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-rw-r--r--DOCS/interface-changes.rst2
-rw-r--r--DOCS/man/javascript.rst4
2 files changed, 5 insertions, 1 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst
index 8cf94ceaa0..6e20fa2329 100644
--- a/DOCS/interface-changes.rst
+++ b/DOCS/interface-changes.rst
@@ -47,6 +47,8 @@ Interface changes
bindings during start-up (default: yes).
- add ``track-list/N/image`` sub-property
- remove `--opengl-restrict` option
+ - js custom-init: use filename ~~/init.js instead of ~~/.init.js (dot)
+
--- mpv 0.33.0 ---
- add `--d3d11-exclusive-fs` flag to enable D3D11 exclusive fullscreen mode
when the player enters fullscreen.
diff --git a/DOCS/man/javascript.rst b/DOCS/man/javascript.rst
index 75d3033f4e..e1b93d8204 100644
--- a/DOCS/man/javascript.rst
+++ b/DOCS/man/javascript.rst
@@ -336,7 +336,7 @@ Custom initialization
---------------------
After mpv initializes the JavaScript environment for a script but before it
-loads the script - it tries to run the file ``.init.js`` at the root of the mpv
+loads the script - it tries to run the file ``init.js`` at the root of the mpv
configuration directory. Code at this file can update the environment further
for all scripts. E.g. if it contains ``mp.module_paths.push("/foo")`` then
``require`` at all scripts will search global module id's also at ``/foo``
@@ -345,6 +345,8 @@ paths - like ``<script-dir>/modules`` for scripts which load from a directory).
The custom-init file is ignored if mpv is invoked with ``--no-config``.
+Before mpv 0.34, the file name was ``.init.js`` (with dot) at the same dir.
+
The event loop
--------------