summaryrefslogtreecommitdiffstats
path: root/DOCS
diff options
context:
space:
mode:
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/options.rst19
1 files changed, 0 insertions, 19 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 4a880fb72c..b4416ec34d 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4541,14 +4541,6 @@ The following video options are currently all specific to ``--vo=gpu`` and
Windows with ANGLE only.
-``--angle-max-frame-latency=<1-16>``
- Sets the maximum number of frames that the system is allowed to queue for
- rendering with the ANGLE backend (default: 3). Lower values should make
- VSync timing more accurate, but a value of ``1`` requires powerful
- hardware, since the CPU will not be able to "render ahead" of the GPU.
-
- Windows with ANGLE only.
-
``--angle-renderer=<d3d9|d3d11|auto>``
Forces a specific renderer when using the ANGLE backend (default: auto). In
auto mode this will pick D3D11 for systems that support Direct3D 11 feature
@@ -4561,17 +4553,6 @@ The following video options are currently all specific to ``--vo=gpu`` and
Windows with ANGLE only.
-``--angle-swapchain-length=<2-16>``
- Sets the number of buffers in the D3D11 presentation queue when using the
- ANGLE backend (default: 6). At least 2 are required, since one is the back
- buffer that mpv renders to and the other is the front buffer that is
- presented by the DWM. Additional buffers can improve performance, because
- for example, mpv will not have to wait on the DWM to release the front
- buffer before rendering a new frame to it. For this reason, Microsoft
- recommends at least 4.
-
- Windows with ANGLE only.
-
``--cocoa-force-dedicated-gpu=<yes|no>``
Deactivates the automatic graphics switching and forces the dedicated GPU.
(default: no)