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-rw-r--r--DOCS/man/en/options.rst2
-rw-r--r--Makefile1
-rwxr-xr-xconfigure12
-rw-r--r--video/decode/vaapi.c1
-rw-r--r--video/out/gl_common.c5
-rw-r--r--video/out/gl_common.h1
-rw-r--r--video/out/gl_hwdec_vaglx.c140
7 files changed, 160 insertions, 2 deletions
diff --git a/DOCS/man/en/options.rst b/DOCS/man/en/options.rst
index 18542b2e37..f28280f73f 100644
--- a/DOCS/man/en/options.rst
+++ b/DOCS/man/en/options.rst
@@ -1118,7 +1118,7 @@ OPTIONS
:no: always use software decoding (default)
:auto: see below
:vdpau: requires ``--vo=vdpau`` (Linux only)
- :vaapi: requires ``--vo=vaapi`` (Linux with Intel GPUs only)
+ :vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux with Intel GPUs only)
:vaapi-copy: copies video back into system RAM (Linux with Intel GPUs only)
:vda: requires ``--vo=corevideo`` (OSX only)
:crystalhd: Broadcom Crystal HD
diff --git a/Makefile b/Makefile
index bed21f20e5..e1cacc0ea5 100644
--- a/Makefile
+++ b/Makefile
@@ -121,6 +121,7 @@ SOURCES-$(VAAPI) += video/out/vo_vaapi.c \
video/decode/vaapi.c \
video/vaapi.c
SOURCES-$(VAAPI_VPP) += video/filter/vf_vavpp.c
+SOURCES-$(VAAPI_GLX) += video/out/gl_hwdec_vaglx.c
SOURCES-$(X11) += video/out/vo_x11.c video/out/x11_common.c
SOURCES-$(XV) += video/out/vo_xv.c
diff --git a/configure b/configure
index a15e08bca5..35be7c75f5 100755
--- a/configure
+++ b/configure
@@ -1860,6 +1860,8 @@ echores "$_vdpau"
echocheck "VAAPI"
_vaapi_vpp=no
def_vaapi_vpp='#define CONFIG_VAAPI_VPP 0'
+_vaapi_glx=no
+def_vaapi_glx='#define CONFIG_VAAPI_GLX 0'
if test "$_vaapi" = auto && test "$_x11" = yes ; then
_vaapi=no
if test "$_dl" = yes ; then
@@ -1881,7 +1883,13 @@ if test "$_vaapi" = yes ; then
_vaapi_vpp=yes
def_vaapi_vpp='#define CONFIG_VAAPI_VPP 1'
fi
- echores "$_vaapi_vpp"
+ echores "$_vaapi_glx"
+ echocheck "VAAPI GLX"
+ if pkg_config_add 'libva-glx >= 0.32.0' ; then
+ _vaapi_glx=yes
+ def_vaapi_glx='#define CONFIG_VAAPI_GLX 1'
+ fi
+ echores "$_vaapi_glx"
fi
@@ -3297,6 +3305,7 @@ VDA = $_vda
VDA_REFCOUNTING = $_vda_refcounting
VAAPI = $_vaapi
VAAPI_VPP = $_vaapi_vpp
+VAAPI_GLX = $_vaapi_glx
WIN32 = $_win32
X11 = $_x11
WAYLAND = $_wayland
@@ -3475,6 +3484,7 @@ $def_vda
$def_vda_refcounting
$def_vaapi
$def_vaapi_vpp
+$def_vaapi_glx
$def_vm
$def_x11
$def_wayland
diff --git a/video/decode/vaapi.c b/video/decode/vaapi.c
index bb2a6c1049..4603a3c5e1 100644
--- a/video/decode/vaapi.c
+++ b/video/decode/vaapi.c
@@ -421,6 +421,7 @@ static int init(struct lavc_ctx *ctx)
static int probe(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info,
const char *decoder)
{
+ hwdec_request_api(info, "vaapi");
if (!info || !info->vaapi_ctx)
return HWDEC_ERR_NO_CTX;
if (!hwdec_check_codec_support(decoder, profiles))
diff --git a/video/out/gl_common.c b/video/out/gl_common.c
index 9482f9de55..3216b0037e 100644
--- a/video/out/gl_common.c
+++ b/video/out/gl_common.c
@@ -1009,6 +1009,11 @@ void mp_log_source(struct mp_log *log, int lev, const char *src)
}
}
+extern const struct gl_hwdec_driver gl_hwdec_vaglx;
+
const struct gl_hwdec_driver *mpgl_hwdec_drivers[] = {
+#if CONFIG_VAAPI_GLX
+ &gl_hwdec_vaglx,
+#endif
NULL
};
diff --git a/video/out/gl_common.h b/video/out/gl_common.h
index d8d07de06a..8d318a7c1f 100644
--- a/video/out/gl_common.h
+++ b/video/out/gl_common.h
@@ -185,6 +185,7 @@ struct gl_hwdec_driver {
// Test whether the given IMGFMT_ is supported.
bool (*query_format)(int imgfmt);
// Create the hwdec device. It must fill in hw->info, if applicable.
+ // This also must set hw->converted_imgfmt.
int (*create)(struct gl_hwdec *hw);
// Prepare for rendering video. (E.g. create textures.)
// Called on initialization, and every time the video size changes.
diff --git a/video/out/gl_hwdec_vaglx.c b/video/out/gl_hwdec_vaglx.c
new file mode 100644
index 0000000000..9e1030fe49
--- /dev/null
+++ b/video/out/gl_hwdec_vaglx.c
@@ -0,0 +1,140 @@
+/*
+ * This file is part of mpv.
+ *
+ * Parts based on the MPlayer VA-API patch (see vo_vaapi.c).
+ *
+ * mpv is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stddef.h>
+#include <assert.h>
+
+#include <GL/glx.h>
+#include <va/va_glx.h>
+
+#include "x11_common.h"
+#include "gl_common.h"
+#include "video/vaapi.h"
+#include "video/decode/dec_video.h"
+
+struct priv {
+ struct mp_vaapi_ctx *ctx;
+ VADisplay *display;
+ GLuint gl_texture;
+ void *vaglx_surface;
+};
+
+static bool query_format(int imgfmt)
+{
+ return imgfmt == IMGFMT_VAAPI;
+}
+
+static void destroy_texture(struct gl_hwdec *hw)
+{
+ struct priv *p = hw->priv;
+ VAStatus status;
+
+ if (p->vaglx_surface) {
+ status = vaDestroySurfaceGLX(p->display, p->vaglx_surface);
+ check_va_status(status, "vaDestroySurfaceGLX()");
+ p->vaglx_surface = NULL;
+ }
+
+ glDeleteTextures(1, &p->gl_texture);
+ p->gl_texture = 0;
+}
+
+static void destroy(struct gl_hwdec *hw)
+{
+ struct priv *p = hw->priv;
+ destroy_texture(hw);
+ va_destroy(p->ctx);
+}
+
+static int create(struct gl_hwdec *hw)
+{
+ if (hw->info->vaapi_ctx)
+ return -1;
+ if (!hw->mpgl->vo->x11 || !glXGetCurrentContext())
+ return -1;
+ struct priv *p = talloc_zero(hw, struct priv);
+ hw->priv = p;
+ p->display = vaGetDisplayGLX(hw->mpgl->vo->x11->display);
+ if (!p->display)
+ return -1;
+ p->ctx = va_initialize(p->display);
+ if (!p->ctx) {
+ vaTerminate(p->display);
+ return -1;
+ }
+ hw->info->vaapi_ctx = p->ctx;
+ hw->converted_imgfmt = IMGFMT_RGBA;
+ return 0;
+}
+
+static int reinit(struct gl_hwdec *hw, int w, int h)
+{
+ struct priv *p = hw->priv;
+ GL *gl = hw->mpgl->gl;
+ VAStatus status;
+
+ destroy_texture(hw);
+
+ gl->GenTextures(1, &p->gl_texture);
+ gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ gl->BindTexture(GL_TEXTURE_2D, 0);
+
+ status = vaCreateSurfaceGLX(p->display, GL_TEXTURE_2D,
+ p->gl_texture, &p->vaglx_surface);
+ return check_va_status(status, "vaCreateSurfaceGLX()") ? 0 : -1;
+}
+
+static int load_image(struct gl_hwdec *hw, struct mp_image *hw_image,
+ GLuint *out_textures)
+{
+ struct priv *p = hw->priv;
+ VAStatus status;
+
+ if (!p->vaglx_surface)
+ return -1;
+
+ status = vaCopySurfaceGLX(p->display, p->vaglx_surface,
+ va_surface_id_in_mp_image(hw_image),
+ va_get_colorspace_flag(hw_image->colorspace));
+ if (!check_va_status(status, "vaCopySurfaceGLX()"))
+ return -1;
+
+ out_textures[0] = p->gl_texture;
+ return 0;
+}
+
+static void unload_image(struct gl_hwdec *hw)
+{
+}
+
+const struct gl_hwdec_driver gl_hwdec_vaglx = {
+ .api_name = "vaapi",
+ .query_format = query_format,
+ .create = create,
+ .reinit = reinit,
+ .load_image = load_image,
+ .unload_image = unload_image,
+ .destroy = destroy,
+};