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authorNiklas Haas <git@haasn.xyz>2018-11-24 04:25:30 +0100
committerJan Ekström <jeebjp@gmail.com>2018-12-01 15:50:23 +0200
commit5bcac8580df6fc62323136f756a3a6d1e754fe9c (patch)
tree523664b7c0cc396e75b18f1c396bed544accfb01 /wscript_build.py
parentf0509d3738ec37cfa4afa81f070c8abd876e6561 (diff)
downloadmpv-5bcac8580df6fc62323136f756a3a6d1e754fe9c.tar.bz2
mpv-5bcac8580df6fc62323136f756a3a6d1e754fe9c.tar.xz
spirv: remove --spirv-compiler=nvidia
This option has been deprecated upstream for a long time, probably doesn't even work anymore, and won't work moving forwards as we replace the vulkan code by libplacebo wrappers. I haven't removed the option completely yet since in theory we could still add support for e.g. a native glslang wrapper in the future. But most likely the future of this code is deletion. As an aside, fix an issue where the man page didn't mention d3d11.
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py
index 2b75383e34..7e63f6bdf8 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -501,7 +501,6 @@ def build(ctx):
( "video/out/vulkan/formats.c", "vulkan" ),
( "video/out/vulkan/malloc.c", "vulkan" ),
( "video/out/vulkan/ra_vk.c", "vulkan" ),
- ( "video/out/vulkan/spirv_nvidia.c", "vulkan" ),
( "video/out/vulkan/utils.c", "vulkan" ),
( "video/out/w32_common.c", "win32-desktop" ),
( "video/out/wayland/idle-inhibit-v1.c", "wayland" ),