diff options
-rw-r--r-- | video/out/gl_video_shaders.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index 8f15508b17..cd7e051dcd 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -84,7 +84,7 @@ void main() { #ifdef USE_OSD_LINEAR_CONV // If no 3dlut is being used, we need to pull up to linear light for // the sRGB function. *IF* 3dlut is used, we do not. - color.rgb = pow(color.rgb, vec3(1.0/0.45)); + color.rgb = bt709_expand(color.rgb); #endif #ifdef USE_OSD_3DLUT color = vec4(texture3D(lut_3d, color.rgb).rgb, color.a); |