diff options
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r-- | DOCS/man/options.rst | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 8975625704..0ef7aae84a 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4572,13 +4572,19 @@ The following video options are currently all specific to ``--vo=gpu`` and hook point can still cause that hook point to be saved, which has some minor overhead) - OFFSET <ox> <oy> + OFFSET <ox oy | ALIGN> Indicates a pixel shift (offset) introduced by this pass. These pixel offsets will be accumulated and corrected during the next scaling pass (``cscale`` or ``scale``). The default values are 0 0 which correspond to no shift. Note that offsets are ignored when not overwriting the hooked texture. + A special value of ``ALIGN`` will attempt to fix existing offset of + HOOKED by align it with reference. It requires HOOKED to be resizable + (see below). It works transparently with fragment shader. For compute + shader, the predefined ``texmap`` macro is required to handle coordinate + mapping. + COMPONENTS <n> Specifies how many components of this pass's output are relevant and should be stored in the texture, up to 4 (rgba). By default, this value |