bytes_stride;
+ float bytes_stride_scaled;
+ int bytes_queue;
+ int bytes_queued;
+ int bytes_to_slide;
+ int8_t* buf_queue;
+ // overlap
+ int samples_overlap;
+ int samples_standing;
+ int bytes_overlap;
+ int bytes_standing;
+ void* buf_overlap;
+ void* table_blend;
+ void (*output_overlap)(struct af_scaletempo_s* s, void* out_buf, int bytes_off);
+ // best overlap
+ int frames_search;
+ int num_channels;
+ void* buf_pre_corr;
+ void* table_window;
+ int (*best_overlap_offset)(struct af_scaletempo_s* s);
+ // command line
+ float scale_nominal;
+ float ms_stride;
+ float percent_overlap;
+ float ms_search;
+ short speed_tempo;
+ short speed_pitch;
+} af_scaletempo_t;
+
+static int fill_queue(struct af_instance* af, struct mp_audio* data, int offset)
+{
+ af_scaletempo_t* s = af->setup;
+ int bytes_in = data->len - offset;
+ int offset_unchanged = offset;
+
+ if (s->bytes_to_slide > 0) {
+ if (s->bytes_to_slide < s->bytes_queued) {
+ int bytes_move = s->bytes_queued - s->bytes_to_slide;
+ memmove(s->buf_queue,
+ s->buf_queue + s->bytes_to_slide,
+ bytes_move);
+ s->bytes_to_slide = 0;
+ s->bytes_queued = bytes_move;
+ } else {
+ int bytes_skip;
+ s->bytes_to_slide -= s->bytes_queued;
+ bytes_skip = FFMIN(s->bytes_to_slide, bytes_in);
+ s->bytes_queued = 0;
+ s->bytes_to_slide -= bytes_skip;
+ offset += bytes_skip;
+ bytes_in -= bytes_skip;
+ }
+ }
+
+ if (bytes_in > 0) {
+ int bytes_copy = FFMIN(s->bytes_queue - s->bytes_queued, bytes_in);
+ assert(bytes_copy >= 0);
+ memcpy(s->buf_queue + s->bytes_queued,
+ (int8_t*)data->audio + offset,
+ bytes_copy);
+ s->bytes_queued += bytes_copy;
+ offset += bytes_copy;
+ }
+
+ return offset - offset_unchanged;
+}
+
+#define UNROLL_PADDING (4*4)
+
+static int best_overlap_offset_float(af_scaletempo_t* s)
+{
+ float *pw, *po, *ppc, *search_start;
+ float best_corr = INT_MIN;
+ int best_off = 0;
+ int i, off;
+
+ pw = s->table_window;
+ po = s->buf_overlap;
+ po += s->num_channels;
+ ppc = s->buf_pre_corr;
+ for (i=s->num_channels; i<s->samples_overlap; i++) {
+ *ppc++ = *pw++ * *po++;
+ }
+
+ search_start = (float*)s->buf_queue + s->num_channels;
+ for (off=0; off<s->frames_search; off++) {
+ float corr = 0;
+ float* ps = search_start;
+ ppc = s->buf_pre_corr;
+ for (i=s->num_channels; i<s->samples_overlap; i++) {
+ corr += *ppc++ * *ps++;
+ }
+ if (corr > best_corr) {
+ best_corr = corr;
+ best_off = off;
+ }
+ search_start += s->num_channels;
+ }
+
+ return best_off * 4 * s->num_channels;
+}
+
+static int best_overlap_offset_s16(af_scaletempo_t* s)
+{
+ int32_t *pw, *ppc;
+ int16_t *po, *search_start;
+ int64_t best_corr = INT64_MIN;
+ int best_off = 0;
+ int off;
+ long i;
+
+ pw = s->table_window;
+ po = s->buf_overlap;
+ po += s->num_channels;
+ ppc = s->buf_pre_corr;
+ for (i=s->num_channels; i<s->samples_overlap; i++) {
+ *ppc++ = ( *pw++ * *po++ ) >> 15;
+ }
+
+ search_start = (int16_t*)s->buf_queue + s->num_channels;
+ for (off=0; off<s->frames_search; off++) {
+ int64_t corr = 0;
+ int16_t* ps = search_start;
+ ppc = s->buf_pre_corr;
+ ppc += s->samples_overlap - s->num_channels;
+ ps += s->samples_overlap - s->num_channels;
+ i = -(s->samples_overlap - s->num_channels);
+ do {
+ corr += ppc[i+0] * ps[i+0];
+ corr += ppc[i+1] * ps[i+1];
+ corr += ppc[i+2] * ps[i+2];
+ corr += ppc[i+3] * ps[i+3];
+ i += 4;
+ } while (i < 0);
+ if (corr > best_corr) {
+ best_corr = corr;
+ best_off = off;
+ }
+ search_start += s->num_channels;
+ }
+
+ return best_off * 2 * s->num_channels;
+}
+
+static void output_overlap_float(af_scaletempo_t* s, void* buf_out,
+ int bytes_off)
+{
+ float* pout = buf_out;
+ float* pb = s->table_blend;
+ float* po = s->buf_overlap;
+ float* pin = (float*)(s->buf_queue + bytes_off);
+ int i;
+ for (i=0; i<s->samples_overlap; i++) {
+ *pout++ = *po - *pb++ * ( *po - *pin++ ); po++;
+ }
+}
+static void output_overlap_s16(af_scaletempo_t* s, void* buf_out,
+ int bytes_off)
+{
+ int16_t* pout = buf_out;
+ int32_t* pb = s->table_blend;
+ int16_t* po = s->buf_overlap;
+ int16_t* pin = (int16_t*)(s->buf_queue + bytes_off);
+ int i;
+ for (i=0; i<s->samples_overlap; i++) {
+ *pout++ = *po - ( ( *pb++ * ( *po - *pin++ ) ) >> 16 ); po++;
+ }
+}
+
+// Filter data through filter
+static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
+{
+ af_scaletempo_t* s = af->setup;
+ int offset_in;
+ int max_bytes_out;
+ int8_t* pout;
+
+ if (s->scale == 1.0) {
+ af->delay = 0;
+ return data;
+ }
+
+ // RESIZE_LOCAL_BUFFER - can't use macro
+ max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1) * s->bytes_stride;
+ if (max_bytes_out > af->data->len) {
+ mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
+ "old len = %i, new len = %i\n",af->info->name,af->data->len,max_bytes_out);
+ af->data->audio = realloc(af->data->audio, max_bytes_out);
+ if (!af->data->audio) {
+ mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory\n");
+ return NULL;
+ }
+ af->data->len = max_bytes_out;
+ }
+
+ offset_in = fill_queue(af, data, 0);
+ pout = af->data->audio;
+ while (s->bytes_queued >= s->bytes_queue) {
+ int ti;
+ float tf;
+ int bytes_off = 0;
+
+ // output stride
+ if (s->output_overlap) {
+ if (s->best_overlap_offset)
+ bytes_off = s->best_overlap_offset(s);
+ s->output_overlap(s, pout, bytes_off);
+ }
+ memcpy(pout + s->bytes_overlap,
+ s->buf_queue + bytes_off + s->bytes_overlap,
+ s->bytes_standing);
+ pout += s->bytes_stride;
+
+ // input stride
+ memcpy(s->buf_overlap,
+ s->buf_queue + bytes_off + s->bytes_stride,
+ s->bytes_overlap);
+ tf = s->frames_stride_scaled + s->frames_stride_error;
+ ti = (int)tf;
+ s->frames_stride_error = tf - ti;
+ s->bytes_to_slide = ti * s->bytes_per_frame;
+
+ offset_in += fill_queue(af, data, offset_in);
+ }
+
+ // This filter can have a negative delay when scale > 1:
+ // output corresponding to some length of input can be decided and written
+ // after receiving only a part of that input.
+ af->delay = s->bytes_queued - s->bytes_to_slide;
+
+ data->audio = af->data->audio;
+ data->len = pout - (int8_t *)af->data->audio;
+ return data;
+}
+
+// Initialization and runtime control
+static int control(struct af_instance* af, int cmd, void* arg)
+{
+ af_scaletempo_t* s = af->setup;
+ switch(cmd){
+ case AF_CONTROL_REINIT:{
+ struct mp_audio* data = (struct mp_audio*)arg;
+ float srate = data->rate / 1000;
+ int nch = data->nch;
+ int bps;
+ int use_int = 0;
+ int frames_stride, frames_overlap;
+ int i, j;
+
+ mp_msg(MSGT_AFILTER, MSGL_V,
+ "[scaletempo] %.3f speed * %.3f scale_nominal = %.3f\n",
+ s->speed, s->scale_nominal, s->scale);
+
+ if (s->scale == 1.0) {
+ if (s->speed_tempo && s->speed_pitch)
+ return AF_DETACH;
+ memcpy(af->data, data, sizeof(struct mp_audio));
+ af->delay = 0;
+ af->mul = 1;
+ return af_test_output(af, data);
+ }
+
+ af->data->rate = data->rate;
+ af->data->nch = data->nch;
+ if ( data->format == AF_FORMAT_S16_LE
+ || data->format == AF_FORMAT_S16_BE ) {
+ use_int = 1;
+ af->data->format = AF_FORMAT_S16_NE;
+ af->data->bps = bps = 2;
+ } else {
+ af->data->format = AF_FORMAT_FLOAT_NE;
+ af->data->bps = bps = 4;
+ }
+
+ frames_stride = srate * s->ms_stride;
+ s->bytes_stride = frames_stride * bps * nch;
+ s->bytes_stride_scaled = s->scale * s->bytes_stride;
+ s->frames_stride_scaled = s->scale * frames_stride;
+ s->frames_stride_error = 0;
+ af->mul = (double)s->bytes_stride / s->bytes_stride_scaled;
+ af->delay = 0;
+
+ frames_overlap = frames_stride * s->percent_overlap;
+ if (frames_overlap <= 0) {
+ s->bytes_standing = s->bytes_stride;
+ s->samples_standing = s->bytes_standing / bps;
+ s->output_overlap = NULL;
+ s->bytes_overlap = 0;
+ } else {
+ s->samples_overlap = frames_overlap * nch;
+ s->bytes_overlap = frames_overlap * nch * bps;
+ s->bytes_standing = s->bytes_stride - s->bytes_overlap;
+ s->samples_standing = s->bytes_standing / bps;
+ s->buf_overlap = realloc(s->buf_overlap, s->bytes_overlap);
+ s->table_blend = realloc(s->table_blend, s->bytes_overlap * 4);
+ if(!s->buf_overlap || !s->table_blend) {
+ mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
+ return AF_ERROR;
+ }
+ memset(s->buf_overlap, 0, s->bytes_overlap);
+ if (use_int) {
+ int32_t* pb = s->table_blend;
+ int64_t blend = 0;
+ for (i=0; i<frames_overlap; i++) {
+ int32_t v = blend / frames_overlap;
+ for (j=0; j<nch; j++) {
+ *pb++ = v;
+ }
+ blend += 65536; // 2^16
+ }
+ s->output_overlap = output_overlap_s16;
+ } else {
+ float* pb = s->table_blend;
+ for (i=0; i<frames_overlap; i++) {
+ float v = i / (float)frames_overlap;
+ for (j=0; j<nch; j++) {
+ *pb++ = v;
+ }
+ }
+ s->output_overlap = output_overlap_float;
+ }
+ }
+
+ s->frames_search = (frames_overlap > 1) ? srate * s->ms_search : 0;
+ if (s->frames_search <= 0) {
+ s->best_overlap_offset = NULL;
+ } else {
+ if (use_int) {
+ int64_t t = frames_overlap;
+ int32_t n = 8589934588LL / (t * t); // 4 * (2^31 - 1) / t^2
+ int32_t* pw;
+ s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap * 2 + UNROLL_PADDING);
+ s->table_window = realloc(s->table_window, s->bytes_overlap * 2 - nch * bps * 2);
+ if(!s->buf_pre_corr || !s->table_window) {
+ mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
+ return AF_ERROR;
+ }
+ memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0, UNROLL_PADDING);
+ pw = s->table_window;
+ for (i=1; i<frames_overlap; i++) {
+ int32_t v = ( i * (t - i) * n ) >> 15;
+ for (j=0; j<nch; j++) {
+ *pw++ = v;
+ }
+ }
+ s->best_overlap_offset = best_overlap_offset_s16;
+ } else {
+ float* pw;
+ s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap);
+ s->table_window = realloc(s->table_window, s->bytes_overlap - nch * bps);
+ if(!s->buf_pre_corr || !s->table_window) {
+ mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
+ return AF_ERROR;
+ }
+ pw = s->table_window;
+ for (i=1; i<frames_overlap; i++) {
+ float v = i * (frames_overlap - i);
+ for (j=0; j<nch; j++) {
+ *pw++ = v;
+ }
+ }
+ s->best_overlap_offset = best_overlap_offset_float;
+ }
+ }
+
+ s->bytes_per_frame = bps * nch;
+ s->num_channels = nch;
+
+ s->bytes_queue
+ = (s->frames_search + frames_stride + frames_overlap) * bps * nch;
+ s->buf_queue = realloc(s->buf_queue, s->bytes_queue + UNROLL_PADDING);
+ if(!s->buf_queue) {
+ mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
+ return AF_ERROR;
+ }
+
+ s->bytes_queued = 0;
+ s->bytes_to_slide = 0;
+
+ mp_msg (MSGT_AFILTER, MSGL_DBG2, "[scaletempo] "
+ "%.2f stride_in, %i stride_out, %i standing, "
+ "%i overlap, %i search, %i queue, %s mode\n",
+ s->frames_stride_scaled,
+ (int)(s->bytes_stride / nch / bps),
+ (int)(s->bytes_standing / nch / bps),
+ (int)(s->bytes_overlap / nch / bps),
+ s->frames_search,
+ (int)(s->bytes_queue / nch / bps),
+ (use_int?"s16":"float"));
+
+ return af_test_output(af, (struct mp_audio*)arg);
+ }
+ case AF_CONTROL_PLAYBACK_SPEED | AF_CONTROL_SET:{
+ if (s->speed_tempo) {
+ if (s->speed_pitch) {
+ break;
+ }
+ s->speed = *(float*)arg;
+ s->scale = s->speed * s->scale_nominal;
+ } else {
+ if (s->speed_pitch) {
+ s->speed = 1 / *(float*)arg;
+ s->scale = s->speed * s->scale_nominal;
+ break;
+ }
+ }
+ return AF_OK;
+ }
+ case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_SET:{
+ s->scale = *(float*)arg;
+ s->scale = s->speed * s->scale_nominal;
+ return AF_OK;
+ }
+ case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_GET:
+ *(float*)arg = s->scale;
+ return AF_OK;
+ case AF_CONTROL_COMMAND_LINE:{
+ strarg_t speed = {};
+ opt_t subopts[] = {
+ {"scale", OPT_ARG_FLOAT, &s->scale_nominal, NULL},
+ {"stride", OPT_ARG_FLOAT, &s->ms_stride, NULL},
+ {"overlap", OPT_ARG_FLOAT, &s->percent_overlap, NULL},
+ {"search", OPT_ARG_FLOAT, &s->ms_search, NULL},
+ {"speed", OPT_ARG_STR, &speed, NULL},
+ {NULL},
+ };
+ if (subopt_parse(arg, subopts) != 0) {
+ return AF_ERROR;
+ }
+ if (s->scale_nominal <= 0) {
+ mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] %s: %s: scale > 0\n",
+ mp_gtext("error parsing command line"),
+ mp_gtext("value out of range"));
+ return AF_ERROR;
+ }
+ if (s->ms_stride <= 0) {
+ mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] %s: %s: stride > 0\n",
+ mp_gtext("error parsing command line"),
+ mp_gtext("value out of range"));
+ return AF_ERROR;
+ }
+ if (s->percent_overlap < 0 || s->percent_overlap > 1) {
+ mp_msg(MSGT_AFILTER, MSGL_ERR,
+ "[scaletempo] %s: %s: 0 <= overlap <= 1\n",
+ mp_gtext("error parsing command line"),
+ mp_gtext("value out of range"));
+ return AF_ERROR;
+ }
+ if (s->ms_search < 0) {
+ mp_msg(MSGT_AFILTER, MSGL_ERR, "[scaletempo] %s: %s: search >= 0\n",
+ mp_gtext("error parsing command line"),
+ mp_gtext("value out of range"));
+ return AF_ERROR;
+ }
+ if (speed.len > 0) {
+ if (strcmp(speed.str, "pitch") == 0) {
+ s->speed_tempo = 0;
+ s->speed_pitch = 1;
+ } else if (strcmp(speed.str, "tempo") == 0) {
+ s->speed_tempo = 1;
+ s->speed_pitch = 0;
+ } else if (strcmp(speed.str, "none") == 0) {
+ s->speed_tempo = 0;
+ s->speed_pitch = 0;
+ } else if (strcmp(speed.str, "both") == 0) {
+ s->speed_tempo = 1;
+ s->speed_pitch = 1;
+ } else {
+ mp_msg(MSGT_AFILTER, MSGL_ERR,
+ "[scaletempo] %s: %s: speed=[pitch|tempo|none|both]\n",
+ mp_gtext("error parsing command line"),
+ mp_gtext("value out of range"));
+ return AF_ERROR;
+ }
+ }
+ s->scale = s->speed * s->scale_nominal;
+ mp_msg(MSGT_AFILTER, MSGL_DBG2, "[scaletempo] %6.3f scale, %6.2f stride, %6.2f overlap, %6.2f search, speed = %s\n", s->scale_nominal, s->ms_stride, s->percent_overlap, s->ms_search, (s->speed_tempo?(s->speed_pitch?"tempo and speed":"tempo"):(s->speed_pitch?"pitch":"none")));
+ return AF_OK;
+ }
+ }
+ return AF_UNKNOWN;
+}
+
+// Deallocate memory
+static void uninit(struct af_instance* af)
+{
+ af_scaletempo_t* s = af->setup;
+ free(af->data->audio);
+ free(af->data);
+ free(s->buf_queue);
+ free(s->buf_overlap);
+ free(s->buf_pre_corr);
+ free(s->table_blend);
+ free(s->table_window);
+ free(af->setup);
+}
+
+// Allocate memory and set function pointers
+static int af_open(struct af_instance* af){
+ af_scaletempo_t* s;
+
+ af->control = control;
+ af->uninit = uninit;
+ af->play = play;
+ af->mul = 1;
+ af->data = calloc(1,sizeof(struct mp_audio));
+ af->setup = calloc(1,sizeof(af_scaletempo_t));
+ if(af->data == NULL || af->setup == NULL)
+ return AF_ERROR;
+
+ s = af->setup;
+ s->scale = s->speed = s->scale_nominal = 1.0;
+ s->speed_tempo = 1;
+ s->speed_pitch = 0;
+ s->ms_stride = 60;
+ s->percent_overlap = .20;
+ s->ms_search = 14;
+
+ return AF_OK;
+}
+
+// Description of this filter
+struct af_info af_info_scaletempo = {
+ "Scale audio tempo while maintaining pitch",
+ "scaletempo",
+ "Robert Juliano",
+ "",
+ AF_FLAGS_REENTRANT,
+ af_open
+};