diff options
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/input.rst | 9 | ||||
-rw-r--r-- | DOCS/man/stats.rst | 35 |
2 files changed, 44 insertions, 0 deletions
diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst index 958b7a4241..af80052b1d 100644 --- a/DOCS/man/input.rst +++ b/DOCS/man/input.rst @@ -2875,6 +2875,15 @@ Property list Note that directly accessing this structure via subkeys is not supported, the only access is through aforementioned ``MPV_FORMAT_NODE``. +``perf-info`` + Further performance data. Querying this property triggers internal + collection of some data, and may slow down the player. Each query will reset + some internal state. Property change notification doesn't and won't work. + All of this may change in the future, so don't use this. The builtin + ``stats`` script is supposed to be the only user; since it's bundled and + built with the source code, it can use knowledge of mpv internal to render + the information properly. See ``stats`` script description for some details. + ``video-bitrate``, ``audio-bitrate``, ``sub-bitrate`` Bitrate values calculated on the packet level. This works by dividing the bit size of all packets between two keyframes by their presentation diff --git a/DOCS/man/stats.rst b/DOCS/man/stats.rst index 857fc231e2..603de4ba97 100644 --- a/DOCS/man/stats.rst +++ b/DOCS/man/stats.rst @@ -24,6 +24,7 @@ stats: 1 Show usual stats 2 Show frame timings 3 Input cache stats +4 Internal stuff ==== ================== Font @@ -56,6 +57,8 @@ Configurable Options Default: 2 ``key_page_3`` Default: 3 +``key_page_4`` + Default: 4 Key bindings for page switching while stats are displayed. @@ -163,3 +166,35 @@ Using ``input.conf``, it is also possible to directly display a certain page:: i script-binding stats/display-page-1 e script-binding stats/display-page-2 + +Internal stuff page +~~~~~~~~~~~~~~~~~~~ + +Most entries shown on this page have rather vague meaning. Likely none of this +is useful for you. Don't attempt to use it. Forget its existence. + +Selecting this for the first time will start collecting some internal +performance data. That means performance will be slightly lower than normal for +the rest of the time the player is running (even if the stats page is closed). +Note that the stats page itself + +The displayed information is accumulated over the redraw delay (shown as +``poll-time`` field). + +This adds entries for each Lua script. If there are too many scripts running, +parts of the list will simply be out of the screen. + +If the underlying platform does not support pthread per thread times, the +displayed times will be 0 or something random (I suspect that at time of this +writing, only Linux provides the correct via pthread APIs for per thread times). + +Most entries are added lazily and only during data collection, which is why +entries may pop up randomly after some time. It's also why the memory usage +entries for scripts that have been inactive since the start of data collection +are missing. + +Memory usage is approximate and does not reflect internal fragmentation. + +If entries have ``/time`` and ``/cpu`` variants, the former gives the real time +(monotonic clock), while the latter the thread CPU time (only if the +corresponding pthread API works and is supported). |