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author | wm4 <wm4@nowhere> | 2020-08-05 22:37:47 +0200 |
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committer | wm4 <wm4@nowhere> | 2020-08-05 22:37:47 +0200 |
commit | 13d354e46d27fd0c433880839abcf9096dbcbc2f (patch) | |
tree | 8b410c67db9a1ee0573892386d442019b54122da /wscript_build.py | |
parent | f457f3839a88447bdef2ecb3ea8b8e37864f9b93 (diff) | |
download | mpv-13d354e46d27fd0c433880839abcf9096dbcbc2f.tar.bz2 mpv-13d354e46d27fd0c433880839abcf9096dbcbc2f.tar.xz |
auto_profiles: add this script
This is taken from a somewhat older proof-of-concept script. The basic
idea, and most of the implementation, is still the same. The way the
profiles are actually defined changed.
I still feel bad about this being a Lua script, and running user
expressions as Lua code in a vaguely defined environment, but I guess as
far as balance of effort/maintenance/results goes, this is fine.
It's a bit bloated (the Lua scripting state is at least 150KB or so in
total), so in order to enable this by default, I decided it should
unload itself by default if no auto-profiles are used. (And currently,
it does not actually rescan the profile list if a new config file is
loaded some time later, so the script would do nothing anyway if no auto
profiles were defined.)
This still requires defining inverse profiles for "unapplying" a
profile. Also this is still somewhat racy. Both will probably be
alleviated to some degree in the future.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py index 6e5838f771..c57619b353 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -85,7 +85,8 @@ def build(ctx): ) lua_files = ["defaults.lua", "assdraw.lua", "options.lua", "osc.lua", - "ytdl_hook.lua", "stats.lua", "console.lua"] + "ytdl_hook.lua", "stats.lua", "console.lua", + "auto_profiles.lua"] for fn in lua_files: fn = "player/lua/" + fn |