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-rw-r--r--player/sub.c3
-rw-r--r--sub/dec_sub.c8
-rw-r--r--sub/dec_sub.h1
-rw-r--r--sub/sd.h5
4 files changed, 0 insertions, 17 deletions
diff --git a/player/sub.c b/player/sub.c
index c2a3e80cb3..9ec7ba5e7b 100644
--- a/player/sub.c
+++ b/player/sub.c
@@ -258,13 +258,10 @@ static void reinit_subdec(struct MPContext *mpctx, struct track *track,
struct sh_video *sh_video =
mpctx->d_video ? mpctx->d_video->header->video : NULL;
- int w = sh_video ? sh_video->disp_w : 0;
- int h = sh_video ? sh_video->disp_h : 0;
float fps = sh_video ? sh_video->fps : 25;
init_sub_renderer(mpctx);
- sub_set_video_res(dec_sub, w, h);
sub_set_video_fps(dec_sub, fps);
sub_set_ass_renderer(dec_sub, mpctx->ass_library, mpctx->ass_renderer,
&mpctx->ass_lock);
diff --git a/sub/dec_sub.c b/sub/dec_sub.c
index 4450f577c2..4746b8f2cc 100644
--- a/sub/dec_sub.c
+++ b/sub/dec_sub.c
@@ -112,14 +112,6 @@ bool sub_is_initialized(struct dec_sub *sub)
return r;
}
-void sub_set_video_res(struct dec_sub *sub, int w, int h)
-{
- pthread_mutex_lock(&sub->lock);
- sub->init_sd.sub_video_w = w;
- sub->init_sd.sub_video_h = h;
- pthread_mutex_unlock(&sub->lock);
-}
-
void sub_set_video_fps(struct dec_sub *sub, double fps)
{
pthread_mutex_lock(&sub->lock);
diff --git a/sub/dec_sub.h b/sub/dec_sub.h
index 117396d9b2..40a882c9f0 100644
--- a/sub/dec_sub.h
+++ b/sub/dec_sub.h
@@ -29,7 +29,6 @@ void sub_destroy(struct dec_sub *sub);
void sub_lock(struct dec_sub *sub);
void sub_unlock(struct dec_sub *sub);
-void sub_set_video_res(struct dec_sub *sub, int w, int h);
void sub_set_video_fps(struct dec_sub *sub, double fps);
void sub_set_ass_renderer(struct dec_sub *sub, struct ass_library *ass_library,
struct ass_renderer *ass_renderer,
diff --git a/sub/sd.h b/sub/sd.h
index 2d9207dc48..c73f74e151 100644
--- a/sub/sd.h
+++ b/sub/sd.h
@@ -17,11 +17,6 @@ struct sd {
void *priv;
struct sh_stream *sh;
-
- // Video resolution used for subtitle decoding. Doesn't necessarily match
- // the resolution of the VO, nor does it have to be the OSD resolution.
- int sub_video_w, sub_video_h;
-
double video_fps;
// Shared renderer for ASS - done to avoid reloading embedded fonts.