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+<HTML>
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+<BODY>
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+<PRE>
+
+ <A NAME=2.1>2.1. Video Formats, Audio & Video Codecs
+
+
+ <A NAME=2.1.1>2.1.1. Supported input formats
+
+ <B>MPlayer</B> can read/play from the following devices/formats:
+ - VCD (Video CD) directly from CD-ROM or from CDRwin's .bin image file
+ - DVD, directly from your DVD disk, using optional libcss for decryption
+ - MPEG 1/2 System Stream (PS/PES/VOB) and Elementary Stream (ES) file
+ formats
+ - RIFF AVI file format
+ - ASF 1.0 file format
+ - supports reading from file, stdin, DVD drive or network via HTTP
+
+ Note: about quicktime (.mov/.qt) and realmedia (.ra/.rm) support read the FAQ!
+
+
+ <A NAME=2.1.2>2.1.2. Supported audio & video codecs
+
+ See http://mplayer.sourceforge.net/DOCS/codecs.html for the complete,
+ daily updated list!!!
+
+ The most important video codecs:
+ - MPEG1 (VCD) and MPEG2 (DVD) video
+ - DivX, FFmpeg, OpenDivX and other MPEG4 variants
+ - Windows Media Video 7 (WMV1) and Windows Media Video 8 used in .wmv files
+ - Intel Indeo codecs (3.1,3.2,4.1,5.0)
+ - MJPEG, ASV2 and other hardware formats
+
+ The most important audio codecs:
+ - MPEG layer 2, and layer 3 (MP3) audio (native code, with 3dnow optimization)
+ - AC3 dolby audio (native code, with 3dnow optimization)
+ - Voxware audio
+ - alaw, msgsm, pcm and other simple old audio formats
+
+ If you have a codec not listed here, and not supported yet, just
+ read http://mplayer.sourceforge.net/DOCS/codecs.html
+ to get info about its status and about how to help us adding support for it!
+
+
+ <A NAME=2.1.2.1>2.1.2.1. OpenDivX
+
+ This section contains information about the DivX/OpenDivX codecs of
+ <A HREF="http://www.projectmayo.com">ProjectMayo</A>. Their first available alpha version was the OpenDivX 4.0
+ alpha 47 and 48. Support for this was/is included in <B>MPlayer</B>, and built by
+ default. We even used its postprocessing code to optionally enhance visual
+ quality of MPEG1/2 movies.
+
+ The new generation of this codec can even decode movies made with the
+ infamous DivX codec! And it's not everything, it's MUCH faster than the
+ traditional Win32 DivX DLL's. See below for configuration. The only
+ disadvantage of this codec is that it's currently closed-source. :(
+
+ The codec can be downloaded from the following URL:
+
+
+ http://download2.projectmayo.com/dnload/divx4linux/divx4linux-20010718.zip
+
+
+ No automatic installing available at this time, so install it manually,
+ EXACTLY as described here. Unpack it, and copy files to their place:
+
+
+ cp libdivxdecore.so.0.0.0 /usr/local/lib/
+ ln -s /usr/local/lib/libdivxdecore.so.0.0.0 /usr/local/lib/libdivxdecore.so.0
+ ln -s /usr/local/lib/libdivxdecore.so.0 /usr/local/lib/libdivxdecore.so
+ ldconfig
+ cp decore.h /usr/local/include/
+
+
+ <B>MPlayer</B> autodetects if OpenDivX is (properly) installed, just compile
+ as usual. If it doesn't detect it, you didn't install it exactly as above,
+ and/or has fucked up config (see last question of 6.1 section).
+
+ Using it is a bit tricky. As it conflicts with the old OpenDivX (it's API is
+ very similar to OpenDivX's), OpenDivX code is disabled, and the OpenDivX
+ driver calls this library too.
+
+ Generally we can pinpoint this issue to that you have two options to use
+ this codec:
+
+
+ -vc odivx : using divx4 codec as a new version of OpenDivX.
+ in this case it produces YV12 image in its own buffer,
+ and <B>MPlayer</B> (libvo) does colorspace conversion.
+
+ -vc divx4 : using divx4 codec's colorspace conversion.
+ in this mode, you can use YUY2/UYVY too.
+
+ The 'odivx' method is usually faster, due to the fact that it transfers
+ image data in YV12 (planar YUV 4:2:0) format, thus requiring much less
+ bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4'
+ method. For RGB modes you can choose freely, their speed is same, maybe
+ differ according to the current bpp.
+
+ Note: it supports postprocessing too, but range of values is strange:
+
+ 0 no postproc
+ 10 .. 20 postprocessing, normal
+ (like level 2 with divxds)
+ 30 .. 60 hard postprocessing, eats many CPU.
+ (like level 4 with divxds)
+
+
+ <A NAME=2.1.2.2>2.1.2.2. ffmpeg's DivX/libavcodec
+
+ Beginning with version 0.4.2 , <A HREF="http://ffmpeg.sourceforge.net">ffmpeg</A> contains an <B>opensource</B> DivX codec,
+ which is compatible with the traditional DivX. <B>MPlayer</B> contains this codec,
+ and this makes it possible to <B>watch DivX movies on non-x86 platforms!</B>
+ To get it compile, you'll need nasm, bison, and flex, above the other
+ devel tools. It was removed from <B>MPlayer</B>'s cvs tree, you have
+ to download it manually directly from <B>FFmpeg</B>'s tree :
+
+
+ cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login
+ cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg
+
+
+ Note: if you copy with CVS subdirs, next time it's enough to do
+ 'cvs update'.
+
+ Now, move the newly downloaded ffmpeg source's <B>libavcodec</B> directory,
+ (with all it's subdirectories) to <B>MPlayer</B>'s tree, so it will look
+ like this :
+
+
+ main/libavcodec
+
+
+ Symlinking is NOT enough, you have to copy it.
+
+ ./configure detects if it can be built. At the moment it doesn't support
+ postprocessing, and is under optimization (it's faster than the DS/VfW DivX
+ codec).
+
+ In order to use it, refresh your codecs.conf file, and do as the manpage,
+ or the example.conf says (the -vfm option).
+
+ Note: libavcodec contains other codecs as well, but at the moment we mostly
+ focus on ffdivx, and it's unlikely that this will change.
+
+ <A NAME=2.1.4>2.1.4. Codec importing howto
+
+
+ <A NAME=2.1.4.1>2.1.4.1. VFW codecs
+
+ VfW (Video for Windows) is the old Video API for Windows. Its codecs have
+ the .DLL or (rarely) .DRV extension.
+ If <B>MPlayer</B> fails with your AVI:
+
+
+ UNKNOWN video codec: HFYU (0x55594648)
+
+
+ It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU =
+ HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that we know this, we'll
+ have to find out which DLL Windows loads in order to play this file. In our
+ case, the system.ini contains this (with many others):
+
+
+ VIDC.HFYU=huffyuv.dll
+
+
+ So we'll need the huffyuv.dll file. Note that the audio codecs are specified
+ with the MSACM prefix :
+
+
+ msacm.l3acm=L3codeca.acm
+
+
+ This is the MP3 codec.
+ So, now we have all the info needed (fourcc, codec file, sample AVI), submit
+ your codec support request in mail, and upload these files to the FTP:
+ ftp://mplayerhq.hu/MPlayer/incoming/[codecname]/
+
+
+ <A NAME=2.1.4.2>2.1.4.2. DirectShow codecs
+
+ DirectShow is the newer Video API, which is even worse than its predecessor.
+ Things are harder with DirectShow, since
+ - system.ini doesn't contain the needed information, instead it's stored in
+ the registry :(
+ - we'll need the GUID of the codec.
+
+ So let's search that goddamn registry..
+ - Start 'regedit'
+ - press ctrl-f, disable the first two checkbox, and enable the third. Type
+ the fourcc of the codec. (for ex.: TM20)
+ - you should see a field which contains the path and filename
+ (for ex. : C:\WINDOWS\SYSTEM\TM20DEC.AX)
+ - now that we have the file, we'll need the GUID. Try searching again, but
+ now we'll search for the codec's name, not the fourcc. Its name can be acquired
+ when Media Player is playing that file, by checking File/Properties/Advanced.
+ If not, bad luck ;) Try guessing.
+ (for ex. search for : TrueMotion)
+ - if found (in registry), there should be a FriendlyName field, and a CLSID
+ field. Write down that 16 byte of CLSID, this is the GUID required by us.
+
+
+ NOTE : if searching fails, try to enable all the checkboxes.. you may have
+ false hits, but maybe you'll have the right, too...
+ NOTE : dump that M$ shit.
+
+
+ So, now we have all the info needed (fourcc, GUID, codec file, sample AVI),
+ submit your codec support request in mail, and upload these files to the FTP:
+ ftp://mplayerhq.hu/MPlayer/incoming/[codecname]/
+
+</PRE>
+
+</BODY>
+
+</HTML>