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-rw-r--r--DOCS/tech-overview.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/DOCS/tech-overview.txt b/DOCS/tech-overview.txt
index 7faffec616..9ffe891c5c 100644
--- a/DOCS/tech-overview.txt
+++ b/DOCS/tech-overview.txt
@@ -1,6 +1,6 @@
NOTE: DOCS/OUTDATED-tech/* may contain more detailed information, but most of it
is possibly or definitely outdated. This file intends to give a big
- picture of how mplayer is structured.
+ picture of how mplayer/mpv is structured.
mplayer.c:
This contains the main play loop, anything related to mplayer and playback
@@ -65,8 +65,8 @@ talloc.h & talloc.c:
One very useful feature of talloc is fast tracking of memory leaks. ("Fast"
as in it doesn't require valgrind.) You can enable it by passing the option
--leak-report as first parameter, or better, setting the
- MPLAYER_LEAK_REPORT environment variable to "1":
- export MPLAYER_LEAK_REPORT=1
+ MPV_LEAK_REPORT environment variable to "1":
+ export MPV_LEAK_REPORT=1
This will list all unfree'd allocations on exit.
Documentation can be found here:
@@ -160,13 +160,13 @@ libvo/:
Video output. They also create GUI windows and handle user input. In most
cases, the windowing code is shared among VOs, like x11_common.c for X11 and
w32_common.c for Windows. The VOs stand between frontend and windowing code.
- vo_gl can pick a windowing system at runtime, e.g. the same binary can
+ vo_opengl can pick a windowing system at runtime, e.g. the same binary can
provide both X11 and Cocoa support on OSX.
VOs can be reconfigured at runtime. A config() call can change the video
resolution and format, without destroying the window.
- vo_vdpau and vo_gl3 should be taken as reference.
+ vo_vdpau and vo_opengl should be taken as reference.
libaf/:
Audio filter chain. format.h/format.c define the audio formats.