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-rw-r--r--audio/audio.c148
-rw-r--r--audio/audio.h31
-rw-r--r--audio/decode/dec_audio.c12
-rw-r--r--audio/filter/af.c46
-rw-r--r--audio/filter/af_bs2b.c2
-rw-r--r--audio/filter/af_center.c4
-rw-r--r--audio/filter/af_channels.c16
-rw-r--r--audio/filter/af_convert24.c15
-rw-r--r--audio/filter/af_convertsignendian.c9
-rw-r--r--audio/filter/af_delay.c9
-rw-r--r--audio/filter/af_drc.c17
-rw-r--r--audio/filter/af_equalizer.c6
-rw-r--r--audio/filter/af_export.c4
-rw-r--r--audio/filter/af_extrastereo.c9
-rw-r--r--audio/filter/af_format.c5
-rw-r--r--audio/filter/af_hrtf.c11
-rw-r--r--audio/filter/af_karaoke.c4
-rw-r--r--audio/filter/af_ladspa.c12
-rw-r--r--audio/filter/af_lavcac3enc.c30
-rw-r--r--audio/filter/af_lavfi.c17
-rw-r--r--audio/filter/af_lavrresample.c32
-rw-r--r--audio/filter/af_pan.c11
-rw-r--r--audio/filter/af_scaletempo.c27
-rw-r--r--audio/filter/af_sinesuppress.c4
-rw-r--r--audio/filter/af_sub.c4
-rw-r--r--audio/filter/af_surround.c11
-rw-r--r--audio/filter/af_sweep.c4
-rw-r--r--audio/filter/af_volume.c9
28 files changed, 332 insertions, 177 deletions
diff --git a/audio/audio.c b/audio/audio.c
index 9d41928436..ace455f123 100644
--- a/audio/audio.c
+++ b/audio/audio.c
@@ -17,42 +17,58 @@
#include <assert.h>
+#include "mpvcore/mp_common.h"
#include "mpvcore/mp_talloc.h"
#include "audio.h"
+static void update_redundant_info(struct mp_audio *mpa)
+{
+ assert(mp_chmap_is_empty(&mpa->channels) ||
+ mp_chmap_is_valid(&mpa->channels));
+ mpa->nch = mpa->channels.num;
+ mpa->bps = af_fmt2bits(mpa->format) / 8;
+ if (af_fmt_is_planar(mpa->format)) {
+ mpa->spf = 1;
+ mpa->num_planes = mpa->nch;
+ mpa->sstride = mpa->bps;
+ } else {
+ mpa->spf = mpa->nch;
+ mpa->num_planes = 1;
+ mpa->sstride = mpa->bps * mpa->nch;
+ }
+}
+
void mp_audio_set_format(struct mp_audio *mpa, int format)
{
mpa->format = format;
- mpa->bps = af_fmt2bits(format) / 8;
+ update_redundant_info(mpa);
}
void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
{
- struct mp_chmap map;
- mp_chmap_from_channels(&map, num_channels);
- mp_audio_set_channels(mpa, &map);
+ mp_chmap_from_channels(&mpa->channels, num_channels);
+ update_redundant_info(mpa);
}
// Use old MPlayer/ALSA channel layout.
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels)
{
- struct mp_chmap map;
- mp_chmap_from_channels_alsa(&map, num_channels);
- mp_audio_set_channels(mpa, &map);
+ mp_chmap_from_channels_alsa(&mpa->channels, num_channels);
+ update_redundant_info(mpa);
}
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
{
- assert(mp_chmap_is_empty(chmap) || mp_chmap_is_valid(chmap));
mpa->channels = *chmap;
- mpa->nch = mpa->channels.num;
+ update_redundant_info(mpa);
}
void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src)
{
- mp_audio_set_format(dst, src->format);
- mp_audio_set_channels(dst, &src->channels);
+ dst->format = src->format;
+ dst->channels = src->channels;
dst->rate = src->rate;
+ update_redundant_info(dst);
}
bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b)
@@ -74,3 +90,113 @@ char *mp_audio_config_to_str(struct mp_audio *mpa)
{
return mp_audio_fmt_to_str(mpa->rate, &mpa->channels, mpa->format);
}
+
+void mp_audio_force_interleaved_format(struct mp_audio *mpa)
+{
+ if (af_fmt_is_planar(mpa->format))
+ mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
+}
+
+// Return used size of a plane. (The size is the same for all planes.)
+int mp_audio_psize(struct mp_audio *mpa)
+{
+ return mpa->samples * mpa->sstride;
+}
+
+void mp_audio_set_null_data(struct mp_audio *mpa)
+{
+ for (int n = 0; n < MP_NUM_CHANNELS; n++)
+ mpa->planes[n] = NULL;
+ mpa->samples = 0;
+}
+
+/* Reallocate the data stored in mpa->planes[n] so that enough samples are
+ * available on every plane. The previous data is kept (for the smallest
+ * common number of samples before/after resize).
+ *
+ * mpa->samples is not set or used.
+ *
+ * This function is flexible enough to handle format and channel layout
+ * changes. In these cases, all planes are reallocated as needed. Unused
+ * planes are freed.
+ *
+ * mp_audio_realloc(mpa, 0) will still yield non-NULL for mpa->data[n].
+ *
+ * Allocated data is implicitly freed on talloc_free(mpa).
+ */
+void mp_audio_realloc(struct mp_audio *mpa, int samples)
+{
+ assert(samples >= 0);
+ int size = MPMAX(samples * mpa->sstride, 1);
+ for (int n = 0; n < mpa->num_planes; n++) {
+ mpa->planes[n] = talloc_realloc_size(mpa, mpa->planes[n], size);
+ }
+ for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
+ talloc_free(mpa->planes[n]);
+ mpa->planes[n] = NULL;
+ }
+}
+
+// Like mp_audio_realloc(), but only reallocate if the audio grows in size.
+void mp_audio_realloc_min(struct mp_audio *mpa, int samples)
+{
+ if (samples > mp_audio_get_allocated_size(mpa))
+ mp_audio_realloc(mpa, samples);
+}
+
+/* Get the size allocated for the data, in number of samples. If the allocated
+ * size isn't on sample boundaries (e.g. after format changes), the returned
+ * sample number is a rounded down value.
+ *
+ * Note that this only works in situations where mp_audio_realloc() also works!
+ */
+int mp_audio_get_allocated_size(struct mp_audio *mpa)
+{
+ int size = 0;
+ for (int n = 0; n < mpa->num_planes; n++) {
+ int s = talloc_get_size(mpa->planes[n]) / mpa->sstride;
+ size = n == 0 ? s : MPMIN(size, s);
+ }
+ return size;
+}
+
+// Clear the samples [start, start + length) with silence.
+void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length)
+{
+ assert(start >= 0 && length >= 0 && start + length <= mpa->samples);
+ int offset = start * mpa->sstride;
+ int size = length * mpa->sstride;
+ for (int n = 0; n < mpa->num_planes; n++) {
+ if (n > 0 && mpa->planes[n] == mpa->planes[0])
+ continue; // silly optimization for special cases
+ af_fill_silence((char *)mpa->planes[n] + offset, size, mpa->format);
+ }
+}
+
+// All integer parameters are in samples.
+// dst and src can overlap.
+void mp_audio_copy(struct mp_audio *dst, int dst_offset,
+ struct mp_audio *src, int src_offset, int length)
+{
+ assert(mp_audio_config_equals(dst, src));
+ assert(length >= 0);
+ assert(dst_offset >= 0 && dst_offset + length <= dst->samples);
+ assert(src_offset >= 0 && src_offset + length <= src->samples);
+
+ for (int n = 0; n < dst->num_planes; n++) {
+ memmove((char *)dst->planes[n] + dst_offset * dst->sstride,
+ (char *)src->planes[n] + src_offset * src->sstride,
+ length * dst->sstride);
+ }
+}
+
+// Set data to the audio after the given number of samples (i.e. slice it).
+void mp_audio_skip_samples(struct mp_audio *data, int samples)
+{
+ assert(samples >= 0 && samples <= data->samples);
+
+ for (int n = 0; n < data->num_planes; n++)
+ data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
+
+ data->samples -= samples;
+}
diff --git a/audio/audio.h b/audio/audio.h
index de35e697c8..b5cae0c83c 100644
--- a/audio/audio.h
+++ b/audio/audio.h
@@ -23,14 +23,19 @@
// Audio data chunk
struct mp_audio {
- void *audio; // data buffer
- int len; // buffer length (in bytes)
- int rate; // sample rate
+ int samples; // number of samples in data (per channel)
+ void *planes[MP_NUM_CHANNELS]; // data buffer (one per plane)
+ int rate; // sample rate
struct mp_chmap channels; // channel layout, use mp_audio_set_*() to set
int format; // format (AF_FORMAT_...), use mp_audio_set_format() to set
// Redundant fields, for convenience
- int nch; // number of channels (redundant with chmap)
- int bps; // bytes per sample (redundant with format)
+ int sstride; // distance between 2 samples in bytes on a plane
+ // interleaved: bps * nch
+ // planar: bps
+ int nch; // number of channels (redundant with chmap)
+ int spf; // sub-samples per sample on each plane
+ int num_planes; // number of planes
+ int bps; // size of sub-samples (af_fmt2bits(format) / 8)
};
void mp_audio_set_format(struct mp_audio *mpa, int format);
@@ -43,4 +48,20 @@ bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b);
char *mp_audio_fmt_to_str(int srate, const struct mp_chmap *chmap, int format);
char *mp_audio_config_to_str(struct mp_audio *mpa);
+void mp_audio_force_interleaved_format(struct mp_audio *mpa);
+
+int mp_audio_psize(struct mp_audio *mpa);
+
+void mp_audio_set_null_data(struct mp_audio *mpa);
+
+void mp_audio_realloc(struct mp_audio *mpa, int samples);
+void mp_audio_realloc_min(struct mp_audio *mpa, int samples);
+int mp_audio_get_allocated_size(struct mp_audio *mpa);
+
+void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length);
+
+void mp_audio_copy(struct mp_audio *dst, int dst_offset,
+ struct mp_audio *src, int src_offset, int length);
+void mp_audio_skip_samples(struct mp_audio *data, int samples);
+
#endif
diff --git a/audio/decode/dec_audio.c b/audio/decode/dec_audio.c
index e381a12a3c..ef7993c83a 100644
--- a/audio/decode/dec_audio.c
+++ b/audio/decode/dec_audio.c
@@ -270,20 +270,20 @@ static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
// Filter
struct mp_audio filter_input = {
- .audio = sh->a_buffer,
- .len = len,
+ .planes = {sh->a_buffer},
.rate = sh->samplerate,
};
mp_audio_set_format(&filter_input, sh->sample_format);
mp_audio_set_channels(&filter_input, &sh->channels);
+ filter_input.samples = len / filter_input.sstride;
struct mp_audio *filter_output = af_play(sh->afilter, &filter_input);
if (!filter_output)
return -1;
- set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
- memcpy(outbuf->start + outbuf->len, filter_output->audio,
- filter_output->len);
- outbuf->len += filter_output->len;
+ int outlen = filter_output->samples * filter_output->sstride;
+ set_min_out_buffer_size(outbuf, outbuf->len + outlen);
+ memcpy(outbuf->start + outbuf->len, filter_output->planes[0], outlen);
+ outbuf->len += outlen;
// remove processed data from decoder buffer:
sh->a_buffer_len -= len;
diff --git a/audio/filter/af.c b/audio/filter/af.c
index edee4bef65..95d0e43673 100644
--- a/audio/filter/af.c
+++ b/audio/filter/af.c
@@ -523,8 +523,7 @@ static int af_reinit(struct af_stream *s)
// Check if this is the first filter
struct mp_audio in = *af->prev->data;
// Reset just in case...
- in.audio = NULL;
- in.len = 0;
+ mp_audio_set_null_data(&in);
int rv = af->control(af, AF_CONTROL_REINIT, &in);
if (rv == AF_OK && !mp_audio_config_equals(&in, af->prev->data))
@@ -640,8 +639,8 @@ int af_init(struct af_stream *s)
return -1;
// Precaution in case caller is misbehaving
- s->input.audio = s->output.audio = NULL;
- s->input.len = s->output.len = 0;
+ mp_audio_set_null_data(&s->input);
+ mp_audio_set_null_data(&s->output);
// Check if this is the first call
if (s->first->next == s->last) {
@@ -731,36 +730,39 @@ double af_calc_delay(struct af_stream *s)
return delay;
}
-/* Calculate the minimum output buffer size for given input data d
- * when using the af_resize_local_buffer function. The +t+1 part ensures the
- * value is >= len*mul rounded upwards to whole samples even if the
- * double 'mul' is inexact. */
-static int af_lencalc(double mul, struct mp_audio *d)
-{
- int t = d->bps * d->nch;
- return d->len * mul + t + 1;
-}
-
/* I a local buffer is used (i.e. if the filter doesn't operate on the incoming
* buffer), this macro must be called to ensure the buffer is big enough. */
int af_resize_local_buffer(struct af_instance *af, struct mp_audio *data)
{
- if (af->data->len >= af_lencalc(af->mul, data))
+ assert(data->format);
+
+ if (!af->data->format && !af->data->planes[0]) {
+ // Dummy initialization
+ mp_audio_set_format(af->data, AF_FORMAT_U8);
+ }
+
+ int oldlen = af->data->samples * af->data->sstride;
+
+ /* Calculate the minimum output buffer size for given input data d
+ * when using the af_resize_local_buffer function. The +x part ensures
+ * the value is >= len*mul rounded upwards to whole samples even if the
+ * double 'mul' is inexact. */
+ int newlen = data->samples * data->sstride * af->mul + data->sstride + 1;
+
+ if (oldlen >= newlen)
return AF_OK;
- // Calculate new length
- register int len = af_lencalc(af->mul, data);
mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
- "old len = %i, new len = %i\n", af->info->name, af->data->len, len);
+ "old len = %i, new len = %i\n", af->info->name, oldlen, newlen);
// If there is a buffer free it
- free(af->data->audio);
+ free(af->data->planes[0]);
// Create new buffer and check that it is OK
- af->data->audio = malloc(len);
- if (!af->data->audio) {
+ af->data->planes[0] = malloc(newlen);
+ if (!af->data->planes[0]) {
mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory \n");
return AF_ERROR;
}
- af->data->len = len;
+ af->data->samples = newlen / af->data->sstride;
return AF_OK;
}
diff --git a/audio/filter/af_bs2b.c b/audio/filter/af_bs2b.c
index 0e77b3e4eb..5e0caf28af 100644
--- a/audio/filter/af_bs2b.c
+++ b/audio/filter/af_bs2b.c
@@ -42,7 +42,7 @@ static struct mp_audio *play_##name(struct af_instance *af, struct mp_audio *dat
{ \
/* filter is called for all pairs of samples available in the buffer */ \
bs2b_cross_feed_##name(((struct af_bs2b*)(af->priv))->filter, \
- (type*)(data->audio), data->len/data->bps/2); \
+ (type*)(data->planes[0]), data->samples); \
\
return data; \
}
diff --git a/audio/filter/af_center.c b/audio/filter/af_center.c
index 0cfdbc3b0e..c64c551f1c 100644
--- a/audio/filter/af_center.c
+++ b/audio/filter/af_center.c
@@ -87,9 +87,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
struct mp_audio* c = data; // Current working data
af_center_t* s = af->setup; // Setup for this instance
- float* a = c->audio; // Audio data
- int len = c->len/4; // Number of samples in current audio block
+ float* a = c->planes[0]; // Audio data
int nch = c->nch; // Number of channels
+ int len = c->samples*c->nch; // Number of samples in current audio block
int ch = s->ch; // Channel in which to insert the center audio
register int i;
diff --git a/audio/filter/af_channels.c b/audio/filter/af_channels.c
index 27445aafe2..fd3b8262f5 100644
--- a/audio/filter/af_channels.c
+++ b/audio/filter/af_channels.c
@@ -169,6 +169,10 @@ static int control(struct af_instance* af, int cmd, void* arg)
af->data->rate = ((struct mp_audio*)arg)->rate;
mp_audio_set_format(af->data, ((struct mp_audio*)arg)->format);
af->mul = (double)af->data->nch / ((struct mp_audio*)arg)->nch;
+ mp_audio_force_interleaved_format(af->data);
+ int r = af_test_output(af,(struct mp_audio*)arg);
+ if (r != AF_OK)
+ return r;
return check_routes(s,((struct mp_audio*)arg)->nch,af->data->nch);
case AF_CONTROL_COMMAND_LINE:{
int nch = 0;
@@ -219,7 +223,7 @@ static void uninit(struct af_instance* af)
{
free(af->setup);
if (af->data)
- free(af->data->audio);
+ free(af->data->planes[0]);
free(af->data);
}
@@ -235,16 +239,16 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
return NULL;
// Reset unused channels
- memset(l->audio,0,c->len / c->nch * l->nch);
+ memset(l->planes[0],0,mp_audio_psize(c) / c->nch * l->nch);
if(AF_OK == check_routes(s,c->nch,l->nch))
for(i=0;i<s->nr;i++)
- copy(c->audio,l->audio,c->nch,s->route[i][FR],
- l->nch,s->route[i][TO],c->len,c->bps);
+ copy(c->planes[0],l->planes[0],c->nch,s->route[i][FR],
+ l->nch,s->route[i][TO],mp_audio_psize(c),c->bps);
// Set output data
- c->audio = l->audio;
- c->len = c->len / c->nch * l->nch;
+ c->planes[0] = l->planes[0];
+ c->samples = c->samples / c->nch * l->nch;
mp_audio_set_channels(c, &l->channels);
return c;
diff --git a/audio/filter/af_convert24.c b/audio/filter/af_convert24.c
index 18ce156467..96924de344 100644
--- a/audio/filter/af_convert24.c
+++ b/audio/filter/af_convert24.c
@@ -78,12 +78,12 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
return NULL;
struct mp_audio *out = af->data;
- size_t len = data->len / data->bps;
+ size_t len = mp_audio_psize(data) / data->bps;
if (data->bps == 4) {
for (int s = 0; s < len; s++) {
- uint32_t val = *((uint32_t *)data->audio + s);
- uint8_t *ptr = (uint8_t *)out->audio + s * 3;
+ uint32_t val = *((uint32_t *)data->planes[0] + s);
+ uint8_t *ptr = (uint8_t *)out->planes[0] + s * 3;
ptr[0] = val >> SHIFT(0);
ptr[1] = val >> SHIFT(1);
ptr[2] = val >> SHIFT(2);
@@ -91,24 +91,23 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
mp_audio_set_format(data, af_fmt_change_bits(data->format, 24));
} else {
for (int s = 0; s < len; s++) {
- uint8_t *ptr = (uint8_t *)data->audio + s * 3;
+ uint8_t *ptr = (uint8_t *)data->planes[0] + s * 3;
uint32_t val = ptr[0] << SHIFT(0)
| ptr[1] << SHIFT(1)
| ptr[2] << SHIFT(2);
- *((uint32_t *)out->audio + s) = val;
+ *((uint32_t *)out->planes[0] + s) = val;
}
mp_audio_set_format(data, af_fmt_change_bits(data->format, 32));
}
- data->audio = out->audio;
- data->len = len * data->bps;
+ data->planes[0] = out->planes[0];
return data;
}
static void uninit(struct af_instance* af)
{
if (af->data)
- free(af->data->audio);
+ free(af->data->planes[0]);
}
static int af_open(struct af_instance *af)
diff --git a/audio/filter/af_convertsignendian.c b/audio/filter/af_convertsignendian.c
index bfea004bb2..5565438aad 100644
--- a/audio/filter/af_convertsignendian.c
+++ b/audio/filter/af_convertsignendian.c
@@ -24,6 +24,9 @@
static bool test_conversion(int src_format, int dst_format)
{
+ if ((src_format & AF_FORMAT_PLANAR) ||
+ (dst_format & AF_FORMAT_PLANAR))
+ return false;
int src_noend = src_format & ~AF_FORMAT_END_MASK;
int dst_noend = dst_format & ~AF_FORMAT_END_MASK;
// We can swap endian for all formats, but sign only for integer formats.
@@ -100,13 +103,13 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
{
int infmt = data->format;
int outfmt = af->data->format;
- size_t len = data->len / data->bps;
+ size_t len = data->samples * data->nch;
if ((infmt & AF_FORMAT_END_MASK) != (outfmt & AF_FORMAT_END_MASK))
- endian(data->audio, len, data->bps);
+ endian(data->planes[0], len, data->bps);
if ((infmt & AF_FORMAT_SIGN_MASK) != (outfmt & AF_FORMAT_SIGN_MASK))
- si2us(data->audio, len, data->bps,
+ si2us(data->planes[0], len, data->bps,
(outfmt & AF_FORMAT_END_MASK) == AF_FORMAT_LE);
mp_audio_set_format(data, outfmt);
diff --git a/audio/filter/af_delay.c b/audio/filter/af_delay.c
index a6515f84cf..c979060fe3 100644
--- a/audio/filter/af_delay.c
+++ b/audio/filter/af_delay.c
@@ -56,6 +56,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
free(s->q[i]);
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
+ mp_audio_force_interleaved_format(af->data);
// Allocate new delay queues
for(i=0;i<af->data->nch;i++){
@@ -123,13 +124,13 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
struct mp_audio* c = data; // Current working data
af_delay_t* s = af->setup; // Setup for this instance
int nch = c->nch; // Number of channels
- int len = c->len/c->bps; // Number of sample in data chunk
+ int len = mp_audio_psize(c)/c->bps; // Number of sample in data chunk
int ri = 0;
int ch,i;
for(ch=0;ch<nch;ch++){
switch(c->bps){
case 1:{
- int8_t* a = c->audio;
+ int8_t* a = c->planes[0];
int8_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;
@@ -143,7 +144,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
break;
}
case 2:{
- int16_t* a = c->audio;
+ int16_t* a = c->planes[0];
int16_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;
@@ -157,7 +158,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
break;
}
case 4:{
- int32_t* a = c->audio;
+ int32_t* a = c->planes[0];
int32_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;
diff --git a/audio/filter/af_drc.c b/audio/filter/af_drc.c
index 9bbbde4831..589844d89b 100644
--- a/audio/filter/af_drc.c
+++ b/audio/filter/af_drc.c
@@ -88,6 +88,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
// Sanity check
if(!arg) return AF_ERROR;
+ mp_audio_force_interleaved_format((struct mp_audio*)arg);
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
if(((struct mp_audio*)arg)->format != (AF_FORMAT_S16_NE)){
@@ -119,8 +120,8 @@ static void uninit(struct af_instance* af)
static void method1_int16(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
- int16_t *data = (int16_t*)c->audio; // Audio data
- int len = c->len/2; // Number of samples
+ int16_t *data = (int16_t*)c->planes[0]; // Audio data
+ int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, neededmul;
int tmp;
@@ -161,8 +162,8 @@ static void method1_int16(af_drc_t *s, struct mp_audio *c)
static void method1_float(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
- float *data = (float*)c->audio; // Audio data
- int len = c->len/4; // Number of samples
+ float *data = (float*)c->planes[0]; // Audio data
+ int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, neededmul, tmp;
for (i = 0; i < len; i++)
@@ -198,8 +199,8 @@ static void method1_float(af_drc_t *s, struct mp_audio *c)
static void method2_int16(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
- int16_t *data = (int16_t*)c->audio; // Audio data
- int len = c->len/2; // Number of samples
+ int16_t *data = (int16_t*)c->planes[0]; // Audio data
+ int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, avg = 0.0;
int tmp, totallen = 0;
@@ -248,8 +249,8 @@ static void method2_int16(af_drc_t *s, struct mp_audio *c)
static void method2_float(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
- float *data = (float*)c->audio; // Audio data
- int len = c->len/4; // Number of samples
+ float *data = (float*)c->planes[0]; // Audio data
+ int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, avg = 0.0, tmp;
int totallen = 0;
diff --git a/audio/filter/af_equalizer.c b/audio/filter/af_equalizer.c
index cbdcd3f84a..718445c001 100644
--- a/audio/filter/af_equalizer.c
+++ b/audio/filter/af_equalizer.c
@@ -170,9 +170,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
while(ci--){
float* g = s->g[ci]; // Gain factor
- float* in = ((float*)c->audio)+ci;
- float* out = ((float*)c->audio)+ci;
- float* end = in + c->len/4; // Block loop end
+ float* in = ((float*)c->planes[0])+ci;
+ float* out = ((float*)c->planes[0])+ci;
+ float* end = in + c->samples*c->nch; // Block loop end
while(in < end){
register int k = 0; // Frequency band index
diff --git a/audio/filter/af_export.c b/audio/filter/af_export.c
index 45143075a1..a6ebdc322e 100644
--- a/audio/filter/af_export.c
+++ b/audio/filter/af_export.c
@@ -213,9 +213,9 @@ static struct mp_audio* play( struct af_instance* af, struct mp_audio* data )
{
struct mp_audio* c = data; // Current working data
af_export_t* s = af->setup; // Setup for this instance
- int16_t* a = c->audio; // Incomming sound
+ int16_t* a = c->planes[0]; // Incomming sound
int nch = c->nch; // Number of channels
- int len = c->len/c->bps; // Number of sample in data chunk
+ int len = c->samples*c->nch; // Number of sample in data chunk
int sz = s->sz; // buffer size (in samples)
int flag = 0; // Set to 1 if buffer is filled
diff --git a/audio/filter/af_extrastereo.c b/audio/filter/af_extrastereo.c
index 4cf27f2724..5b3792763b 100644
--- a/audio/filter/af_extrastereo.c
+++ b/audio/filter/af_extrastereo.c
@@ -49,6 +49,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
if(!arg) return AF_ERROR;
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
+ mp_audio_force_interleaved_format(af->data);
mp_audio_set_num_channels(af->data, 2);
if (af->data->format == AF_FORMAT_FLOAT_NE)
{
@@ -83,8 +84,8 @@ static struct mp_audio* play_s16(struct af_instance* af, struct mp_audio* data)
{
af_extrastereo_t *s = af->setup;
register int i = 0;
- int16_t *a = (int16_t*)data->audio; // Audio data
- int len = data->len/2; // Number of samples
+ int16_t *a = (int16_t*)data->planes[0]; // Audio data
+ int len = data->samples*data->nch; // Number of samples
int avg, l, r;
for (i = 0; i < len; i+=2)
@@ -105,8 +106,8 @@ static struct mp_audio* play_float(struct af_instance* af, struct mp_audio* data
{
af_extrastereo_t *s = af->setup;
register int i = 0;
- float *a = (float*)data->audio; // Audio data
- int len = data->len/4; // Number of samples
+ float *a = (float*)data->planes[0]; // Audio data
+ int len = data->samples * data->nch; // Number of samples
float avg, l, r;
for (i = 0; i < len; i+=2)
diff --git a/audio/filter/af_format.c b/audio/filter/af_format.c
index 642ef927bb..b551ddba42 100644
--- a/audio/filter/af_format.c
+++ b/audio/filter/af_format.c
@@ -105,8 +105,9 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
struct mp_audio *r = &priv->temp;
*r = *af->data;
- r->audio = data->audio;
- r->len = data->len;
+ for (int n = 0; n < r->nch; n++)
+ r->planes[n] = data->planes[n];
+ r->samples = data->samples;
return r;
}
diff --git a/audio/filter/af_hrtf.c b/audio/filter/af_hrtf.c
index 5b80bf0eec..01148dc6a6 100644
--- a/audio/filter/af_hrtf.c
+++ b/audio/filter/af_hrtf.c
@@ -367,7 +367,7 @@ static void uninit(struct af_instance *af)
free(af->setup);
}
if(af->data)
- free(af->data->audio);
+ free(af->data->planes[0]);
free(af->data);
}
@@ -385,9 +385,9 @@ damped (without any real 3D acoustical image, however).
static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
{
af_hrtf_t *s = af->setup;
- short *in = data->audio; // Input audio data
+ short *in = data->planes[0]; // Input audio data
short *out = NULL; // Output audio data
- short *end = in + data->len / sizeof(short); // Loop end
+ short *end = in + data->samples * data->nch; // Loop end
float common, left, right, diff, left_b, right_b;
const int dblen = s->dlbuflen, hlen = s->hrflen, blen = s->basslen;
@@ -425,7 +425,7 @@ static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
"channel\n");
}
- out = af->data->audio;
+ out = af->data->planes[0];
/* MPlayer's 5 channel layout (notation for the variable):
*
@@ -565,8 +565,7 @@ static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
}
/* Set output data */
- data->audio = af->data->audio;
- data->len = data->len / data->nch * 2;
+ data->planes[0] = af->data->planes[0];
mp_audio_set_num_channels(data, 2);
return data;
diff --git a/audio/filter/af_karaoke.c b/audio/filter/af_karaoke.c
index b24ba0d877..d9c62aa85c 100644
--- a/audio/filter/af_karaoke.c
+++ b/audio/filter/af_karaoke.c
@@ -51,9 +51,9 @@ static void uninit(struct af_instance* af)
static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
struct mp_audio* c = data; // Current working data
- float* a = c->audio; // Audio data
- int len = c->len/4; // Number of samples in current audio block
+ float* a =