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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<HTML>
+
+<HEAD>
+ <TITLE>Sound - MPlayer - The Movie Player for Linux</TITLE>
+ <LINK REL="stylesheet" TYPE="text/css" HREF="default.css">
+ <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
+</HEAD>
+
+<BODY>
+
+
+<H3><A NAME="audio">2.3.2 Audio output devices</A></H3>
+
+<H4><A NAME="sync">2.3.2.1 Audio/Video synchronisation</A></H4>
+
+<P>MPlayer's audio interface is called <I>libao2</I>. It currently
+ contains these drivers:</P>
+
+<DL>
+ <DT>oss</DT>
+ <DD>OSS (ioctl) driver (supports hardware AC3 passthrough)</DD>
+
+ <DT>sdl</DT>
+ <DD>SDL driver (supports sound daemons like <B>ESD</B> and <B>ARTS</B>)</DD>
+
+ <DT>nas</DT>
+ <DD>NAS (Network Audio System) driver</DD>
+
+ <DT>alsa5</DT>
+ <DD>native ALSA 0.5 driver</DD>
+
+ <DT>alsa9</DT>
+ <DD>native ALSA 0.9 driver (supports hardware AC3 passthrough)</DD>
+
+ <DT>sun</DT>
+ <DD>SUN audio driver (<CODE>/dev/audio</CODE>) for BSD and Solaris8 users</DD>
+
+ <DT>arts</DT>
+ <DD>native ARTS driver (mostly for KDE users)</DD>
+
+ <DT>esd</DT>
+ <DD>native ESD driver (mostly for GNOME users)</DD>
+</DL>
+
+<P>Linux sound card drivers have compatibility problems. This is because MPlayer
+ relies on an in-built feature of <EM>properly</EM> coded sound drivers that
+ enable them to maintain correct audio/video sync. Regrettably, some driver
+ authors don't take the care to code this feature since it is not needed for
+ playing MP3s or sound effects. </P>
+
+<P>Other media players like <A HREF="http://avifile.sourceforge.net">aviplay</A>
+ or <A HREF="http://xine.sourceforge.net">xine</A> possibly work
+ out-of-the-box with these drivers because they use "simple" methods with
+ internal timing. Measuring showed that their methods are not as efficient
+ as MPlayer's. </P>
+
+<P>Using MPlayer with a properly written audio driver will never result
+ in A/V desyncs related to the audio, except only with very badly created
+ files (check the man page for workarounds).</P>
+
+<P>If you happen to have a bad audio driver, try the <CODE>-autosync</CODE>
+ option, it should sort out your problems. See the man page for detailed
+ information.</P>
+
+<P>Some notes:</P>
+
+<UL>
+ <LI>If you have an OSS driver, first try <CODE>-ao oss</CODE> (this is the
+ default). If you experience glitches, halts or anything out of the
+ ordinary, try <CODE>-ao sdl</CODE> (NOTE: You need to have SDL libraries
+ and header files installed). The SDL audio driver helps in a lot of cases
+ and also supports ESD (GNOME) and ARTS (KDE).</LI>
+ <LI>If you have ALSA version 0.5, then you almost always have to use
+ <CODE>-ao alsa5</CODE> , since ALSA 0.5 has buggy OSS emulation code, and
+ will <B>crash MPlayer</B> with a message like this:<BR>
+ <CODE>DEMUXER: Too many (945 in 8390980 bytes) video packets in the buffer!</CODE></LI>
+ <LI>On Solaris, use the SUN audio driver with the <CODE>-ao sun</CODE> option,
+ otherwise neither video nor audio will work.</LI>
+ <LI>If the sound clicks when playing from CD-ROM, turn on IRQ unmasking, e.g.
+ <CODE>hdparm -u1 /dev/cdrom</CODE> (<CODE>man hdparm</CODE>). This is
+ generally beneficial and described in more detail in the
+ <A HREF="cd-dvd.html#drives">CD-ROM section</A>.</LI>
+ </UL>
+
+
+<H4><A NAME="experiences">2.3.2.2 Sound Card experiences, recommendations</A></H4>
+
+<P>On Linux, a 2.4.x kernel is highly recommended. Kernel 2.2 is not tested.</P>
+
+<P>Linux sound drivers are primarily provided by the free version of OSS. These
+ drivers have been superceded by <A HREF="http://www.alsa-project.org">ALSA</A>
+ (Advanced Linux Sound Architecture) in the 2.5 development series. If your
+ distribution does not already use ALSA you may wish to try their drivers if
+ you experience sound problems. ALSA drivers are generally superior to OSS in
+ compatibility, performance and features. But some sound cards are only
+ supported by the commercial OSS drivers from
+ <A HREF="http://www.opensound.com/">4Front Technologies</A>. They also support
+ several non-Linux systems.</P>
+
+<TABLE BORDER="1" WIDTH="100%">
+
+ <TR>
+ <TH ROWSPAN="2"><B>SOUND CARD</B></TH>
+ <TH COLSPAN="4"><B>DRIVER</B></TH>
+ <TH ROWSPAN="2"><B>Max kHz</B></TH>
+ <TH ROWSPAN="2"><B>Max Channels</B></TH>
+ <TH ROWSPAN="2"><B>Max Opens<FONT SIZE="-2"><A HREF=#note1>[1]</A></FONT></B></TH>
+ </TR>
+
+ <TR>
+ <TH><B>OSS/Free</B></TH>
+ <TH><B>ALSA</B></TH>
+ <TH><B>OSS/Pro</B></TH>
+ <TH><B>other</B></TH>
+ </TR>
+
+ <TR>
+ <TD><B>VIA onboard (686/A/B, 8233, 8235)</B></TD>
+ <TD><A HREF="http://sourceforge.net/project/showfiles.php?group_id=3242&amp;release_id=59602">via82cxxx_audio</A></TD>
+ <TD>snd-via82xx</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>4-48 kHz or 48 kHz only, depending on the chipset</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>Aureal Vortex 2</B></TD>
+ <TD>none</TD>
+ <TD>none</TD>
+ <TD>OK</TD>
+ <TD><A HREF="http://aureal.sourceforge.net">Linux Aureal Drivers</A><BR>
+ <A HREF="http://makacs.poliod.hu/~pontscho/aureal/au88xx-1.1.3.tar.bz2">buffer size increased to 32k</A></TD>
+ <TD>48</TD>
+ <TD>4.1</TD>
+ <TD>5+</TD>
+ </TR>
+
+ <TR>
+ <TD><B>SB Live!</B></TD>
+ <TD>Analog OK, SP/DIF not working</TD>
+ <TD>Both OK</TD>
+ <TD>Both OK</TD>
+ <TD><A HREF="http://opensource.creative.com">Creative's OSS driver (SP/DIF support)</A></TD>
+ <TD>192</TD>
+ <TD>4.0/5.1</TD>
+ <TD>32</TD>
+ </TR>
+
+ <TR>
+ <TD><B>SB 128 PCI (es1371)</B></TD>
+ <TD>OK</TD>
+ <TD>?</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>48</TD>
+ <TD>stereo</TD>
+ <TD>2</TD>
+ </TR>
+
+ <TR>
+ <TD><B>SB AWE 64</B></TD>
+ <TD>max 44kHz</TD>
+ <TD>48kHz sounds bad</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>48</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>GUS PnP</B></TD>
+ <TD>none</TD>
+ <TD>OK</TD>
+ <TD>OK</TD>
+ <TD>&nbsp;</TD>
+ <TD>48</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>Gravis UltraSound ACE</B></TD>
+ <TD>not OK</TD>
+ <TD>OK</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>44</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>Gravis UltraSound MAX</B></TD>
+ <TD>OK</TD>
+ <TD>OK (?)</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>48</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>ESS 688</B></TD>
+ <TD>OK</TD>
+ <TD>OK (?)</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>48</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>C-Media cards (which ones?)</B></TD>
+ <TD>not OK (hissing) (?)</TD>
+ <TD>OK</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>?</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>Yamaha cards (*ymf*)</B></TD>
+ <TD>not OK (?) (maybe <CODE>-ao sdl</CODE>)</TD>
+ <TD>OK only with ALSA 0.5 with OSS emulation <B>AND</B>
+ <CODE>-ao sdl</CODE> (!) (?)</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ <TD>?</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>Cards with envy24 chips (like Terratec EWS88MT)</B></TD>
+ <TD>?</TD>
+ <TD>?</TD>
+ <TD>OK</TD>
+ <TD>&nbsp;</TD>
+ <TD>?</TD>
+ <TD>&nbsp;</TD>
+ <TD>&nbsp;</TD>
+ </TR>
+
+ <TR>
+ <TD><B>PC Speaker or DAC</B></TD>
+ <TD>OK</TD>
+ <TD>none</TD>
+ <TD>&nbsp;</TD>
+ <TD><A HREF="http://www.geocities.com/stssppnn/pcsp.html">Linux PC speaker OSS driver</a></TD>
+ <TD>The driver emulates 44.1, maybe more.</TD>
+ <TD>mono</TD>
+ <TD>1</TD>
+ </TR>
+
+</TABLE>
+
+<P><A NAME="note1"><B>[1]</B></A>: the number of applications that are able to use the
+ device <I>at the same time</I>.</P>
+
+<P>Feedback to this document is welcome. Please tell us how MPlayer
+ and your sound card(s) worked together.</P>
+
+
+<H4><A NAME="af">2.3.2.3 Audio filters</A></H4>
+
+<P>The old audio plugins have been superseded by a new audio filter layer. Audio
+ filters are used for changing the properties of the audio data before the
+ sound reaches the sound card. The activation and deactivation of the filters
+ is normally automated but can be overridden. The filters are activated when
+ the properties of the audio data differ from those required by the sound card
+ and deactivated if unnecessary. The <CODE>-af filter1,filter2,...</CODE>
+ option is used to override the automatic activation of filters or to insert
+ filters that are not automatically inserted. The filters will be executed as
+ they appear in the comma separated list.</P>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af resample,pan movie.avi </CODE></P>
+
+<P>would run the sound through the resampling filter followed by the pan filter.
+ Observe that the list must not contain any spaces, else it will fail.</P>
+
+<P>The filters often have options that change their behavior. These options
+ are explained in detail in the sections below. A filter will execute using
+ default settings if its options are omitted. Here is an example of how to use
+ filters in combination with filter specific options:</P>
+
+<P>&nbsp;&nbsp;<CODE>mplayer -af resample=11025,pan=1:0.5:0.5 -channels 1
+ -srate 11025 media.avi</CODE></P>
+
+<P>would set the output frequency of the resample filter to 11025Hz and downmix
+ the audio to 1 channel using the pan filter.</P>
+
+<P>The overall execution of the filter layer is controlled using the
+ <CODE>-af-adv</CODE> option. This option has two suboptions:</P>
+
+<DL>
+ <DT><CODE>force</CODE><DT>
+ <DD>is a Bit field that controls how the filters are inserted and what
+ speed/accuracy optimizations they use:
+ <DL>
+ <DT><CODE>0</CODE></DT>
+ <DD>Use automatic insertion of filters and optimize according to CPU
+ speed.</DD>
+ <DT><CODE>1</CODE></DT>
+ <DD>Use automatic insertion of filters and optimize for the highest
+ speed.<BR>
+ <EM>Warning:</EM> Some features in the audio filters may silently fail,
+ and the sound quality may drop.</DD>
+ <DT><CODE>2</CODE></DT>
+ <DD>Use automatic insertion of filters and optimize for quality.</DD>
+ <DT><CODE>3</CODE></DT>
+ <DD>Use no automatic insertion of filters and no optimization.<BR>
+ <I>Warning:</I> It may be possible to crash MPlayer using this
+ setting.</DD>
+ <DT><CODE>4</CODE></DT>
+ <DD>Use automatic insertion of filters according to 0 above, but use
+ floating point processing when possible.</DD>
+ <DT><CODE>5</CODE></DT>
+ <DD>Use automatic insertion of filters according to 1 above, but use
+ floating point processing when possible.</DD>
+ <DT><CODE>6</CODE></DT>
+ <DD>Use automatic insertion of filters according to 2 above, but use
+ floating point processing when possible.</DD>
+ <DT><CODE>7</CODE></DT>
+ <DD>Use no automatic insertion of filters according to 3 above, and use
+ floating point processing when possible.</DD>
+ </DL>
+ </DD>
+
+ <DT><CODE>list</CODE></DT>
+ <DD>is an alias for the -af option.</DD>
+</DL>
+
+<P>The filter layer is also affected by the following generic options:
+
+<DL>
+ <DT><CODE>-v</CODE></DT>
+ <DD>Increases the verbosity level and makes most filters print out extra
+ status messages.</DD>
+ <DT><CODE>-channels</CODE></DT>
+ <DD>This option sets the number of output channels you would like your
+ sound card to use.
+ It also affects the number of channels that are being decoded from the
+ media. If the media contains less channels than requested the channels
+ filter (see below) will automatically be inserted. The routing will be the
+ default routing for the channels filter.</DD>
+ <DT><CODE>-srate</CODE></DT>
+ <DD>This option selects the sample rate you would like your sound card to
+ use (of course the cards have limits on this). If the sample
+ frequency of your sound card is different from that of the current media,
+ the resample filter (see below) will be inserted into the audio filter layer
+ to compensate for the difference.</DD>
+ <DT><CODE>-format</CODE><DT>
+ <DD>This option sets the sample format between the audio filter layer and the sound
+ card. If the requested sample format of your sound card is different from
+ that of the current media, a format filter (see below) will be inserted to
+ rectify the difference.</DD>
+</DL>
+
+
+<H4><A NAME="af_resample">2.3.2.3.1 Up/Down-sampling</A></H4>
+
+<P>MPlayer fully supports sound up/down-sampling through the
+ <CODE>resample</CODE> filter. It can be used if you
+ have a fixed frequency sound card or if you are stuck with an old sound card
+ that is only capable of max 44.1kHz. This filter is automatically enabled if
+ it is necessary, but it can also be explicitly enabled on the command line. It
+ has three options:</P>
+
+<DL>
+ <DT><CODE>srate &lt;8000-192000&gt;</CODE></DT>
+ <DD>is an integer used for setting the output sample
+ frequency in Hz. The valid range for this parameter is 8kHz to 192kHz. If
+ the input and output sample frequency are the same or if this parameter is
+ omitted the filter is automatically unloaded. A high sample frequency
+ normally improves the audio quality, especially when used in combination
+ with other filters.</DD>
+
+ <DT><CODE>sloppy</CODE></DT>
+ <DD>is an optional binary parameter that allows the output frequency to differ
+ slightly from the frequency given by <CODE>srate</CODE>. This option can be
+ used if the startup of the playback is extremely slow. It is enabled by
+ default.</DD>
+
+ <DT><CODE>type &lt;0-2&gt;</CODE><DT>
+ <DD>is an optional integer between <CODE>0</CODE> and <CODE>2</CODE> that
+ selects which resampling method to use. Here <CODE>0</CODE> represents
+ linear interpolation as resampling method, <CODE>1</CODE> represents
+ resampling using a poly-phase filter-bank and integer processing and
+ <CODE>2</CODE> represents resampling using a poly-phase filter-bank and
+ floating point processing. Linear interpolation is extremely fast, but
+ suffers from poor sound quality especially when used for up-sampling. The
+ best quality is given by <CODE>2</CODE> but this method also suffers from
+ the highest CPU load.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af resample=44100:0:0</CODE></P>
+
+<P>would set the output frequency of the resample filter to 44100Hz using exact
+ output frequency scaling and linear interpolation.</P>
+
+
+<H4><A NAME="af_channels">2.3.2.3.2 Changing the number of channels</A></H4>
+
+<P>The <CODE>channels</CODE> filter can be used for adding and removing
+ channels, it can also be used for routing or copying channels. It is
+ automatically enabled when the output from the audio filter layer differs from
+ the input layer or when it is requested by another filter. This filter unloads
+ itself if not needed. The number of options is dynamic:</P>
+
+<DL>
+ <DT><CODE>nch &lt;1-6&gt;</CODE></DT>
+ <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> that is used for
+ setting the number of output channels. This option is required, leaving it
+ empty results in a runtime error.</DD>
+
+ <DT><CODE>nr &lt;1-6&gt;</CODE></DT>
+ <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> that is used for
+ specifying the number of routes. This parameter is optional. If it is
+ omitted the default routing is used.</DD>
+
+ <DT><CODE>from1:to1:from2:to2:from3:to3...</CODE></DT>
+ <DD>are pairs of numbers between <CODE>0</CODE> and <CODE>5</CODE> that define
+ where each channel should be routed.</DD>
+</DL>
+
+<P>If only <CODE>nch</CODE> is given the default routing is used, it works as
+ follows: If the number of output channels is bigger than the number of input
+ channels empty channels are inserted (except mixing from mono to stereo, then
+ the mono channel is repeated in both of the output channels). If the number of
+ output channels is smaller than the number of input channels the exceeding
+ channels are truncated.</P>
+
+<P>Example 1:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af channels=4:4:0:1:1:0:2:2:3:3 media.avi </CODE></P>
+
+<P>would change the number of channels to 4 and set up 4 routes that swap
+ channel 0 and channel 1 and leave channel 2 and 3 intact. Observe that if
+ media containing two channels was played back, channels 2 and 3 would contain
+ silence but 0 and 1 would still be swapped.</P>
+
+<P>Example 2:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af channels=6:4:0:0:0:1:0:2:0:3 media.avi </CODE></P>
+
+<P>would change the number of channels to 6 and set up 4 routes that copy
+ channel 0 to channels 0 to 3. Channel 4 and 5 will contain silence.</P>
+
+
+<H4><A NAME="af_format">2.3.2.3.3 Sample format converter</A></H4>
+
+<P>The <CODE>format</CODE> filter converts between different sample formats. It
+ is automatically enabled when needed by the sound card or another filter.</P>
+
+<DL>
+ <DT><CODE>bps &lt;number&gt;</CODE></DT>
+ <DD>can be <CODE>1</CODE>, <CODE>2</CODE> or <CODE>4</CODE> and denotes the
+ number of bytes per sample. This option is required, leaving it empty
+ results in a runtime error.</DD>
+
+ <DT><CODE>f &lt;format&gt;</CODE></DT>
+ <DD>is a text string describing the sample format. The string is a
+ concatenated mix of: <CODE>alaw</CODE>, <CODE>mulaw</CODE> or
+ <CODE>imaadpcm</CODE>, <CODE>float</CODE> or <CODE>int</CODE>,
+ <CODE>unsigned</CODE> or <CODE>signed</CODE>, <CODE>le</CODE> or
+ <CODE>be</CODE> (little or big endian). This option is required, leaving it
+ empty results in a runtime error.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af format=4:float media.avi</CODE></P>
+
+<P>would set the output format to 4 bytes per sample floating point
+ data.</P>
+
+
+<H4><A NAME="af_delay">2.3.2.3.4 Delay</A></H4>
+
+<P>The <CODE>delay</CODE> filter delays the sound to the loudspeakers such that
+ the sound from the different channels arrives at the listening position
+ simultaneously.
+ It is only useful if you have more than 2 loudspeakers. This filter has a
+ variable number of parameters:</P>
+
+<DL>
+ <DT><CODE>d1:d2:d3...</CODE></DT>
+ <DD>are floating point numbers representing the delays in ms that should be
+ imposed on the different channels. The minimum delay is 0ms and the maximum
+ is 1000ms.</DD>
+</DL>
+
+<P>To calculate the required delay for the different channels do as follows:</P>
+
+<OL>
+ <LI>Measure the distance to the loudspeakers in meters in relation to your
+ listening position, giving you the distances s1 to s5 (for a 5.1 system).
+ There is no point in compensating for the sub-woofer (you will not hear the
+ difference anyway).</LI>
+ <LI>Subtract the distances s1 to s5 from the maximum distance i.e.<BR>
+ s[i] = max(s) - s[i]; i = 1...5</LI>
+ <LI>Calculated the required delays in ms as<BR>
+ d[i] = 1000*s[i]/342; i = 1...5 </LI>
+</OL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af delay=10.5:10.5:0:0:7:0 media.avi</CODE></P>
+
+<P>would delay front left and right by 10.5ms, the two rear channels and the sub
+ by 0ms and the center channel by 7ms.</P>
+
+
+<H4><A NAME="af_volume">2.3.2.3.5 Software volume control</A></H4>
+
+<P>Software volume control is implemented by the <CODE>volume</CODE> audio
+ filter. Use this filter with caution since
+ it can reduce the signal to noise ratio of the sound. In most cases it is best
+ to set the level for the PCM sound to max, leave this filter out and control
+ the output level to your speakers with the master volume control of the mixer.
+ In case your sound card has a digital PCM mixer instead of an analog one, and
+ you hear distortion, use the MASTER mixer instead.
+ If there is an external amplifier connected to the computer (this is almost
+ always the case), the noise level can be minimized by adjusting the master
+ level and the volume knob on the amplifier until the hissing noise in the
+ background is gone. This filter has two options:</P>
+
+<DL>
+ <DT><CODE>v &lt;-200 - +60&gt;</CODE></DT>
+ <DD>is a floating point number between <CODE>-200</CODE> and <CODE>+60</CODE>
+ which represents the volume level in dB. The default level is 0dB.</DD>
+
+ <DT><CODE>c</CODE></DT>
+ <DD>is a binary control that turns soft clipping on and off. Soft-clipping can
+ make the sound more smooth if very high volume levels are used. Enable this
+ option if the dynamic range of the loudspeakers is very low. Be aware that
+ this feature creates distortion and should be considered a last resort.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af volume=10.1:0 media.avi</CODE></P>
+
+<P>would amplify the sound by 10.1dB and hard-clip if the sound level is too
+ high.</P>
+
+<P>This filter has a second feature: It measures the overall maximum sound level
+ and prints out that level when MPlayer exits. This volume estimate can be used
+ for setting the sound level in MEncoder such that the maximum dynamic range is
+ utilized.</P>
+
+
+<H4><A NAME="af_equalizer">2.3.2.3.6 Equalizer</A></H4>
+
+<P>The <CODE>equalizer</CODE> filter represents a 10 octave band graphic
+ equalizer, implemented using 10 IIR
+ band pass filters. This means that it works regardless of what type of audio
+ is being played back. The center frequencies for the 10 bands are:</P>
+
+<TABLE BORDER="0" WIDTH="100%">
+ <TR><TD>Band No.</TD><TD>Center frequency</TD></TR>
+ <TR><TD>0</TD><TD>31.25 Hz</TD></TR>
+ <TR><TD>1</TD><TD>62.50 Hz</TD></TR>
+ <TR><TD>2</TD><TD>125.0 Hz</TD></TR>
+ <TR><TD>3</TD><TD>250.0 Hz</TD></TR>
+ <TR><TD>4</TD><TD>500.0 Hz</TD></TR>
+ <TR><TD>5</TD><TD>1.000 kHz</TD></TR>
+ <TR><TD>6</TD><TD>2.000 kHz</TD></TR>
+ <TR><TD>7</TD><TD>4.000 kHz</TD></TR>
+ <TR><TD>8</TD><TD>8.000 kHz</TD></TR>
+ <TR><TD>9</TD><TD>16.00 kHz</TD></TR>
+</TABLE>
+
+<P>If the sample rate of the sound being played back is lower than the center
+ frequency for a frequency band, then that band will be disabled. A known bug
+ with this filter is that the characteristics for the uppermost band are not
+ completely symmetric if the sample rate is close to the center frequency of
+ that band. This problem can be worked around by up-sampling the sound using
+ the resample filter before it reaches this filter. </P>
+
+<P>This filter has 10 parameters:</P>
+
+<DL>
+ <DT><CODE>g1:g2:g3...g10</CODE></DT>
+ <DD>are floating point numbers between <CODE>-12</CODE> and <CODE>+12</CODE>
+ representing the gain in dB for each frequency band.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi</CODE></P>
+
+<P>would amplify the sound in the upper and lower frequency region while
+ canceling it almost completely around 1kHz.</P>
+
+
+<H4><A NAME="af_panning">2.3.2.3.7 Panning filter</A></H4>
+
+<P>Use the <CODE>pan</CODE> filter to mix channels arbitrarily. It is basically
+ a combination of the volume control and the channels filter. There are two
+ major uses for this filter:</P>
+
+<OL>
+ <LI>Down-mixing many channels to only a few, stereo to mono for example.</LI>
+ <LI>Varying the "width" of the center speaker in a surround sound system.</LI>
+</OL>
+
+<P>This filter is hard to use, and will require some tinkering before the
+ desired result is obtained. The number of options for this filter depends on
+ the number of output channels:</P>
+
+<DL>
+ <DT><CODE>nch &lt;1-6&gt;</CODE></DT>
+ <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> and is used for
+ setting the number of output channels. This option is required, leaving it
+ empty results in a runtime error.</DD>
+
+ <DT><CODE>l00:l01:l02:..l10:l11:l12:...ln0:ln1:ln2:...</CODE></DT>
+ <DD>are floating point values between <CODE>0</CODE> and <CODE>1</CODE>.
+ <CODE>l[i][j]</CODE> determines how much of input channel j is mixed into
+ output channel i.</DD>
+</DL>
+
+<P>Example 1:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af pan=1:0.5:0.5 -channels 1 media.avi</CODE></P>
+
+<P>would down-mix from stereo to mono.</P>
+
+<P>Example 2:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af pan=3:1:0:1:0.5:0.5 -channels 3 media.avi</CODE></P>
+
+<P>would give 3 channel output leaving channels 0 and 1 intact, and mix channels
+ 0 and 1 into output channel 2 (which could be sent to a sub-woofer for
+ example).</P>
+
+
+<H4><A NAME="af_sub">2.3.2.3.8 Sub-woofer</A></H4>
+
+<P>The <CODE>sub</CODE> filter adds a sub woofer channel to the audio stream.
+ The audio data
+ used for creating the sub-woofer channel is an average of the sound in channel
+ 0 and channel 1. The resulting sound is then low-pass filtered by a 4th
+ order Butterworth filter with a default cutoff frequency of 60Hz and added to
+ a separate channel in the audio stream. Warning: Disable this filter when you
+ are playing DVDs with Dolby Digital 5.1 sound, otherwise this filter will
+ disrupt the sound to the sub-woofer. This filter has two parameters:</P>
+
+<DL>
+ <DT><CODE>fc &lt;20-300&gt;</CODE></DT>
+ <DD>is an optional floating point number used for setting the cutoff frequency
+ for the filter in Hz. The valid range is 20Hz to 300Hz. For the best result
+ try setting the cutoff frequency as low as possible. This will improve the
+ stereo or surround sound experience. The default cutoff frequency is
+ 60Hz.</DD>
+
+ <DT><CODE>ch &lt;0-5&gt;</CODE></DT>
+ <DD>is an optional integer between <CODE>0</CODE> and <CODE>5</CODE> which
+ determines the channel number in which to insert the sub-channel audio.
+ The default is channel number <CODE>5</CODE>. Observe that the number of
+ channels will automatically be increased to <CODE>ch</CODE> if
+ necessary.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af sub=100:4 -channels 5 media.avi</CODE></P>
+
+<P>would add a sub-woofer channel with a cutoff frequency of 100Hz to output
+ channel 4.</P>
+
+<H4><A NAME="af_surround">2.3.2.3.9 Surround-sound decoder</A></H4>
+
+<P>Matrix encoded surround sound can be decoded by the <CODE>surround</CODE>
+ filter. Dolby Surround is
+ an example of a matrix encoded format. Many files with 2 channel audio
+ actually contain matrixed surround sound. To use this feature you need a sound
+ card supporting at least 4 channels. This filter has one parameter:</P>
+
+<DL>
+ <DT><CODE>d &lt;0-1000&gt;</CODE></DT>
+ <DD>is an optional floating point number between <CODE>0</CODE> and
+ <CODE>1000</CODE> used for setting the delay time in ms for the rear
+ speakers. This delay should be set as follows: if d1 is the distance from
+ the listening position to the front speakers and d2 is the distance from
+ the listening position to the rear speakers, then the delay <CODE>d</CODE>
+ should be set to 15ms if d1 &lt;= d2 and to 15 + 5*(d1-d2) if d1 &gt; d2.
+ The default value for <CODE>d</CODE> is 20ms.</DD>
+</DL>
+
+<P>Example:<BR>
+ &nbsp;&nbsp;<CODE>mplayer -af surround=15 -channels 4 media.avi</CODE></P>
+
+<P>would add surround sound decoding with 15ms delay for the sound to the rear
+ speakers.</P>
+
+
+<H4><A NAME="plugins">2.3.2.4 Audio plugins (deprecated)</A></H4>
+
+<H2><STRONG>Note: Audio plugins have been deprecated by audio filters and will be
+ removed soon.</STRONG></H2>
+
+<P>MPlayer has support for audio plugins. Audio plugins can be used to
+ change the properties of the audio data before it reaches the sound
+ card. They are enabled using the <CODE>-aop</CODE> option which takes a
+ <CODE>list=plugin1,plugin2,...</CODE> argument. The <CODE>list</CODE> argument
+ is required and determines which plugins should be used and in which order they
+ should be executed. Example:</P>
+
+<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample,format</CODE></P>
+
+<P>would run the sound through the resampling plugin followed by the format
+ plugin.</P>
+
+<P>The plugins can also have options that change their behavior. These
+ options are explained in detail in the sections below. A plugin will execute
+ using default settings if its options are omitted. Here is an example of how
+ to use plugins in combination with plugin specific options:</P>
+
+<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop
+ list=resample,format:fout=44100:format=0x8</CODE></P>
+
+<P>would set the output frequency of the resample plugin to 44100Hz and the
+ output format of the format plugin to AFMT_U8.</P>
+
+<P>Currently audio plugins cannot be used in MEncoder.</P>
+
+
+<H4><A NAME="resample">2.3.2.4.1 Up/Downsampling</A></H4>
+
+<P>MPlayer fully supports up/downsampling of the sound. This plugin can
+ be used if you have a fixed frequency sound card or if you are
+ stuck with an old sound card that is only capable of max 44.1kHz.
+ MPlayer <EM>autodetects</EM> whether or not usage of this plugin is necessary.
+ This plugin has one option, <CODE>fout</CODE>, which is used for setting the
+ desired output sample frequency. The value is given in Hz, and defaults to
+ 48kHz.</P>
+
+<P>Usage:<BR>
+ &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample:fout=&lt;required
+ frequency in Hz, like 44100&gt;</CODE></P>
+
+<P>Note that the output frequency should not be scaled up from the default value.
+ Scaling up will cause the audio and video streams to be played in slow motion
+ and cause audio distortion.</P>
+
+
+<H4><A NAME="surround_decoding">2.3.2.4.2 Surround Sound decoding</A></H4>
+
+<P>MPlayer has an audio plugin that can decode matrix encoded
+ surround sound. Dolby Surround is an example of a matrix encoded format.
+ Many files with 2 channel audio actually contain matrixed surround sound.
+ To use this feature you need a sound card supporting at least 4 channels.</P>
+
+<P>Usage:<BR>
+ &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=surround</CODE></P>
+
+
+<H4><A NAME="format">2.3.2.3.3 Sample format converter</A></H4>
+
+<P>If your sound card driver does not support signed 16bit <CODE>int</CODE> data type,
+ this plugin can
+ be used to change the format to one which your sound card can understand. It
+ has one option, <CODE>format</CODE>, which can be set to one of the numbers
+ found in <CODE>libao2/afmt.h</CODE>. This plugin is hardly ever needed and is
+ intended for advanced users. Keep in mind that this plugin only changes the
+ sample format and not the sample frequency or the number of channels.</P>
+
+<P>Usage:<BR>
+ &nbsp;&nbsp;<CODE>mplayer media.avi -aop
+ list=format:format=&lt;required output format&gt;</CODE></P>
+
+
+<H4><A NAME="delay">2.3.2.4.4 Delay</A></H4>
+
+<P>This plugin delays the sound and is intended as an example of how to develop
+ new plugins. It can not be used for anything useful from a users perspective
+ and is mentioned here for the sake of completeness only. Do not use this
+ plugin unless you are a developer.</P>
+
+<P>If you have a file with a consistent A/V sync fault, use the <CODE>+/-</CODE>
+ keys to adjust timings on-the-fly instead. Usage of the OSD is recommended
+ to make this easier.</P>
+
+
+<H4><A NAME="volume">2.3.2.4.5 Software volume control</A></H4>
+
+<P>This plugin is a software replacement for the volume control, and
+ can be used on machines with a broken mixer device. It can also be
+ used if one wants to change the output volume of MPlayer
+ without changing the PCM volume setting in the mixer. It has one
+ option <CODE>volume</CODE> that is used for setting the initial
+ sound level. The initial sound level can be set to values between 0
+ and 255 and defaults to 101 which equals 0dB amplification. Use this
+ plugin with caution since it can reduce the signal to noise ratio of
+ the sound. In most cases it is best to set the level for the PCM
+ sound to max, leave this plugin out and control the output level to
+ your speakers with the MASTER volume control of the mixer.
+ In case your sound card has a digital PCM mixer instead of an analog one, and
+ you hear distortion, use the MASTER mixer instead.
+ external amplifier connected to the computer (this is almost always
+ the case), the noise level can be minimized by adjusting the master
+ level and the volume knob on the amplifier until the hissing noise
+ in the background is gone.</P>
+
+<P>Usage:<BR>
+ &nbsp;&nbsp;<CODE>mplayer media.avi -aop
+ list=volume:volume=&lt;0-255&gt;</CODE></P>
+
+<P>This plugin also has compressor or "soft-clipping" capabilities.
+ Compression can be used if the dynamic range of the sound is very
+ high or if the dynamic range of the loudspeakers