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-rw-r--r--video/out/opengl/video_shaders.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c
index 5795a36985..d343111389 100644
--- a/video/out/opengl/video_shaders.c
+++ b/video/out/opengl/video_shaders.c
@@ -251,7 +251,7 @@ void pass_sample_oversample(struct gl_shader_cache *sc, struct scaler *scaler,
int w, int h)
{
GLSLF("{\n");
- GLSL(vec2 pos = pos + vec2(0.5) * pt;) // round to nearest
+ GLSL(vec2 pos = pos - vec2(0.5) * pt;) // round to nearest
GLSL(vec2 fcoord = fract(pos * size - vec2(0.5));)
// Determine the mixing coefficient vector
gl_sc_uniform_vec2(sc, "output_size", (float[2]){w, h});