summaryrefslogtreecommitdiffstats
path: root/DOCS/man/en/vo.rst
diff options
context:
space:
mode:
Diffstat (limited to 'DOCS/man/en/vo.rst')
-rw-r--r--DOCS/man/en/vo.rst22
1 files changed, 10 insertions, 12 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst
index 342230fbaf..0ba7fe8b9f 100644
--- a/DOCS/man/en/vo.rst
+++ b/DOCS/man/en/vo.rst
@@ -16,10 +16,8 @@ in the list. Suboptions are optional and can mostly be omitted.
*EXAMPLE*:
- ``--vo=xmga,xv,``
- Try the Matrox X11 driver, then the Xv driver, then others.
- ``--vo=directx:noaccel``
- Uses the DirectX driver with acceleration features turned off.
+ ``--vo=gl,xv,``
+ Try the gl driver, then the Xv driver, then others.
Available video output drivers are:
@@ -176,7 +174,7 @@ direct3d_shaders (Windows only)
disable-eosd
Disable EOSD rendering for subtitles.
(Using this flag might force the insertion of the 'ass' video filter,
- which will render the subtitles in software.)
+ which will render the subtitles in software.)
disable-texture-align
Normally texture sizes are always aligned to 16. With this option
@@ -427,7 +425,7 @@ gl
gl3
OpenGL video output driver, extended version. The requires an OpenGL 3
- capable graphics driver. (Note: this is only because of developer pedantery.
+ capable graphics driver. (Note: this is only because of developer pedantry.
The dependency on actual OpenGL 3 features is rather low.)
It supports extended scaling methods, dithering and color management.
@@ -523,7 +521,7 @@ gl3
pbo
Enable use of PBOs. This is faster, but can sometimes lead to
- sparodic and temporary image corruption.
+ sporadic and temporary image corruption.
dither-depth=<n>
Positive non-zero values select the target bit depth. Default: 0.
@@ -537,7 +535,7 @@ gl3
Dither to 8 bit output.
Note that dithering will always be disabled if the bit depth
- of the video is lower or qual to the detected dither-depth.
+ of the video is lower or equal to the detected dither-depth.
If color management is enabled, input depth is assumed to be
16 bits, because the 3D LUT output is 16 bit wide.
@@ -552,7 +550,7 @@ gl3
swapinterval=<n>
- Interval in displayed frames between to buffer swaps.
+ Interval in displayed frames between two buffer swaps.
1 is equivalent to enable VSYNC, 0 to disable VSYNC.
no-scale-sep
@@ -621,7 +619,7 @@ gl3
this file. This can be used to speed up loading, since
LittleCMS2 can take a while to create the 3D LUT.
Note that this file contains an uncompressed LUT. Its size depends on
- the ``3dlut-size``, can be become very big.
+ the ``3dlut-size``, can become very big.
icc-intent=<value>
0
@@ -669,13 +667,13 @@ image
png-compression=<0-9>
PNG compression factor (speed vs. file size tradeoff) (default: 7)
jpeg-quality=<0-100>
- JPEG quality factor (default: 85)
+ JPEG quality factor (default: 90)
[no-]jpeg-progressive
Specify standard or progressive JPEG (default: noprogressive).
[no-]jpeg-baseline
Specify use of JPEG baseline or not (default: baseline).
jpeg-optimize=<0-100>
- JPEG ptimization factor (default: 100)
+ JPEG optimization factor (default: 100)
jpeg-smooth=<0-100>
smooth factor (default: 0)
jpeg-dpi=<1->