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-rw-r--r--DOCS/client-api-changes.rst6
-rw-r--r--DOCS/compile-windows.md7
-rw-r--r--DOCS/interface-changes.rst13
-rw-r--r--DOCS/man/input.rst5
-rw-r--r--DOCS/man/mpv.rst9
-rw-r--r--DOCS/man/options.rst210
-rw-r--r--DOCS/man/osc.rst140
-rw-r--r--DOCS/man/vf.rst2
-rw-r--r--DOCS/man/vo.rst26
9 files changed, 249 insertions, 169 deletions
diff --git a/DOCS/client-api-changes.rst b/DOCS/client-api-changes.rst
index 87b1c650da..94b39bd58d 100644
--- a/DOCS/client-api-changes.rst
+++ b/DOCS/client-api-changes.rst
@@ -32,7 +32,7 @@ API changes
::
- --- mpv 0.21.0 ---
+ --- mpv 0.22.0 ---
1.23 - deprecate setting "no-" options via mpv_set_option*(). For example,
instead of "no-video=" you should set "video=no".
- do not override the SIGPIPE signal handler anymore. This was done as
@@ -49,8 +49,8 @@ API changes
will be removed, and mpv_set_option() will internally translate API
calls to mpv_set_property().
- qthelper.hpp: deprecate get_property_variant, set_property_variant,
- mpv_set_option, command_variant, and replace them with get_property,
- set_property, command.
+ set_option_variant, command_variant, and replace them with
+ get_property, set_property, command.
--- mpv 0.19.0 ---
1.22 - add stream_cb API for custom protocols
--- mpv 0.18.1 ---
diff --git a/DOCS/compile-windows.md b/DOCS/compile-windows.md
index e283460674..f0d0dca50d 100644
--- a/DOCS/compile-windows.md
+++ b/DOCS/compile-windows.md
@@ -166,11 +166,8 @@ Or, compile and install both libmpv and mpv:
./waf configure CC=gcc.exe --check-c-compiler=gcc --enable-libmpv-shared --prefix=/mingw64
./waf install
-# waf installs libmpv to the wrong directory, so fix it up
-mv -f /mingw64/bin/pkgconfig/mpv.pc /mingw64/lib/pkgconfig/
-mv -f /mingw64/bin/libmpv.dll.a /mingw64/lib/
-sed -i 's_/mingw64/bin_/mingw64/lib_' /mingw64/lib/pkgconfig/mpv.pc
-rmdir /mingw64/bin/pkgconfig
+# waf installs libmpv dll to the wrong directory, so fix it up
+mv -f /mingw64/lib/mpv-1.dll /mingw64/bin/
```
Linking libmpv with MSVC programs
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst
index 1e27edfe03..7868f0a8e2 100644
--- a/DOCS/interface-changes.rst
+++ b/DOCS/interface-changes.rst
@@ -19,9 +19,18 @@ Interface changes
::
+ --- mpv 0.22.0 ---
+ - the "audio-device-list" property now sets empty device description to the
+ device name as a fallback
+ - add --hidpi-window-scale option for macOS
+ - add audiounit audio output for iOS
+ - make --start-time work with --rebase-start-time=no
+ - add --opengl-early-flush=auto mode
+ - add --hwdec=vdpau-copy, deprecate vf_vdpaurb
+ - add tct video output for true-color and 256-color terminals
--- mpv 0.21.0 ---
- - setting certain options at runtime will now take care of updating them
- property (see for example issue #3281). On the other hand, it will also
+ - unlike in older versions, setting options at runtime will now take effect
+ immediately (see for example issue #3281). On the other hand, it will also
do runtime verification and reject option changes that do not work
(example: setting the "vf" option to a filter during playback, which fails
to initialize - the option value will remain at its old value). In general,
diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst
index d15aa41903..508e7dd252 100644
--- a/DOCS/man/input.rst
+++ b/DOCS/man/input.rst
@@ -1912,8 +1912,9 @@ Property list
The ``name`` is what is to be passed to the ``--audio-device`` option (and
often a rather cryptic audio API-specific ID), while ``description`` is
- human readable free form text. The description is an empty string if none
- was received.
+ human readable free form text. The description is set to the device name
+ (minus mpv-specific ``<driver>/`` prefix) if no description is available
+ or the description would have been an empty string.
The special entry with the name set to ``auto`` selects the default audio
output driver and the default device.
diff --git a/DOCS/man/mpv.rst b/DOCS/man/mpv.rst
index f4876ac00e..4ceae1ca27 100644
--- a/DOCS/man/mpv.rst
+++ b/DOCS/man/mpv.rst
@@ -646,6 +646,15 @@ PROTOCOLS
either aliases to documented protocols, or are just redirections to
protocols implemented and documented in FFmpeg.
+``ytdl://...``
+ By default, the youtube-dl hook script (enabled by default for mpv CLI)
+ only looks at http URLs. Prefixing an URL with ``ytdl://`` forces it to
+ be always processed by the script. This can also be used to invoke special
+ youtube-dl functionality like playing a video by ID or invoking search.
+
+ Keep in mind that you can't pass youtube-dl command line options by this,
+ and you have to use ``--ytdl-raw-options`` instead.
+
``-``
Play data from stdin.
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 374cdaf1a5..bf98370eee 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -610,6 +610,7 @@ Video
:yes: exactly the same as ``auto``
:auto-copy: enable best hw decoder with copy-back (see below)
:vdpau: requires ``--vo=vdpau`` or ``--vo=opengl`` (Linux only)
+ :vdpau-copy: copies video back into system RAM (Linux with some GPUs only)
:vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux only)
:vaapi-copy: copies video back into system RAM (Linux with Intel GPUs only)
:videotoolbox: requires ``--vo=opengl`` (OS X 10.8 and up only)
@@ -651,10 +652,10 @@ Video
primarily implemented on the CPU. Some exceptions are ``vdpaupp``,
``vdpaurb`` and ``vavpp``. See `VIDEO FILTERS`_ for more details.
- The ``vaapi-copy`` and ``dxva2-copy`` modes allow you to use hardware
+ The ``...-copy`` modes (e.g. ``dxva2-copy``) allow you to use hardware
decoding with any VO, backend or filter. Because these copy the decoded
- video back to system RAM, they're likely less efficient than the ``vaapi``
- or ``dxva2`` modes respectively.
+ video back to system RAM, they're likely less efficient than the direct
+ modes (like e.g. ``dxva2``).
.. note::
@@ -1174,9 +1175,9 @@ Audio
to use the volume controls of the audio output driver or the internal mpv
volume filter.
- The current behavior is as if this option was set to ``yes``. The other
- behaviors are not available anymore, although ``auto`` almost matches
- current behavior in most cases.
+ The current behavior is that softvol is always enabled, i.e. as if this
+ option is set to ``yes``. The other behaviors are not available anymore,
+ although ``auto`` almost matches current behavior in most cases.
The ``no`` behavior is still partially available through the ``ao-volume``
and ``ao-mute`` properties. But there are no options to reset these.
@@ -1507,7 +1508,7 @@ Subtitles
``--sub-scale-with-window=<yes|no>``
Make the subtitle font size relative to the window, instead of the video.
This is useful if you always want the same font size, even if the video
- doesn't covert the window fully, e.g. because screen aspect and window
+ doesn't cover the window fully, e.g. because screen aspect and window
aspect mismatch (and the player adds black bars).
Default: yes.
@@ -2352,6 +2353,13 @@ Window
- ``--monitoraspect=4:3`` or ``--monitoraspect=1.3333``
- ``--monitoraspect=16:9`` or ``--monitoraspect=1.7777``
+``--hidpi-window-scale``, ``--no-hidpi-window-scale``
+ (OS X only)
+ Scale the window size according to the backing scale factor (default: yes).
+ On regular HiDPI resolutions the window opens with double the size but appears
+ as having the same size as on none-HiDPI resolutions. This is the default OS X
+ behavior.
+
``--monitorpixelaspect=<ratio>``
Set the aspect of a single pixel of your monitor or TV screen (default:
1). A value of 1 means square pixels (correct for (almost?) all LCDs). See
@@ -3856,7 +3864,25 @@ The following video options are currently all specific to ``--vo=opengl`` and
mpv --scale=help
-``--scale-param1=<value>``, ``--scale-param2=<value>``
+``--cscale=<filter>``
+ As ``--scale``, but for interpolating chroma information. If the image is
+ not subsampled, this option is ignored entirely.
+
+``--dscale=<filter>``
+ Like ``--scale``, but apply these filters on downscaling instead. If this
+ option is unset, the filter implied by ``--scale`` will be applied.
+
+``--tscale=<filter>``
+ The filter used for interpolating the temporal axis (frames). This is only
+ used if ``--interpolation`` is enabled. The only valid choices for
+ ``--tscale`` are separable convolution filters (use ``--tscale=help`` to
+ get a list). The default is ``mitchell``.
+
+ Note that the maximum supported filter radius is currently 3, due to
+ limitations in the number of video textures that can be loaded
+ simultaneously.
+
+``--scale-param1=<value>``, ``--scale-param2=<value>``, ``--cscale-param1=<value>``, ``--cscale-param2=<value>``, ``--dscale-param1=<value>``, ``--dscale-param2=<value>``, ``--tscale-param1=<value>``, ``--tscale-param2=<value>``
Set filter parameters. Ignored if the filter is not tunable. Currently,
this affects the following filter parameters:
@@ -3873,14 +3899,28 @@ The following video options are currently all specific to ``--vo=opengl`` and
never interpolate, thus behaving as if the regular nearest neighbour
algorithm was used. Defaults to 0.0.
-``--scale-blur=<value>``
- Kernel scaling factor (also known as a blur factor). Decreasing this makes
- the result sharper, increasing it makes it blurrier (default 0). If set to
- 0, the kernel's preferred blur factor is used. Note that setting this too
- low (eg. 0.5) leads to bad results. It's generally recommended to stick to
- values between 0.8 and 1.2.
-
-``--scale-radius=<value>``
+``--scale-blur=<value>``, ``--scale-wblur=<value>``, ``--cscale-blur=<value>``, ``--cscale-wblur=<value>``, ``--dscale-blur=<value>``, ``--dscale-wblur=<value>``, ``--tscale-blur=<value>``, ``--tscale-wblur=<value>``
+ Kernel/window scaling factor (also known as a blur factor). Decreasing this
+ makes the result sharper, increasing it makes it blurrier (default 0). If
+ set to 0, the kernel's preferred blur factor is used. Note that setting
+ this too low (eg. 0.5) leads to bad results. It's generally recommended to
+ stick to values between 0.8 and 1.2.
+
+``--scale-clamp``, ``--cscale-clamp``, ``--dscale-clamp``, ``--tscale-clamp``
+ Clamp the filter kernel's value range to [0-1]. This is especially useful
+ for ``--tscale``, where it reduces excessive ringing artifacts in the
+ temporal domain (which typically manifest themselves as short flashes or
+ fringes of black, mostly around moving edges) in exchange for potentially
+ adding more blur.
+
+``--scale-taper=<value>``, ``--scale-wtaper=<value>``, ``--dscale-taper=<value>``, ``--dscale-wtaper=<value>``, ``--cscale-taper=<value>``, ``--cscale-wtaper=<value>``, ``--tscale-taper=<value>``, ``--tscale-wtaper=<value>``
+ Kernel/window taper factor. Increasing this flattens the filter function.
+ Value range is 0 to 1. A value of 0 (the default) means no flattening, a
+ value of 1 makes the filter completely flat (equivalent to a box function).
+ Values in between mean that some portion will be flat and the actual filter
+ function will be squeezed into the space in between.
+
+``--scale-radius=<value>``, ``--cscale-radius=<value>``, ``--dscale-radius=<value>``, ``--tscale-radius=<value>``
Set radius for tunable filters, must be a float number between 0.5 and
16.0. Defaults to the filter's preferred radius if not specified. Doesn't
work for every scaler and VO combination.
@@ -3889,7 +3929,7 @@ The following video options are currently all specific to ``--vo=opengl`` and
ratio, the radius that actually being used might be different (most likely
being increased a bit).
-``--scale-antiring=<value>``
+``--scale-antiring=<value>``, ``--cscale-antiring=<value>``, ``--dscale-antiring=<value>``, ``--tscale-antiring=<value>``
Set the antiringing strength. This tries to eliminate ringing, but can
introduce other artifacts in the process. Must be a float number between
0.0 and 1.0. The default value of 0.0 disables antiringing entirely.
@@ -3897,14 +3937,14 @@ The following video options are currently all specific to ``--vo=opengl`` and
Note that this doesn't affect the special filters ``bilinear`` and
``bicubic_fast``.
-``--scale-window=<window>``
+``--scale-window=<window>``, ``--cscale-window=<window>``, ``--dscale-window=<window>``, ``--tscale-window=<window>``
(Advanced users only) Choose a custom windowing function for the kernel.
Defaults to the filter's preferred window if unset. Use
``--scale-window=help`` to get a list of supported windowing functions.
-``--scale-wparam=<window>``
+``--scale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--tscale-wparam=<window>``
(Advanced users only) Configure the parameter for the window function given
- by ``--scale-window``. Ignored if the window is not tunable. Currently,
+ by ``--scale-window`` etc. Ignored if the window is not tunable. Currently,
this affects the following window parameters:
kaiser
@@ -3929,6 +3969,50 @@ The following video options are currently all specific to ``--vo=opengl`` and
will reproduce the source image perfectly if no scaling is performed.
Enabled by default. Note that this option never affects ``--cscale``.
+``--linear-scaling``
+ Scale in linear light. It should only be used with a
+ ``--opengl-fbo-format`` that has at least 16 bit precision.
+
+``--correct-downscaling``
+ When using convolution based filters, extend the filter size when
+ downscaling. Increases quality, but reduces performance while downscaling.
+
+ This will perform slightly sub-optimally for anamorphic video (but still
+ better than without it) since it will extend the size to match only the
+ milder of the scale factors between the axes.
+
+``--interpolation``
+ Reduce stuttering caused by mismatches in the video fps and display refresh
+ rate (also known as judder).
+
+ .. warning:: This requires setting the ``--video-sync`` option to one
+ of the ``display-`` modes, or it will be silently disabled.
+ This was not required before mpv 0.14.0.
+
+ This essentially attempts to interpolate the missing frames by convoluting
+ the video along the temporal axis. The filter used can be controlled using
+ the ``--tscale`` setting.
+
+ Note that this relies on vsync to work, see ``--opengl-swapinterval`` for
+ more information.
+
+``--interpolation-threshold=<0..1,-1>``
+ Threshold below which frame ratio interpolation gets disabled (default:
+ ``0.0001``). This is calculated as ``abs(disphz/vfps - 1) < threshold``,
+ where ``vfps`` is the speed-adjusted video FPS, and ``disphz`` the
+ display refresh rate. (The speed-adjusted video FPS is roughly equal to
+ the normal video FPS, but with slowdown and speedup applied. This matters
+ if you use ``--video-sync=display-resample`` to make video run synchronously
+ to the display FPS, or if you change the ``speed`` property.)
+
+ The default is intended to almost always enable interpolation if the
+ playback rate is even slightly different from the display refresh rate. But
+ note that if you use e.g. ``--video-sync=display-vdrop``, small deviations
+ in the rate can disable interpolation and introduce a discontinuity every
+ other minute.
+
+ Set this to ``-1`` to disable this logic.
+
``--opengl-pbo``
Enable use of PBOs. On some drivers this can be faster, especially if the
source video size is huge (e.g. so called "4K" video). On other drivers it
@@ -3981,21 +4065,6 @@ The following video options are currently all specific to ``--vo=opengl`` and
debug OpenGL context (which does nothing with current graphics drivers
as of this writing).
-``--interpolation``
- Reduce stuttering caused by mismatches in the video fps and display refresh
- rate (also known as judder).
-
- .. warning:: This requires setting the ``--video-sync`` option to one
- of the ``display-`` modes, or it will be silently disabled.
- This was not required before mpv 0.14.0.
-
- This essentially attempts to interpolate the missing frames by convoluting
- the video along the temporal axis. The filter used can be controlled using
- the ``--tscale`` setting.
-
- Note that this relies on vsync to work, see ``--opengl-swapinterval`` for
- more information.
-
``--opengl-swapinterval=<n>``
Interval in displayed frames between two buffer swaps. 1 is equivalent to
enable VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified.
@@ -4007,65 +4076,6 @@ The following video options are currently all specific to ``--vo=opengl`` and
results, as can missing or incorrect display FPS information (see
``--display-fps``).
-``--dscale=<filter>``
- Like ``--scale``, but apply these filters on downscaling instead. If this
- option is unset, the filter implied by ``--scale`` will be applied.
-
-``--cscale=<filter>``
- As ``--scale``, but for interpolating chroma information. If the image is
- not subsampled, this option is ignored entirely.
-
-``--tscale=<filter>``
- The filter used for interpolating the temporal axis (frames). This is only
- used if ``--interpolation`` is enabled. The only valid choices for
- ``--tscale`` are separable convolution filters (use ``--tscale=help`` to
- get a list). The default is ``mitchell``.
-
- Note that the maximum supported filter radius is currently 3, due to
- limitations in the number of video textures that can be loaded
- simultaneously.
-
-``--tscale-clamp``
- Clamp the ``--tscale`` filter kernel's value range to [0-1]. This reduces
- excessive ringing artifacts in the temporal domain (which typically
- manifest themselves as short flashes or fringes of black, mostly around
- moving edges) in exchange for potentially adding more blur.
-
-``--interpolation-threshold=<0..1,-1>``
- Threshold below which frame ratio interpolation gets disabled (default:
- ``0.0001``). This is calculated as ``abs(disphz/vfps - 1) < threshold``,
- where ``vfps`` is the speed-adjusted video FPS, and ``disphz`` the
- display refresh rate. (The speed-adjusted video FPS is roughly equal to
- the normal video FPS, but with slowdown and speedup applied. This matters
- if you use ``--video-sync=display-resample`` to make video run synchronously
- to the display FPS, or if you change the ``speed`` property.)
-
- The default is intended to almost always enable interpolation if the
- playback rate is even slightly different from the display refresh rate. But
- note that if you use e.g. ``--video-sync=display-vdrop``, small deviations
- in the rate can disable interpolation and introduce a discontinuity every
- other minute.
-
- Set this to ``-1`` to disable this logic.
-
-``--dscale-radius``, ``--cscale-radius``, ``--tscale-radius``, etc.
- Set filter parameters for ``--dscale``, ``--cscale`` and ``--tscale``,
- respectively.
-
- See the corresponding options for ``--scale``.
-
-``--linear-scaling``
- Scale in linear light. It should only be used with a
- ``--opengl-fbo-format`` that has at least 16 bit precision.
-
-``--correct-downscaling``
- When using convolution based filters, extend the filter size when
- downscaling. Increases quality, but reduces performance while downscaling.
-
- This will perform slightly sub-optimally for anamorphic video (but still
- better than without it) since it will extend the size to match only the
- milder of the scale factors between the axes.
-
``--opengl-shaders=<files>``
Custom GLSL hooks. These are a flexible way to add custom fragment shaders,
which can be injected at almost arbitrary points in the rendering pipeline,
@@ -4571,7 +4581,8 @@ The following video options are currently all specific to ``--vo=opengl`` and
blend-tiles
Blend the frame against a 16x16 gray/white tiles background (default).
blend
- Blend the frame against a black background.
+ Blend the frame against the background color (``--background``, normally
+ black).
yes
Try to create a framebuffer with alpha component. This only makes sense
if the video contains alpha information (which is extremely rare). May
@@ -4597,10 +4608,13 @@ The following video options are currently all specific to ``--vo=opengl`` and
we may have to deal with additional padding, which can be tested with these
options). Could be removed any time.
-``--opengl-early-flush=<yes|no>``
+``--opengl-early-flush=<yes|no|auto>``
Call ``glFlush()`` after rendering a frame and before attempting to display
- it (default: no). Can fix stuttering in some cases, in other cases probably
- causes it. For testing - could be removed any time.
+ it (default: auto). Can fix stuttering in some cases, in other cases
+ probably causes it. The ``auto`` mode will call ``glFlush()`` only if
+ the renderer is going to wait for a while after rendering, instead of
+ flipping GL front and backbuffers immediately (i.e. it doesn't call it
+ in display-sync mode).
Miscellaneous
-------------
diff --git a/DOCS/man/osc.rst b/DOCS/man/osc.rst
index 20f7fbf7e6..ecb4d99244 100644
--- a/DOCS/man/osc.rst
+++ b/DOCS/man/osc.rst
@@ -147,95 +147,117 @@ Example::
Configurable Options
~~~~~~~~~~~~~~~~~~~~
+``layout``
+ Default: bottombar
+
+ The layout for the OSC. Currently available are: box, slimbox,
+ bottombar and topbar. Default pre-0.21.0 was 'box'.
+
+``seekbarstyle``
+ Default: bar
+
+ Sets the style of the seekbar, slider (diamond marker), knob (circle
+ marker with guide), or bar (fill).
+ Default pre-0.21.0 was 'slider'.
+
+``deadzonesize``
+ Default: 0.5
+
+ Size of the deadzone. The deadzone is an area that makes the mouse act
+ like leaving the window. Movement there won't make the OSC show up and
+ it will hide immediately if the mouse enters it. The deadzone starts
+ at the window border opposite to the OSC and the size controls how much
+ of the window it will span. Values between 0.0 and 1.0, where 0 means the
+ OSC will always popup with mouse movement in the window, and 1 means the
+ OSC will only show up when the mouse hovers it. Default pre-0.21.0 was 0.
+
+``minmousemove``
+ Default: 0
+
+ Minimum amount of pixels the mouse has to move between ticks to make
+ the OSC show up. Default pre-0.21.0 was 3.
+
``showwindowed``
- | Default: yes
- | Enable the OSC when windowed
+ Default: yes
+
+ Enable the OSC when windowed
``showfullscreen``
- | Default: yes
- | Enable the OSC when fullscreen
+ Default: yes
+
+ Enable the OSC when fullscreen
``scalewindowed``
- | Default: 1.5
- | Scale factor of the OSC when windowed
+ Default: 1.0
+
+ Scale factor of the OSC when windowed.
``scalefullscreen``
- | Default: 1.5
- | Scale factor of the OSC when fullscreen
+ Default: 1.0
+
+ Scale factor of the OSC when fullscreen
``scaleforcedwindow``
- | Default: 2.0
- | Scale factor of the OSC when rendered on a forced (dummy) window
+ Default: 2.0
+
+ Scale factor of the OSC when rendered on a forced (dummy) window
``vidscale``
- | Default: yes
- | Scale the OSC with the video
- | ``no`` tries to keep the OSC size constant as much as the window size allows
+ Default: yes
+
+ Scale the OSC with the video
+ ``no`` tries to keep the OSC size constant as much as the window size allows
``valign``
- | Default: 0.8
- | Vertical alignment, -1 (top) to 1 (bottom)
+ Default: 0.8
+
+ Vertical alignment, -1 (top) to 1 (bottom)
``halign``
- | Default: 0.0
- | Horizontal alignment, -1 (left) to 1 (right)
+ Default: 0.0
+
+ Horizontal alignment, -1 (left) to 1 (right)
``barmargin``
- | Default: 0
- | Margin from bottom (bottombar) or top (topbar), in pixels
+ Default: 0
+
+ Margin from bottom (bottombar) or top (topbar), in pixels
``boxalpha``
- | Default: 80
- | Alpha of the background box, 0 (opaque) to 255 (fully transparent)
+ Default: 80
-``hidetimeout``
- | Default: 500
- | Duration in ms until the OSC hides if no mouse movement, must not be
- negative
+ Alpha of the background box, 0 (opaque) to 255 (fully transparent)
-``fadeduration``
- | Default: 200
- | Duration of fade out in ms, 0 = no fade
-
-``deadzonesize``
- | Default: 1
- | Size of the deadzone. The deadzone is an area that makes the mouse act
- like leaving the window. Movement there won't make the OSC show up and
- it will hide immediately if the mouse enters it. The deadzone starts
- at the window border opposite to the OSC and the size controls how much
- of the window it will span. Values between 0 and 1, where 0 means the
- OSC will always popup with mouse movement in the window, and 1 means the
- OSC will only show up when the mouse hovers it.
+``hidetimeout``
+ Default: 500
-``minmousemove``
- | Default: 0
- | Minimum amount of pixels the mouse has to move between ticks to make
- the OSC show up
+ Duration in ms until the OSC hides if no mouse movement, must not be
+ negative
-``layout``
- | Default: bottombar
- | The layout for the OSC. Currently available are: box, slimbox,
- bottombar and topbar.
+``fadeduration``
+ Default: 200
-``seekbarstyle``
- | Default: bar
- | Sets the style of the seekbar, slider (diamond marker) or bar (fill)
+ Duration of fade out in ms, 0 = no fade
``tooltipborder``
- | Default: 1
- | Size of the tooltip outline when using bottombar or topbar layouts
+ Default: 1
+
+ Size of the tooltip outline when using bottombar or topbar layouts
``timetotal``
- | Default: no
- | Show total time instead of time remaining
+ Default: no
+
+ Show total time instead of time remaining
``timems``
- | Default: no
- | Display timecodes with milliseconds
+ Default: no
+
+ Display timecodes with milliseconds
``visibility``
- | Default: auto (auto hide/show on mouse move)
- | Also supports ``never`` and ``always``
+ Default: auto (auto hide/show on mouse move)
+
+ Also supports ``never`` and ``always``
Script Commands
~~~~~~~~~~~~~~~
@@ -259,3 +281,7 @@ to set auto mode (the default) with ``b``::
a script-message osc-visibility never
b script-message osc-visibility auto
+``osc-playlist``, ``osc-chapterlist``, ``osc-tracklist``
+ Shows a limited view of the respective type of list using the OSC. First
+ argument is duration in seconds.
+
diff --git a/DOCS/man/vf.rst b/DOCS/man/vf.rst
index 10f30c65ef..fd155bb91d 100644
--- a/DOCS/man/vf.rst
+++ b/DOCS/man/vf.rst
@@ -807,6 +807,8 @@ Available filters are:
Apply high quality VDPAU scaling (needs capable hardware).
``vdpaurb``
+ This filter is deprecated. Use ``--hwdec=vdpau-copy`` instead.
+
VDPAU video read back. Works with ``--vo=vdpau`` and ``--vo=opengl`` only.
This filter will read back frames decoded by VDPAU so that other filters,
which are not normally compatible with VDPAU, can be used like normal.
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index 34302f9a3f..593dc9a1ba 100644
--- a/DOCS/man/vo.rst
+++ b/DOCS/man/vo.rst
@@ -159,7 +159,7 @@ Available video output drivers are:
means timing is somewhat less accurate than without compositing, but
with the composited mode behavior of the NVIDIA driver, there is no
hard playback speed limit even without the disabled logic. Enabled by
- default, use ``no-composite-detect`` to disable.
+ default, use ``--vo-vdpau-composite-detect=no`` to disable.
``--vo-vdpau-queuetime-windowed=<number>`` and ``queuetime-fs=<number>``
Use VDPAU's presentation queue functionality to queue future video
frame changes at most this many milliseconds in advance (default: 50).
@@ -387,6 +387,28 @@ Available video output drivers are:
.. note:: This driver is a joke.
+``tct``
+ Color Unicode art video output driver that works on a text console.
+ Depends on support of true color by modern terminals to display the images
+ at full color range. On Windows it requires an ansi terminal such as mintty.
+
+ ``--vo-tct-algo=<algo>``
+ Select how to write the pixels to the terminal.
+
+ half-blocks
+ Uses unicode LOWER HALF BLOCK character to achieve higher vertical
+ resolution. (Default.)
+ plain
+ Uses spaces. Causes vertical resolution to drop twofolds, but in
+ theory works in more places.
+
+ ``--vo-tct-width=<width>`` ``--vo-tct-height=<height>``
+ Assume the terminal has the specified character width and/or height.
+ These default to 80x25 if the terminal size cannot be determined.
+
+ ``--vo-tct-256=<yes|no>`` (default: no)
+ Use 256 colors - for terminals which don't support true color.
+
``image``
Output each frame into an image file in the current directory. Each file
takes the frame number padded with leading zeros as name.
@@ -491,7 +513,7 @@ Available video output drivers are:
Video output driver using Kernel Mode Setting / Direct Rendering Manager.
Should be used when one doesn't want to install full-blown graphical
environment (e.g. no X). Does not support hardware acceleration (if you
- need this, check the ``drm-egl`` backend for ``opengl`` VO).
+ need this, check the ``drm`` backend for ``opengl`` VO).
The following global options are supported by this video output: