summaryrefslogtreecommitdiffstats
path: root/DOCS/man/options.rst
diff options
context:
space:
mode:
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r--DOCS/man/options.rst110
1 files changed, 70 insertions, 40 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index c8e75556c0..9ebbdd797b 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -427,7 +427,6 @@ Program Behavior
the player with Shift+Q.
``--watch-later-directory=<path>``
-
The directory in which to store the "watch later" temporary files.
The default is a subdirectory named "watch_later" underneath the
@@ -540,19 +539,15 @@ Program Behavior
If the script can't do anything with an URL, it will do nothing.
- The `try_ytdl_first` script option accepts a boolean 'yes' or 'no', and if
+ The ``try_ytdl_first`` script option accepts a boolean 'yes' or 'no', and if
'yes' will try parsing the URL with youtube-dl first, instead of the default
where it's only after mpv failed to open it. This mostly depends on whether
most of your URLs need youtube-dl parsing.
- The `exclude` script option accepts a ``|``-separated list of URL patterns
+ The ``exclude`` script option accepts a ``|``-separated list of URL patterns
which mpv should not use with youtube-dl. The patterns are matched after
the ``http(s)://`` part of the URL.
- The `use_manifests` script option makes mpv use the master manifest URL for
- formats like HLS and DASH, if available, allowing for video/audio selection
- in runtime. It's disabled ("no") by default for performance reasons.
-
``^`` matches the beginning of the URL, ``$`` matches its end, and you
should use ``%`` before any of the characters ``^$()%|,.[]*+-?`` to match
that character.
@@ -567,6 +562,9 @@ Program Behavior
See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1
+ The ``use_manifests`` script option makes mpv use the master manifest URL for
+ formats like HLS and DASH, if available, allowing for video/audio selection
+ in runtime. It's disabled ("no") by default for performance reasons.
``--ytdl-format=<best|worst|mp4|webm|...>``
Video format/quality that is directly passed to youtube-dl. The possible
@@ -751,7 +749,7 @@ Video
likely works with Intel GPUs only. It also requires the opengl EGL backend.
The ``cuda`` and ``cuda-copy`` modes provides deinterlacing in the decoder
- which is useful as there is no other deinterlacing mechanism in the opengl
+ which is useful as there is no other deinterlacing mechanism in the gpu
output path. To use this deinterlacing you must pass the option:
``vd-lavc-o=deint=[weave|bob|adaptive]``.
Pass ``weave`` (or leave the option unset) to not attempt any
@@ -780,6 +778,11 @@ Video
codecs. See ``--hwdec-codecs`` to enable hardware decoding for more
codecs.
+ .. note::
+
+ Most non-copy methods only work with the OpenGL GPU backend. Currently,
+ only the ``nvdec`` and ``cuda`` methods work with Vulkan.
+
.. admonition:: Quality reduction with hardware decoding
In theory, hardware decoding does not reduce video quality (at least
@@ -889,14 +892,18 @@ Video
format, with likely no advantages.
``--cuda-decode-device=<auto|0..>``
- Choose the GPU device used for decoding when using the ``cuda`` hwdec.
+ Choose the GPU device used for decoding when using the ``cuda`` or
+ ``nvdec`` hwdecs with the OpenGL GPU backend.
- By default, the device that is being used to provide OpenGL output will
+ By default, the device that is being used to provide ``gpu`` output will
also be used for decoding (and in the vast majority of cases, only one
GPU will be present).
- Note that when using the ``cuda-copy`` hwdec, a different option must be
- passed: ``--vd-lavc-o=gpu=<0..>``.
+ Note that when using the ``cuda-copy`` or ``nvdec-copy`` hwdec, a
+ different option must be passed: ``--vd-lavc-o=gpu=<0..>``.
+
+ Note that this option is not available with the Vulkan GPU backend. With
+ Vulkan, decoding must always happen on the display device.
``--vaapi-device=<device file>``
Choose the DRM device for ``vaapi-copy``. This should be the path to a
@@ -4246,11 +4253,6 @@ The following video options are currently all specific to ``--vo=gpu`` and
will reproduce the source image perfectly if no scaling is performed.
Enabled by default. Note that this option never affects ``--cscale``.
-``--linear-scaling``
- Scale in linear light. It should only be used with a
- ``--fbo-format`` that has at least 16 bit precision. This option
- has no effect on HDR content.
-
``--correct-downscaling``
When using convolution based filters, extend the filter size when
downscaling. Increases quality, but reduces performance while downscaling.
@@ -4259,6 +4261,32 @@ The following video options are currently all specific to ``--vo=gpu`` and
better than without it) since it will extend the size to match only the
milder of the scale factors between the axes.
+``--linear-downscaling``
+ Scale in linear light when downscaling. It should only be used with a
+ ``--fbo-format`` that has at least 16 bit precision. This option
+ has no effect on HDR content.
+
+``--linear-upscaling``
+ Scale in linear light when upscaling. Like ``--linear-downscaling``, it
+ should only be used with a ``--fbo-format`` that has at least 16 bits
+ precisions. This is not usually recommended except for testing/specific
+ purposes. Users are advised to either enable ``--sigmoid-upscaling`` or
+ keep both options disabled (i.e. scaling in gamma light).
+
+``--sigmoid-upscaling``
+ When upscaling, use a sigmoidal color transform to avoid emphasizing
+ ringing artifacts. This is incompatible with and replaces
+ ``--linear-upscaling``. (Note that sigmoidization also requires
+ linearization, so the ``LINEAR`` rendering step fires in both cases)
+
+``--sigmoid-center``
+ The center of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
+ float between 0.0 and 1.0. Defaults to 0.75 if not specified.
+
+``--sigmoid-slope``
+ The slope of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
+ float between 1.0 and 20.0. Defaults to 6.5 if not specified.
+
``--interpolation``
Reduce stuttering caused by mismatches in the video fps and display refresh
rate (also known as judder).
@@ -4425,18 +4453,19 @@ The following video options are currently all specific to ``--vo=gpu`` and
``--spirv-compiler=<compiler>``
Controls which compiler is used to translate GLSL to SPIR-V. This is
- (currently) only relevant for ``--gpu-api=vulkan``. The possible choices
- are:
+ (currently) only relevant for ``--gpu-api=vulkan`` and `--gpu-api=d3d11`.
+ The possible choices are currently only:
auto
Use the first available compiler. (Default)
shaderc
Use libshaderc, which is an API wrapper around glslang. This is
generally the most preferred, if available.
- nvidia
- Use nvidia's built-in compiler. Only works for nvidia GPUs. Can be
- buggy, but also supports some features glslang does not. Only works
- with vulkan.
+
+ .. note::
+
+ This option is deprecated, since there is only one reasonable value.
+ It may be removed in the future.
``--glsl-shaders=<file-list>``
Custom GLSL hooks. These are a flexible way to add custom fragment shaders,
@@ -4647,7 +4676,8 @@ The following video options are currently all specific to ``--vo=gpu`` and
LINEAR (fixed)
Linear light image, before scaling. This only fires when
- ``--linear-scaling`` is in effect.
+ ``--linear-upscaling``, ``--linear-downscaling`` or
+ ``--sigmoid-upscaling`` is in effect.
SIGMOID (fixed)
Sigmoidized light, before scaling. This only fires when
@@ -4704,18 +4734,6 @@ The following video options are currently all specific to ``--vo=gpu`` and
remaining quantization artifacts. Higher numbers add more noise. (Default
48)
-``--sigmoid-upscaling``
- When upscaling, use a sigmoidal color transform to avoid emphasizing
- ringing artifacts. This also implies ``--linear-scaling``.
-
-``--sigmoid-center``
- The center of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
- float between 0.0 and 1.0. Defaults to 0.75 if not specified.
-
-``--sigmoid-slope``
- The slope of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
- float between 1.0 and 20.0. Defaults to 6.5 if not specified.
-
``--sharpen=<value>``
If set to a value other than 0, enable an unsharp masking filter. Positive
values will sharpen the image (but add more ringing and aliasing). Negative
@@ -4813,6 +4831,15 @@ The following video options are currently all specific to ``--vo=gpu`` and
OS X only.
+``--cocoa-cb-sw-renderer=<yes|no|auto>``
+ Use the Apple Software Renderer when using cocoa-cb (default: auto). If set
+ to ``no`` the software renderer is never used and instead fails when a the
+ usual pixel format could not be created, ``yes`` will always only use the
+ software renderer, and ``auto`` only falls back to the software renderer
+ when the usual pixel format couldn't be created.
+
+ OS X only.
+
``--macos-title-bar-style=<dark|ultradark|light|mediumlight|auto>``
Sets the styling of the title bar (default: dark).
OS X and cocoa-cb only
@@ -4936,9 +4963,12 @@ The following video options are currently all specific to ``--vo=gpu`` and
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output. ``fmt`` can be one
of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f,
- rgba16hf, rgba32f. Default: ``auto``, which maps to rgba16 on desktop GL,
- and rgba16f or rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16
- is available.
+ rgba16hf, rgba32f.
+
+ Default: ``auto``, which first attempts to utilize 16bit float
+ (rgba16f, rgba16hf), and falls back to rgba16 if those are not available.
+ Finally, attempts to utilize rgb10_a2 or rgba8 if all of the previous formats
+ are not available.
``--gamma-factor=<0.1..2.0>``
Set an additional raw gamma factor (default: 1.0). If gamma is adjusted in
@@ -5103,7 +5133,7 @@ The following video options are currently all specific to ``--vo=gpu`` and
desaturating everything. Developed by John Hable for use in video
games. Use this when you care about detail preservation more than
color/brightness accuracy. This is roughly equivalent to
- ``--hdr-tone-mapping=reinhard --tone-mapping-param=0.24``. If possible,
+ ``--tone-mapping=reinhard --tone-mapping-param=0.24``. If possible,
you should also enable ``--hdr-compute-peak`` for the best results.
(Default)
gamma