diff options
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/interface-changes.rst | 2 | ||||
-rw-r--r-- | DOCS/man/options.rst | 13 |
2 files changed, 15 insertions, 0 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 59891272da..4383e1343a 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -25,6 +25,8 @@ Interface changes :: --- mpv 0.30.0 --- + - add `--d3d11-output-csp` to enable explicit selection of a D3D11 + swap chain color space. - add `--d3d11-output-format` to enable explicit selection of a D3D11 swap chain format. - rewrite DVB channel switching to use an integer value diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 197423e6b2..c8af27bcb7 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4746,6 +4746,19 @@ The following video options are currently all specific to ``--vo=gpu`` and from Windows 10. Thus on older systems it will only automatically utilize the rgba8 output format. +``--d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>`` + Select a specific D3D11 output color space to utilize for D3D11 rendering. + "auto" is the default, which will select the color space of the desktop + on which the swap chain is located. + + Values other than "srgb" and "pq" have had issues in testing, so they + are mostly available for manual testing. + + .. note:: + + Swap chain color space configuration is only available from an API + available from Windows 10. Thus on older systems it will not work. + ``--d3d11va-zero-copy=<yes|no>`` By default, when using hardware decoding with ``--gpu-api=d3d11``, the video image will be copied (GPU-to-GPU) from the decoder surface to a |