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diff --git a/DOCS/formats.html b/DOCS/formats.html
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@@ -10,7 +10,7 @@
<BODY>
-<P><B><A NAME=2.1>2.1. Supported formats</A></B></P>
+<P><B><A NAME="formats">2.1 Supported formats</A></B></P>
<P>It is important to clarify a common mistake. When people see a file with a
<B>.AVI</B> extension, they immediately conclude that it is not an MPEG file.
@@ -31,10 +31,10 @@ and <A HREF="encoding.html">MEncoder</A> can create these files.</P>
-<P><B><A NAME=2.1.1>2.1.1. Video formats</A></B></P>
+<P><B><A NAME="video_formats">2.1.1 Video formats</A></B></P>
-<P><B><A NAME=2.1.1.1>2.1.1.1. MPEG files</A></B></P>
+<P><B><A NAME="mpeg">2.1.1.1 MPEG files</A></B></P>
<P>MPEG files come in different guises:</P>
@@ -48,7 +48,7 @@ to use the <CODE>-vcd</CODE> option to play the Video CD.</LI>
<LI>VOB: This is the MPEG file format on <B>DVD</B>s. It is the same as MPG, plus the
capability to contain subtitles or non-MPEG (AC3) audio. It contains encoded MPEG2
video and usually AC3 audio, but DTS, MP2 and uncompressed LPCM are allowed, too.<BR>
-<B>Read the <A HREF="cd-dvd.html#4.2">DVD section</A> !</B></LI>
+<B>Read the <A HREF="cd-dvd.html#dvd">DVD section</A> !</B></LI>
</UL>
<P>Series of frames form independent groups in MPEG files. This means that you
@@ -62,7 +62,7 @@ it is played at 640x480. AVI files do not have this field, so they have to be
rescaled during encoding or played with the <CODE>-aspect</CODE> option.</P>
-<P><B><A NAME=2.1.1.2>2.1.1.2. AVI files</A></B></P>
+<P><B><A NAME="avi">2.1.1.2 AVI files</A></B></P>
<P>Designed by Microsoft, <B>AVI (Audio Video Interleaved)</B> is a
widespread multipurpose format currently used mostly for DivX and DivX4
@@ -117,7 +117,7 @@ encoders/multiplexers create bad files when using VBR audio. There are only
two known exceptions: NanDub and <A HREF="encoding.html">MEncoder</A>.</P>
-<P><B><A NAME=2.1.1.3>2.1.1.3. ASF/WMV files</A></B></P>
+<P><B><A NAME="asf">2.1.1.3 ASF/WMV files</A></B></P>
<P>ASF (active streaming format) comes from Microsoft. They developed two
variants of ASF, v1.0 and v2.0. v1.0 is used by their media tools (Windows
@@ -128,7 +128,7 @@ v2.0 files :). Note that ASF files nowadays come with the extension .WMA or
.WMV.</P>
-<P><B><A NAME=2.1.1.4>2.1.1.4. QuickTime/MOV files</A></B></P>
+<P><B><A NAME="mov">2.1.1.4 QuickTime/MOV files</A></B></P>
<P>These formats were designed by Apple and can contain any codec, CBR or VBR.
They usually have a .QT or .MOV extension. Ever since the MPEG4 group chose
@@ -138,11 +138,11 @@ files are real MPG and AAC files. You can even extract them with the
<CODE>-dumpvideo</CODE> and <CODE>-dumpaudio</CODE> options.).</P>
<P><B>Note:</B> Most new QuickTime files use <B>Sorenson</B> video and QDesign
- Music audio. See our <A HREF="codecs.html#2.2.1.10">Sorenson</A> codec
+ Music audio. See our <A HREF="codecs.html#sorenson">Sorenson</A> codec
section. QDesign Music audio currently cannot be played.</P>
-<P><B><A NAME=2.1.1.5>2.1.1.5. VIVO files</A></B></P>
+<P><B><A NAME="vivo">2.1.1.5 VIVO files</A></B></P>
<P><B>MPlayer</B> happily demuxes VIVO file formats. The biggest disadvantage of
the format is that it has no index block, nor a fixed packet size or sync bytes
@@ -152,12 +152,12 @@ and most files lack even keyframes, so forget seeking!</P>
of VIVO/2.0 files is a modified, nonstandard <B>h.263v2</B>. The audio is the same,
it may be <B>g.723</B> (standard), or <B>Vivo Siren</B>.</P>
-<P>See the <A HREF="codecs.html#2.2.1.4">VIVO video codec</A>
-and <A HREF="codecs.html#2.2.2.4">VIVO audio codec</A> sections for installation
+<P>See the <A HREF="codecs.html#vivo_video">VIVO video codec</A>
+and <A HREF="codecs.html#vivo_audio">VIVO audio codec</A> sections for installation
instructions.</P>
-<P><B><A NAME=2.1.1.6>2.1.1.6. FLI files</A></B></P>
+<P><B><A NAME="fli">2.1.1.6 FLI files</A></B></P>
<P><B>FLI</B> is a very old file format used by Autodesk Animator, but it is
a common file format for short animations on the net. <B>MPlayer</B> demuxes
@@ -166,16 +166,16 @@ looping with the <CODE>-loop</CODE> option). FLI files do not have keyframes, so
will be messy for a short time after seeking.</P>
-<P><B><A NAME=2.1.1.7>2.1.1.7. RealMedia (RM) files</A></B></P>
+<P><B><A NAME="real">2.1.1.7 RealMedia (RM) files</A></B></P>
<P>Yes, <B>MPlayer</B> can read (demux) RealMedia (.rm) files. Seeking works,
but you have to explicitly specify the <CODE>-forceidx</CODE> option
(the format supports keyframes). Here are the lists of the supported
- <A HREF="codecs.html#2.2.1.8">RealVideo</A>
- and <A HREF="codecs.html#2.2.2.5">RealAudio</A> codecs.</P>
+ <A HREF="codecs.html#realvideo">RealVideo</A>
+ and <A HREF="codecs.html#realaudio">RealAudio</A> codecs.</P>
-<P><B><A NAME=2.1.1.8>2.1.1.8. NuppelVideo files</A></B></P>
+<P><B><A NAME="nuppelvideo">2.1.1.8 NuppelVideo files</A></B></P>
<P><A HREF="http://mars.tuwien.ac.at/~roman/nuppelvideo">NuppelVideo</A>
is a TV grabber tool (AFAIK:). <B>MPlayer</B> can read its .NUV
@@ -185,7 +185,7 @@ frames. <B>MPlayer</B> decodes them all (and also <B>encodes</B> them with
<B>MEncoder</B> to DivX/etc!). Seeking works.</P>
-<P><B><A NAME=2.1.1.9>2.1.1.9. yuv4mpeg files</A></B></P>
+<P><B><A NAME="yuv4mpeg">2.1.1.9 yuv4mpeg files</A></B></P>
<P><A HREF="http://mjpeg.sourceforge.net">yuv4mpeg / yuv4mpeg2</A> is
a file format used by the <A HREF="http://mjpeg.sf.net">mjpegtools programs</A>.
@@ -194,18 +194,18 @@ The file format is really a sequence of uncompressed YUV 4:2:0 images.
</P>
-<P><B><A NAME=2.1.1.10>2.1.1.10. FILM files</A></B></P>
+<P><B><A NAME="film">2.1.1.10 FILM files</A></B></P>
<P>This format is used on old Sega Saturn CD-Rom games.</P>
-<P><B><A NAME=2.1.1.11>2.1.1.11. RoQ files</A></B></P>
+<P><B><A NAME="roq">2.1.1.11 RoQ files</A></B></P>
<P>RoQ files are multimedia files used in some ID games such as Quake III and
Return to Castle Wolfenstein.</P>
-<P><B><A NAME=2.1.1.12>2.1.1.12. OGG files</A></B></P>
+<P><B><A NAME="ogg">2.1.1.12 OGG files</A></B></P>
<P>This is a new file format from <A HREF="http://www.xiph.org">Xiphophorus</A>.
It can contain any video or audio codec, CBR or VBR. You will need to
@@ -213,7 +213,7 @@ The file format is really a sequence of uncompressed YUV 4:2:0 images.
before compiling <B>MPlayer</B> to be able to play it.</P>
-<P><B><A NAME=2.1.2>2.1.2. Audio formats</A></B></P>
+<P><B><A NAME="audio_formats">2.1.2 Audio formats</A></B></P>
<P><B>MPlayer</B> is a <B>Movie</B> and not a <B>Media</B> player, although
it can play some audio file formats (they are listed in the sections below).
@@ -221,7 +221,7 @@ The file format is really a sequence of uncompressed YUV 4:2:0 images.
<A HREF="http://www.xmms.org">xmms</A>.</P>
-<P><B><A NAME=2.1.2.1>2.1.2.1. MP3 files</A></B></P>
+<P><B><A NAME="mp3">2.1.2.1 MP3 files</A></B></P>
<P>You may have problems playing certain MP3 files that <B>MPlayer</B> will
misdetect as MPEGs and play incorrectly or not at all. This cannot be fixed
@@ -230,19 +230,19 @@ like this for the foreseeable future. The <CODE>-demuxer</CODE> flag described
in the manpage may help you in these cases.</P>
-<P><B><A NAME=2.1.2.2>2.1.2.2. WAV files</A></B></P>
+<P><B><A NAME="wav">2.1.2.2 WAV files</A></B></P>
-<P><B><A NAME=2.1.2.3>2.1.2.3. OGG files (Vorbis)</A></B></P>
+<P><B><A NAME="ogg_vorbis">2.1.2.3 OGG files (Vorbis)</A></B></P>
<P>Requires properly installed <CODE>libogg</CODE> and
<CODE>libvorbis</CODE>.</P>
-<P><B><A NAME=2.1.2.4>2.1.2.4. WMA/ASF files</A></B></P>
+<P><B><A NAME="wma">2.1.2.4 WMA/ASF files</A></B></P>
-<P><B><A NAME=2.1.2.5>2.1.2.5. MP4 files</A></B></P>
+<P><B><A NAME="mp4">2.1.2.5 MP4 files</A></B></P>
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