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authorPhilip Langdale <philipl@overt.org>2018-04-15 09:06:34 -0700
committerJan Ekström <jeebjp@gmail.com>2018-04-15 19:31:50 +0300
commit07915b12273a36bc7f104a5f3fc949a407d243dc (patch)
tree8fdc6a3cb3ea3e399c06edf9b5c16db8093ee6f2 /wscript_build.py
parent46d2f1f08d8919155ae6455ae2c3a17b262a63f7 (diff)
downloadmpv-07915b12273a36bc7f104a5f3fc949a407d243dc.tar.bz2
mpv-07915b12273a36bc7f104a5f3fc949a407d243dc.tar.xz
vo_gpu: hwdec: Use ffnvcodec to load CUDA symbols
The CUDA dynamic loader was broken out of ffmpeg into its own repo and package. This gives us an opportunity to re-use it in mpv and remove our custom loader logic.
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py
index cd2c9d099f..4d93f2b498 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -461,7 +461,6 @@ def build(ctx):
( "video/out/opengl/context_wayland.c", "gl-wayland" ),
( "video/out/opengl/context_win.c", "gl-win32" ),
( "video/out/opengl/context_x11egl.c", "egl-x11" ),
- ( "video/out/opengl/cuda_dynamic.c", "cuda-hwaccel" ),
( "video/out/opengl/egl_helpers.c", "egl-helpers" ),
( "video/out/opengl/formats.c", "gl" ),
( "video/out/opengl/hwdec_cuda.c", "cuda-hwaccel" ),