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-rw-r--r-- | libvo/md5sum.c | 502 | ||||
-rw-r--r-- | libvo/md5sum.h | 209 | ||||
-rw-r--r-- | libvo/vo_md5sum.c | 351 |
3 files changed, 1062 insertions, 0 deletions
diff --git a/libvo/md5sum.c b/libvo/md5sum.c new file mode 100644 index 0000000000..ae9f8268ca --- /dev/null +++ b/libvo/md5sum.c @@ -0,0 +1,502 @@ +/* ========================================================================== ** + * + * MD5.c + * + * Copyright: + * Copyright (C) 2003, 2004 by Christopher R. Hertel + * + * Email: crh@ubiqx.mn.org + * + * $Id$ + * + * -------------------------------------------------------------------------- ** + * + * Description: + * Implements the MD5 hash algorithm, as described in RFC 1321. + * + * -------------------------------------------------------------------------- ** + * + * License: + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * -------------------------------------------------------------------------- ** + * + * Notes: + * + * None of this will make any sense unless you're studying RFC 1321 as you + * read the code. + * + * MD5 is described in RFC 1321. + * The MD*4* algorithm is described in RFC 1320 (that's 1321 - 1). + * MD5 is very similar to MD4, but not quite similar enough to justify + * putting the two into a single module. Besides, I wanted to add a few + * extra functions to this one to expand its usability. + * + * There are three primary motivations for this particular implementation. + * 1) Programmer's pride. I wanted to be able to say I'd done it, and I + * wanted to learn from the experience. + * 2) Portability. I wanted an implementation that I knew to be portable + * to a reasonable number platforms. In particular, the algorithm is + * designed with little-endian platforms in mind, but I wanted an + * endian-agnostic implementation. + * 3) Compactness. While not an overriding goal, I thought it worth-while + * to see if I could reduce the overall size of the result. This is in + * keeping with my hopes that this library will be suitable for use in + * some embedded environments. + * Beyond that, cleanliness and clarity are always worth pursuing. + * + * As mentioned above, the code really only makes sense if you are familiar + * with the MD5 algorithm or are using RFC 1321 as a guide. This code is + * quirky, however, so you'll want to be reading carefully. + * + * Yeah...most of the comments are cut-and-paste from my MD4 implementation. + * + * -------------------------------------------------------------------------- ** + * + * References: + * IETF RFC 1321: The MD5 Message-Digest Algorithm + * Ron Rivest. IETF, April, 1992 + * + * ========================================================================== ** + */ + +/* #include "MD5.h" Line of original code */ + +#include "md5sum.h" /* Added this line */ + +/* -------------------------------------------------------------------------- ** + * Static Constants: + * + * K[][] - In round one, the values of k (which are used to index + * particular four-byte sequences in the input) are simply + * sequential. In later rounds, however, they are a bit more + * varied. Rather than calculate the values of k (which may + * or may not be possible--I haven't though about it) the + * values are stored in this array. + * + * S[][] - In each round there is a left rotate operation performed as + * part of the 16 permutations. The number of bits varies in + * a repeating patter. This array keeps track of the patterns + * used in each round. + * + * T[][] - There are four rounds of 16 permutations for a total of 64. + * In each of these 64 permutation operations, a different + * constant value is added to the mix. The constants are + * based on the sine function...read RFC 1321 for more detail. + * In any case, the correct constants are stored in the T[][] + * array. They're divided up into four groups of 16. + */ + +static const uint8_t K[3][16] = + { + /* Round 1: skipped (since it is simply sequential). */ + { 1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12 }, /* R2 */ + { 5, 8, 11, 14, 1, 4, 7, 10, 13, 0, 3, 6, 9, 12, 15, 2 }, /* R3 */ + { 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 } /* R4 */ + }; + +static const uint8_t S[4][4] = + { + { 7, 12, 17, 22 }, /* Round 1 */ + { 5, 9, 14, 20 }, /* Round 2 */ + { 4, 11, 16, 23 }, /* Round 3 */ + { 6, 10, 15, 21 } /* Round 4 */ + }; + + +static const uint32_t T[4][16] = + { + { 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, /* Round 1 */ + 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, + 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, + 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821 }, + + { 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, /* Round 2 */ + 0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8, + 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, + 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a }, + + { 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, /* Round 3 */ + 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, + 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, + 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665 }, + + { 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, /* Round 4 */ + 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, + 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, + 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 }, + }; + + +/* -------------------------------------------------------------------------- ** + * Macros: + * md5F(), md5G(), md5H(), and md5I() are described in RFC 1321. + * All of these operations are bitwise, and so not impacted by endian-ness. + * + * GetLongByte() + * Extract one byte from a (32-bit) longword. A value of 0 for <idx> + * indicates the lowest order byte, while 3 indicates the highest order + * byte. + * + */ + +#define md5F( X, Y, Z ) ( ((X) & (Y)) | ((~(X)) & (Z)) ) +#define md5G( X, Y, Z ) ( ((X) & (Z)) | ((Y) & (~(Z))) ) +#define md5H( X, Y, Z ) ( (X) ^ (Y) ^ (Z) ) +#define md5I( X, Y, Z ) ( (Y) ^ ((X) | (~(Z))) ) + +#define GetLongByte( L, idx ) ((uchar)(( L >> (((idx) & 0x03) << 3) ) & 0xFF)) + + +/* -------------------------------------------------------------------------- ** + * Static Functions: + */ + +static void Permute( uint32_t ABCD[4], const uchar block[64] ) + /* ------------------------------------------------------------------------ ** + * Permute the ABCD "registers" using the 64-byte <block> as a driver. + * + * Input: ABCD - Pointer to an array of four unsigned longwords. + * block - An array of bytes, 64 bytes in size. + * + * Output: none. + * + * Notes: The MD5 algorithm operates on a set of four longwords stored + * (conceptually) in four "registers". It is easy to imagine a + * simple MD4/5 chip that would operate this way. In any case, + * the mangling of the contents of those registers is driven by + * the input message. The message is chopped and finally padded + * into 64-byte chunks and each chunk is used to manipulate the + * contents of the registers. + * + * The MD5 Algorithm calls for padding the input to ensure that + * it is a multiple of 64 bytes in length. The last 16 bytes + * of the padding space are used to store the message length + * (the length of the original message, before padding, expressed + * in terms of bits). If there is not enough room for 16 bytes + * worth of bitcount (eg., if the original message was 122 bytes + * long) then the block is padded to the end with zeros and + * passed to this function. Then *another* block is filled with + * zeros except for the last 16 bytes which contain the length. + * + * Oh... and the algorithm requires that there be at least one + * padding byte. The first padding byte has a value of 0x80, + * and any others are 0x00. + * + * ------------------------------------------------------------------------ ** + */ + { + int round; + int i, j; + uint8_t s; + uint32_t a, b, c, d; + uint32_t KeepABCD[4]; + uint32_t X[16]; + + /* Store the current ABCD values for later re-use. + */ + for( i = 0; i < 4; i++ ) + KeepABCD[i] = ABCD[i]; + + /* Convert the input block into an array of unsigned longs, taking care + * to read the block in Little Endian order (the algorithm assumes this). + * The uint32_t values are then handled in host order. + */ + for( i = 0, j = 0; i < 16; i++ ) + { + X[i] = (uint32_t)block[j++]; + X[i] |= ((uint32_t)block[j++] << 8); + X[i] |= ((uint32_t)block[j++] << 16); + X[i] |= ((uint32_t)block[j++] << 24); + } + + /* This loop performs the four rounds of permutations. + * The rounds are each very similar. The differences are in three areas: + * - The function (F, G, H, or I) used to perform bitwise permutations + * on the registers, + * - The order in which values from X[] are chosen. + * - Changes to the number of bits by which the registers are rotated. + * This implementation uses a switch statement to deal with some of the + * differences between rounds. Other differences are handled by storing + * values in arrays and using the round number to select the correct set + * of values. + * + * (My implementation appears to be a poor compromise between speed, size, + * and clarity. Ugh. [crh]) + */ + for( round = 0; round < 4; round++ ) + { + for( i = 0; i < 16; i++ ) + { + j = (4 - (i % 4)) & 0x3; /* <j> handles the rotation of ABCD. */ + s = S[round][i%4]; /* <s> is the bit shift for this iteration. */ + + b = ABCD[(j+1) & 0x3]; /* Copy the b,c,d values per ABCD rotation. */ + c = ABCD[(j+2) & 0x3]; /* This isn't really necessary, it just looks */ + d = ABCD[(j+3) & 0x3]; /* clean & will hopefully be optimized away. */ + + /* The actual perumation function. + * This is broken out to minimize the code within the switch(). + */ + switch( round ) + { + case 0: + /* round 1 */ + a = md5F( b, c, d ) + X[i]; + break; + case 1: + /* round 2 */ + a = md5G( b, c, d ) + X[ K[0][i] ]; + break; + case 2: + /* round 3 */ + a = md5H( b, c, d ) + X[ K[1][i] ]; + break; + default: + /* round 4 */ + a = md5I( b, c, d ) + X[ K[2][i] ]; + break; + } + a = 0xFFFFFFFF & ( ABCD[j] + a + T[round][i] ); + ABCD[j] = b + (0xFFFFFFFF & (( a << s ) | ( a >> (32 - s) ))); + } + } + + /* Use the stored original A, B, C, D values to perform + * one last convolution. + */ + for( i = 0; i < 4; i++ ) + ABCD[i] = 0xFFFFFFFF & ( ABCD[i] + KeepABCD[i] ); + + } /* Permute */ + + +/* -------------------------------------------------------------------------- ** + * Functions: + */ + +auth_md5Ctx *auth_md5InitCtx( auth_md5Ctx *ctx ) + /* ------------------------------------------------------------------------ ** + * Initialize an MD5 context. + * + * Input: ctx - A pointer to the MD5 context structure to be initialized. + * Contexts are typically created thusly: + * ctx = (auth_md5Ctx *)malloc( sizeof(auth_md5Ctx) ); + * + * Output: A pointer to the initialized context (same as <ctx>). + * + * Notes: The purpose of the context is to make it possible to generate + * an MD5 Message Digest in stages, rather than having to pass a + * single large block to a single MD5 function. The context + * structure keeps track of various bits of state information. + * + * Once the context is initialized, the blocks of message data + * are passed to the <auth_md5SumCtx()> function. Once the + * final bit of data has been handed to <auth_md5SumCtx()> the + * context can be closed out by calling <auth_md5CloseCtx()>, + * which also calculates the final MD5 result. + * + * Don't forget to free an allocated context structure when + * you've finished using it. + * + * See Also: <auth_md5SumCtx()>, <auth_md5CloseCtx()> + * + * ------------------------------------------------------------------------ ** + */ + { + ctx->len = 0; + ctx->b_used = 0; + + ctx->ABCD[0] = 0x67452301; /* The array ABCD[] contains the four 4-byte */ + ctx->ABCD[1] = 0xefcdab89; /* "registers" that are manipulated to */ + ctx->ABCD[2] = 0x98badcfe; /* produce the MD5 digest. The input acts */ + ctx->ABCD[3] = 0x10325476; /* upon the registers, not the other way */ + /* 'round. The initial values are those */ + /* given in RFC 1321 (pg. 4). Note, however, that RFC 1321 */ + /* provides these values as bytes, not as longwords, and the */ + /* bytes are arranged in little-endian order as if they were */ + /* the bytes of (little endian) 32-bit ints. That's */ + /* confusing as all getout (to me, anyway). The values given */ + /* here are provided as 32-bit values in C language format, */ + /* so they are endian-agnostic. */ + return( ctx ); + } /* auth_md5InitCtx */ + + +auth_md5Ctx *auth_md5SumCtx( auth_md5Ctx *ctx, + const uchar *src, + const int len ) + /* ------------------------------------------------------------------------ ** + * Build an MD5 Message Digest within the given context. + * + * Input: ctx - Pointer to the context in which the MD5 sum is being + * built. + * src - A chunk of source data. This will be used to drive + * the MD5 algorithm. + * len - The number of bytes in <src>. + * + * Output: A pointer to the updated context (same as <ctx>). + * + * See Also: <auth_md5InitCtx()>, <auth_md5CloseCtx()>, <auth_md5Sum()> + * + * ------------------------------------------------------------------------ ** + */ + { + int i; + + /* Add the new block's length to the total length. + */ + ctx->len += (uint32_t)len; + + /* Copy the new block's data into the context block. + * Call the Permute() function whenever the context block is full. + */ + for( i = 0; i < len; i++ ) + { + ctx->block[ ctx->b_used ] = src[i]; + (ctx->b_used)++; + if( 64 == ctx->b_used ) + { + Permute( ctx->ABCD, ctx->block ); + ctx->b_used = 0; + } + } + + /* Return the updated context. + */ + return( ctx ); + } /* auth_md5SumCtx */ + + +auth_md5Ctx *auth_md5CloseCtx( auth_md5Ctx *ctx, uchar *dst ) + /* ------------------------------------------------------------------------ ** + * Close an MD5 Message Digest context and generate the final MD5 sum. + * + * Input: ctx - Pointer to the context in which the MD5 sum is being + * built. + * dst - A pointer to at least 16 bytes of memory, which will + * receive the finished MD5 sum. + * + * Output: A pointer to the closed context (same as <ctx>). + * You might use this to free a malloc'd context structure. :) + * + * Notes: The context (<ctx>) is returned in an undefined state. + * It must be re-initialized before re-use. + * + * See Also: <auth_md5InitCtx()>, <auth_md5SumCtx()> + * + * ------------------------------------------------------------------------ ** + */ + { + int i; + uint32_t l; + + /* Add the required 0x80 padding initiator byte. + * The auth_md5SumCtx() function always permutes and resets the context + * block when it gets full, so we know that there must be at least one + * free byte in the context block. + */ + ctx->block[ctx->b_used] = 0x80; + (ctx->b_used)++; + + /* Zero out any remaining free bytes in the context block. + */ + for( i = ctx->b_used; i < 64; i++ ) + ctx->block[i] = 0; + + /* We need 8 bytes to store the length field. + * If we don't have 8, call Permute() and reset the context block. + */ + if( 56 < ctx->b_used ) + { + Permute( ctx->ABCD, ctx->block ); + for( i = 0; i < 64; i++ ) + ctx->block[i] = 0; + } + + /* Add the total length and perform the final perumation. + * Note: The 60'th byte is read from the *original* <ctx->len> value + * and shifted to the correct position. This neatly avoids + * any MAXINT numeric overflow issues. + */ + l = ctx->len << 3; + for( i = 0; i < 4; i++ ) + ctx->block[56+i] |= GetLongByte( l, i ); + ctx->block[60] = ((GetLongByte( ctx->len, 3 ) & 0xE0) >> 5); /* See Above! */ + Permute( ctx->ABCD, ctx->block ); + + /* Now copy the result into the output buffer and we're done. + */ + for( i = 0; i < 4; i++ ) + { + dst[ 0+i] = GetLongByte( ctx->ABCD[0], i ); + dst[ 4+i] = GetLongByte( ctx->ABCD[1], i ); + dst[ 8+i] = GetLongByte( ctx->ABCD[2], i ); + dst[12+i] = GetLongByte( ctx->ABCD[3], i ); + } + + /* Return the context. + * This is done for compatibility with the other auth_md5*Ctx() functions. + */ + return( ctx ); + } /* auth_md5CloseCtx */ + + +uchar *auth_md5Sum( uchar *dst, const uchar *src, const int len ) + /* ------------------------------------------------------------------------ ** + * Compute an MD5 message digest. + * + * Input: dst - Destination buffer into which the result will be written. + * Must be 16 bytes, minimum. + * src - Source data block to be MD5'd. + * len - The length, in bytes, of the source block. + * (Note that the length is given in bytes, not bits.) + * + * Output: A pointer to <dst>, which will contain the calculated 16-byte + * MD5 message digest. + * + * Notes: This function is a shortcut. It takes a single input block. + * For more drawn-out operations, see <auth_md5InitCtx()>. + * + * This function is interface-compatible with the + * <auth_md4Sum()> function in the MD4 module. + * + * The MD5 algorithm is designed to work on data with an + * arbitrary *bit* length. Most implementations, this one + * included, handle the input data in byte-sized chunks. + * + * The MD5 algorithm does much of its work using four-byte + * words, and so can be tuned for speed based on the endian-ness + * of the host. This implementation is intended to be + * endian-neutral, which may make it a teeny bit slower than + * others. ...maybe. + * + * See Also: <auth_md5InitCtx()> + * + * ------------------------------------------------------------------------ ** + */ + { + auth_md5Ctx ctx[1]; + + (void)auth_md5InitCtx( ctx ); /* Open a context. */ + (void)auth_md5SumCtx( ctx, src, len ); /* Pass only one block. */ + (void)auth_md5CloseCtx( ctx, dst ); /* Close the context. */ + + return( dst ); /* Makes life easy. */ + } /* auth_md5Sum */ + + +/* ========================================================================== */ diff --git a/libvo/md5sum.h b/libvo/md5sum.h new file mode 100644 index 0000000000..a1179bbf67 --- /dev/null +++ b/libvo/md5sum.h @@ -0,0 +1,209 @@ +#ifndef AUTH_MD5_H +#define AUTH_MD5_H +/* ========================================================================== ** + * + * MD5.h + * + * Copyright: + * Copyright (C) 2003, 2004 by Christopher R. Hertel + * + * Email: crh@ubiqx.mn.org + * + * $Id$ + * + * -------------------------------------------------------------------------- ** + * + * Description: + * Implements the MD5 hash algorithm, as described in RFC 1321. + * + * -------------------------------------------------------------------------- ** + * + * License: + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * -------------------------------------------------------------------------- ** + * + * Notes: + * + * None of this will make any sense unless you're studying RFC 1321 as you + * read the code. + * + * MD5 is described in RFC 1321. + * The MD*4* algorithm is described in RFC 1320 (that's 1321 - 1). + * MD5 is very similar to MD4, but not quite similar enough to justify + * putting the two into a single module. Besides, I wanted to add a few + * extra functions to this one to expand its usability. + * + * There are three primary motivations for this particular implementation. + * 1) Programmer's pride. I wanted to be able to say I'd done it, and I + * wanted to learn from the experience. + * 2) Portability. I wanted an implementation that I knew to be portable + * to a reasonable number platforms. In particular, the algorithm is + * designed with little-endian platforms in mind, but I wanted an + * endian-agnostic implementation. + * 3) Compactness. While not an overriding goal, I thought it worth-while + * to see if I could reduce the overall size of the result. This is in + * keeping with my hopes that this library will be suitable for use in + * some embedded environments. + * Beyond that, cleanliness and clarity are always worth pursuing. + * + * As mentioned above, the code really only makes sense if you are familiar + * with the MD5 algorithm or are using RFC 1321 as a guide. This code is + * quirky, however, so you'll want to be reading carefully. + * + * Yeah...most of the comments are cut-and-paste from my MD4 implementation. + * + * -------------------------------------------------------------------------- ** + * + * References: + * IETF RFC 1321: The MD5 Message-Digest Algorithm + * Ron Rivest. IETF, April, 1992 + * + * ========================================================================== ** + */ + +/* #include "auth_common.h" This was in the original. */ + +#include <stdint.h> /* This was not... */ + +/* -------------------------------------------------------------------------- ** + * Typedefs: + */ + +typedef unsigned char uchar; /* Added uchar typedef to keep as close to the + original as possible. */ + +typedef struct + { + uint32_t len; + uint32_t ABCD[4]; + int b_used; + uchar block[64]; + } auth_md5Ctx; + + +/* -------------------------------------------------------------------------- ** + * Functions: + */ + +auth_md5Ctx *auth_md5InitCtx( auth_md5Ctx *ctx ); + /* ------------------------------------------------------------------------ ** + * Initialize an MD5 context. + * + * Input: ctx - A pointer to the MD5 context structure to be initialized. + * Contexts are typically created thusly: + * ctx = (auth_md5Ctx *)malloc( sizeof(auth_md5Ctx) ); + * + * Output: A pointer to the initialized context (same as <ctx>). + * + * Notes: The purpose of the context is to make it possible to generate + * an MD5 Message Digest in stages, rather than having to pass a + * single large block to a single MD5 function. The context + * structure keeps track of various bits of state information. + * + * Once the context is initialized, the blocks of message data + * are passed to the <auth_md5SumCtx()> function. Once the + * final bit of data has been handed to <auth_md5SumCtx()> the + * context can be closed out by calling <auth_md5CloseCtx()>, + * which also calculates the final MD5 result. + * + * Don't forget to free an allocated context structure when + * you've finished using it. + * + * See Also: <auth_md5SumCtx()>, <auth_md5CloseCtx()> + * + * ------------------------------------------------------------------------ ** + */ + + +auth_md5Ctx *auth_md5SumCtx( auth_md5Ctx *ctx, + const uchar *src, + const int len ); + /* ------------------------------------------------------------------------ ** + * Build an MD5 Message Digest within the given context. + * + * Input: ctx - Pointer to the context in which the MD5 sum is being + * built. + * src - A chunk of source data. This will be used to drive + * the MD5 algorithm. + * len - The number of bytes in <src>. + * + * Output: A pointer to the updated context (same as <ctx>). + * + * See Also: <auth_md5InitCtx()>, <auth_md5CloseCtx()>, <auth_md5Sum()> + * + * ------------------------------------------------------------------------ ** + */ + + +auth_md5Ctx *auth_md5CloseCtx( auth_md5Ctx *ctx, uchar *dst ); + /* ------------------------------------------------------------------------ ** + * Close an MD5 Message Digest context and generate the final MD5 sum. + * + * Input: ctx - Pointer to the context in which the MD5 sum is being + * built. + * dst - A pointer to at least 16 bytes of memory, which will + * receive the finished MD5 sum. + * + * Output: A pointer to the closed context (same as <ctx>). + * You might use this to free a malloc'd context structure. :) + * + * Notes: The context (<ctx>) is returned in an undefined state. + * It must be re-initialized before re-use. + * + * See Also: <auth_md5InitCtx()>, <auth_md5SumCtx()> + * + * ------------------------------------------------------------------------ ** + */ + + +uchar *auth_md5Sum( uchar *dst, const uchar *src, const int len ); + /* ------------------------------------------------------------------------ ** + * Compute an MD5 message digest. + * + * Input: dst - Destination buffer into which the result will be written. + * Must be 16 bytes, minimum. + * src - Source data block to be MD5'd. + * len - The length, in bytes, of the source block. + * (Note that the length is given in bytes, not bits.) + * + * Output: A pointer to <dst>, which will contain the calculated 16-byte + * MD5 message digest. + * + * Notes: This function is a shortcut. It takes a single input block. + * For more drawn-out operations, see <auth_md5InitCtx()>. + * + * This function is interface-compatible with the + * <auth_md4Sum()> function in the MD4 module. + * + * The MD5 algorithm is designed to work on data with an + * arbitrary *bit* length. Most implementations, this one + * included, handle the input data in byte-sized chunks. + * + * The MD5 algorithm does much of its work using four-byte + * words, and so can be tuned for speed based on the endian-ness + * of the host. This implementation is intended to be + * endian-neutral, which may make it a teeny bit slower than + * others. ...maybe. + * + * See Also: <auth_md5InitCtx()> + * + * ------------------------------------------------------------------------ ** + */ + + +/* ========================================================================== */ +#endif /* AUTH_MD5_H */ diff --git a/libvo/vo_md5sum.c b/libvo/vo_md5sum.c new file mode 100644 index 0000000000..dd882dc39b --- /dev/null +++ b/libvo/vo_md5sum.c @@ -0,0 +1,351 @@ +/* ------------------------------------------------------------------------- */ + +/* + * vo_md5sum.c, md5sum Video Output Driver for MPlayer + * + * + * Written by Ivo van Poorten. (GPL)2004 + * + * + * Changelog + * + * 2004-09-13 First draft. + * 2004-09-16 Second draft. It now acts on VOCTRL_DRAW_IMAGE and does not + * maintain a local copy of the image if the format is YV12. + * Speed improvement and uses less memory. + * + */ + +/* ------------------------------------------------------------------------- */ + +/* Global Includes */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <errno.h> + +/* ------------------------------------------------------------------------- */ + +/* Local Includes */ + +#include "config.h" +#include "mp_msg.h" +#include "video_out.h" +#include "video_out_internal.h" +#include "mplayer.h" /* for exit_player() */ +#include "help_mp.h" +#include "md5sum.h" + +/* ------------------------------------------------------------------------- */ + +/* Defines */ + +/* Used for temporary buffers to store file- and pathnames */ +#define BUFLENGTH 512 + +/* ------------------------------------------------------------------------- */ + +/* Info */ + +static vo_info_t info= +{ + "md5sum of each frame", + "md5sum", + "Ivo van Poorten (ivop@euronet.nl)", + "" +}; + +LIBVO_EXTERN (md5sum) + +/* ------------------------------------------------------------------------- */ + +/* Global Variables */ + +char *md5sum_outfile = NULL; + +FILE *md5sum_fd; +int framenum = 0; + +/* ------------------------------------------------------------------------- */ + +/** \brief Memory allocation failed. + * + * The video output driver failed to allocate a block of memory it needed. + * It displays a message and exits the player. + * + * \return nothing It does not return. + */ + +void md5sum_malloc_failed(void) { + mp_msg(MSGT_VO, MSGL_ERR, "%s: %s\n", info.short_name, + MSGTR_MemAllocFailed); + exit_player(MSGTR_Exit_error); +} + +/* ------------------------------------------------------------------------- */ + +/** \brief An error occured while writing to a file. + * + * The program failed to write data to a file. + * It displays a message and exits the player. + * + * \return nothing It does not return. + */ + +void md5sum_write_error(void) { + mp_msg(MSGT_VO, MSGL_ERR, MSGTR_ErrorWritingFile, info.short_name); + exit_player(MSGTR_Exit_error); +} + +/* ------------------------------------------------------------------------- */ + +/** \brief Pre-initialisation. + * + * This function is called before initialising the video output driver. It + * parses all suboptions and sets variables accordingly. If an error occurs + * (like an option being out of range, not having any value or an unknown + * option is stumbled upon) the player will exit. It also sets default + * values if necessary. + * + * \param arg A string containing all the suboptions passed to the video + * output driver. + * + * \return 0 All went well. + */ + +static uint32_t preinit(const char *arg) +{ + char *buf; /* buf is used to store parsed string values */ + + mp_msg(MSGT_VO, MSGL_INFO, "%s: %s\n", info.short_name, + MSGTR_VO_ParsingSuboptions); + + if (arg) { + + while (*arg != '\0') { + if (!strncmp(arg, ":", 1)) { + arg++; + continue; /* multiple ':' is not really an error */ + } else if (!strncmp(arg, "outfile=", 8)) { + arg += 8; + buf = malloc(strlen(arg)+1); /* maximum length possible */ + if (!buf) { + md5sum_malloc_failed(); /* message and exit_player! */ + } + if (sscanf(arg, "%[^:]", buf) == 1) { + mp_msg(MSGT_VO, MSGL_INFO, "%s: %s --> %s\n", + info.short_name, "outfile", buf); + arg += strlen(buf); + md5sum_outfile = strdup(buf); + if (!md5sum_outfile) md5sum_malloc_failed(); + free(buf); + } else { + mp_msg(MSGT_VO, MSGL_ERR, "%s: %s - %s\n", + info.short_name, "outfile", + MSGTR_VO_NoValueSpecified); + exit_player(MSGTR_Exit_error); + } + } else { + mp_msg(MSGT_VO, MSGL_ERR, "%s: %s %-20s...\n", info.short_name, + MSGTR_VO_UnknownSuboptions, arg); + exit_player(MSGTR_Exit_error); + } + } /* end while */ + } /* endif */ + + /* If md5sum_outfile is not set by an option, resort to default of + "md5sums" */ + if (!md5sum_outfile) { + md5sum_outfile = strdup("md5sums"); + if (!md5sum_outfile) md5sum_malloc_failed(); + } + + mp_msg(MSGT_VO, MSGL_INFO, "%s: %s\n", info.short_name, + MSGTR_VO_SuboptionsParsedOK); + return 0; +} + +/* ------------------------------------------------------------------------- */ + +/** \brief Configure the video output driver. + * + * This functions configures the video output driver. It opens the output + * file to which this driver will write all the MD5 sums. If something + * goes wrong, the player will exit. + * + * \return 0 All went well. + */ + +static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, + uint32_t d_height, uint32_t fullscreen, char *title, + uint32_t format) +{ + if (vo_config_count > 0 ) { /* Already configured */ + return 0; + } + + if ( (md5sum_fd = fopen(md5sum_outfile, "w") ) == NULL ) { + mp_msg(MSGT_VO, MSGL_ERR, "\n%s: %s\n", info.short_name, + MSGTR_VO_CantCreateFile); + mp_msg(MSGT_VO, MSGL_ERR, "%s: %s: %s\n", + info.short_name, MSGTR_VO_GenericError, strerror(errno) ); + exit_player(MSGTR_Exit_error); + } + + return 0; +} + +/* ------------------------------------------------------------------------- */ + +/** \brief Write MD5 sum to output file. + * + * This function writes an ASCII representation of a 16-byte hexadecimal + * MD5 sum to our output file. The file descriptor is a global variable. + * + * \param md5sum Sixteen bytes that represent an MD5 sum. + * + * \return None The player will exit if a write error occurs. + */ + +static void md5sum_output_sum(unsigned char *md5sum) { + int i; + + for(i=0; i<16; i++) { + if ( fprintf(md5sum_fd, "%02x", md5sum[i]) < 0 ) md5sum_write_error(); + } + if ( fprintf(md5sum_fd, " frame%08d\n", framenum) < 0 ) + md5sum_write_error(); + + framenum++; +} + +/* ------------------------------------------------------------------------- */ + +static uint32_t draw_frame(uint8_t *src[]) +{ + mp_msg(MSGT_VO, MSGL_V, "%s: draw_frame() is called!\n", info.short_name); + return -1; +} + +/* ------------------------------------------------------------------------- */ |