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-rw-r--r--audio/filter/af_equalizer.c248
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diff --git a/audio/filter/af_equalizer.c b/audio/filter/af_equalizer.c
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+/*
+ * Equalizer filter, implementation of a 10 band time domain graphic
+ * equalizer using IIR filters. The IIR filters are implemented using a
+ * Direct Form II approach, but has been modified (b1 == 0 always) to
+ * save computation.
+ *
+ * Copyright (C) 2001 Anders Johansson ajh@atri.curtin.edu.au
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <inttypes.h>
+#include <math.h>
+
+#include "af.h"
+
+#define L 2 // Storage for filter taps
+#define KM 10 // Max number of bands
+
+#define Q 1.2247449 /* Q value for band-pass filters 1.2247=(3/2)^(1/2)
+ gives 4dB suppression @ Fc*2 and Fc/2 */
+
+/* Center frequencies for band-pass filters
+ The different frequency bands are:
+ nr. center frequency
+ 0 31.25 Hz
+ 1 62.50 Hz
+ 2 125.0 Hz
+ 3 250.0 Hz
+ 4 500.0 Hz
+ 5 1.000 kHz
+ 6 2.000 kHz
+ 7 4.000 kHz
+ 8 8.000 kHz
+ 9 16.00 kHz
+*/
+#define CF {31.25,62.5,125,250,500,1000,2000,4000,8000,16000}
+
+// Maximum and minimum gain for the bands
+#define G_MAX +12.0
+#define G_MIN -12.0
+
+// Data for specific instances of this filter
+typedef struct af_equalizer_s
+{
+ float a[KM][L]; // A weights
+ float b[KM][L]; // B weights
+ float wq[AF_NCH][KM][L]; // Circular buffer for W data
+ float g[AF_NCH][KM]; // Gain factor for each channel and band
+ int K; // Number of used eq bands
+ int channels; // Number of channels
+ float gain_factor; // applied at output to avoid clipping
+} af_equalizer_t;
+
+// 2nd order Band-pass Filter design
+static void bp2(float* a, float* b, float fc, float q){
+ double th= 2.0 * M_PI * fc;
+ double C = (1.0 - tan(th*q/2.0))/(1.0 + tan(th*q/2.0));
+
+ a[0] = (1.0 + C) * cos(th);
+ a[1] = -1 * C;
+
+ b[0] = (1.0 - C)/2.0;
+ b[1] = -1.0050;
+}
+
+// Initialization and runtime control
+static int control(struct af_instance* af, int cmd, void* arg)
+{
+ af_equalizer_t* s = (af_equalizer_t*)af->setup;
+
+ switch(cmd){
+ case AF_CONTROL_REINIT:{
+ int k =0, i =0;
+ float F[KM] = CF;
+
+ s->gain_factor=0.0;
+
+ // Sanity check
+ if(!arg) return AF_ERROR;
+
+ af->data->rate = ((struct mp_audio*)arg)->rate;
+ af->data->nch = ((struct mp_audio*)arg)->nch;
+ af->data->format = AF_FORMAT_FLOAT_NE;
+ af->data->bps = 4;
+
+ // Calculate number of active filters
+ s->K=KM;
+ while(F[s->K-1] > (float)af->data->rate/2.2)
+ s->K--;
+
+ if(s->K != KM)
+ mp_msg(MSGT_AFILTER, MSGL_INFO, "[equalizer] Limiting the number of filters to"
+ " %i due to low sample rate.\n",s->K);
+
+ // Generate filter taps
+ for(k=0;k<s->K;k++)
+ bp2(s->a[k],s->b[k],F[k]/((float)af->data->rate),Q);
+
+ // Calculate how much this plugin adds to the overall time delay
+ af->delay = 2 * af->data->nch * af->data->bps;
+
+ // Calculate gain factor to prevent clipping at output
+ for(k=0;k<AF_NCH;k++)
+ {
+ for(i=0;i<KM;i++)
+ {
+ if(s->gain_factor < s->g[k][i]) s->gain_factor=s->g[k][i];
+ }
+ }
+
+ s->gain_factor=log10(s->gain_factor + 1.0) * 20.0;
+
+ if(s->gain_factor > 0.0)
+ {
+ s->gain_factor=0.1+(s->gain_factor/12.0);
+ }else{
+ s->gain_factor=1;
+ }
+
+ return af_test_output(af,arg);
+ }
+ case AF_CONTROL_COMMAND_LINE:{
+ float g[10]={0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ int i,j;
+ sscanf((char*)arg,"%f:%f:%f:%f:%f:%f:%f:%f:%f:%f", &g[0], &g[1],
+ &g[2], &g[3], &g[4], &g[5], &g[6], &g[7], &g[8] ,&g[9]);
+ for(i=0;i<AF_NCH;i++){
+ for(j=0;j<KM;j++){
+ ((af_equalizer_t*)af->setup)->g[i][j] =
+ pow(10.0,clamp(g[j],G_MIN,G_MAX)/20.0)-1.0;
+ }
+ }
+ return AF_OK;
+ }
+ case AF_CONTROL_EQUALIZER_GAIN | AF_CONTROL_SET:{
+ float* gain = ((af_control_ext_t*)arg)->arg;
+ int ch = ((af_control_ext_t*)arg)->ch;
+ int k;
+ if(ch >= AF_NCH || ch < 0)
+ return AF_ERROR;
+
+ for(k = 0 ; k<KM ; k++)
+ s->g[ch][k] = pow(10.0,clamp(gain[k],G_MIN,G_MAX)/20.0)-1.0;
+
+ return AF_OK;
+ }
+ case AF_CONTROL_EQUALIZER_GAIN | AF_CONTROL_GET:{
+ float* gain = ((af_control_ext_t*)arg)->arg;
+ int ch = ((af_control_ext_t*)arg)->ch;
+ int k;
+ if(ch >= AF_NCH || ch < 0)
+ return AF_ERROR;
+
+ for(k = 0 ; k<KM ; k++)
+ gain[k] = log10(s->g[ch][k]+1.0) * 20.0;
+
+ return AF_OK;
+ }
+ }
+ return AF_UNKNOWN;
+}
+
+// Deallocate memory
+static void uninit(struct af_instance* af)
+{
+ free(af->data);
+ free(af->setup);
+}
+
+// Filter data through filter
+static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
+{
+ struct mp_audio* c = data; // Current working data
+ af_equalizer_t* s = (af_equalizer_t*)af->setup; // Setup
+ uint32_t ci = af->data->nch; // Index for channels
+ uint32_t nch = af->data->nch; // Number of channels
+
+ while(ci--){
+ float* g = s->g[ci]; // Gain factor
+ float* in = ((float*)c->audio)+ci;
+ float* out = ((float*)c->audio)+ci;
+ float* end = in + c->len/4; // Block loop end
+
+ while(in < end){
+ register int k = 0; // Frequency band index
+ register float yt = *in; // Current input sample
+ in+=nch;
+
+ // Run the filters
+ for(;k<s->K;k++){
+ // Pointer to circular buffer wq
+ register float* wq = s->wq[ci][k];
+ // Calculate output from AR part of current filter
+ register float w=yt*s->b[k][0] + wq[0]*s->a[k][0] + wq[1]*s->a[k][1];
+ // Calculate output form MA part of current filter
+ yt+=(w + wq[1]*s->b[k][1])*g[k];
+ // Update circular buffer
+ wq[1] = wq[0];
+ wq[0] = w;
+ }
+ // Calculate output
+ *out=yt*s->gain_factor;
+ out+=nch;
+ }
+ }
+ return c;
+}
+
+// Allocate memory and set function pointers
+static int af_open(struct af_instance* af){
+ af->control=control;
+ af->uninit=uninit;
+ af->play=play;
+ af->mul=1;
+ af->data=calloc(1,sizeof(struct mp_audio));
+ af->setup=calloc(1,sizeof(af_equalizer_t));
+ if(af->data == NULL || af->setup == NULL)
+ return AF_ERROR;
+ return AF_OK;
+}
+
+// Description of this filter
+struct af_info af_info_equalizer = {
+ "Equalizer audio filter",
+ "equalizer",
+ "Anders",
+ "",
+ AF_FLAGS_NOT_REENTRANT,
+ af_open
+};