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author | wm4 <wm4@nowhere> | 2020-03-28 20:58:03 +0100 |
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committer | wm4 <wm4@nowhere> | 2020-03-28 20:59:31 +0100 |
commit | bca917f6d2c50d9df3a4140b7be7beb6d567aa5b (patch) | |
tree | 6bda396bd723d29f0423d720db21fd279fdb2406 /wscript_build.py | |
parent | 4583bd8cc7bf538bce424983d49729c934d13a53 (diff) | |
download | mpv-bca917f6d2c50d9df3a4140b7be7beb6d567aa5b.tar.bz2 mpv-bca917f6d2c50d9df3a4140b7be7beb6d567aa5b.tar.xz |
ao_oss: remove this audio output
Ancient Linux audio output. Apparently it survived until now, because
some BSDs (but not all) had use of this. But these should work with
ao_sdl or ao_openal too (that's why these AOs exist after all). ao_oss
itself has the problem that it's virtually unmaintainable from my point
of view due to all the subtle (or non-subtle) difference. Look at the
ifdef mess and the multiple code paths (that shouldn't exist) in the
removed source code.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py index 145b415d75..62f2264efe 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -255,7 +255,6 @@ def build(ctx): ( "audio/out/ao_null.c" ), ( "audio/out/ao_openal.c", "openal" ), ( "audio/out/ao_opensles.c", "opensles" ), - ( "audio/out/ao_oss.c", "oss-audio" ), ( "audio/out/ao_pcm.c" ), ( "audio/out/ao_pulse.c", "pulse" ), ( "audio/out/ao_sdl.c", "sdl2-audio" ), |