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author | wm4 <wm4@nowhere> | 2015-03-24 16:02:48 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-03-24 16:04:44 +0100 |
commit | 9b5a7241e88f8147a391f1bb79ce01593a02d443 (patch) | |
tree | c6b986d7d29b9828c9d7e1c758416f3988763f41 /wscript_build.py | |
parent | 1e659a9f0f3a3836912c66ab75b5af38e632ef12 (diff) | |
download | mpv-9b5a7241e88f8147a391f1bb79ce01593a02d443.tar.bz2 mpv-9b5a7241e88f8147a391f1bb79ce01593a02d443.tar.xz |
input: remove Linux joystick support
Why did this exist in the first place? Other than being completely
useless, this even caused some regressions in the past. For example,
there was the case of a laptop exposing its accelerometer as joystick
device, which led to extremely fun things due to the default mappings of
axis movement being mapped to seeking.
I suppose those who really want to use their joystick to control a media
player (???) can configure it as mouse device or so.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py index 06e0048b7c..3396bd5d06 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -184,7 +184,6 @@ def build(ctx): ( "input/ipc.c", "!mingw" ), ( "input/keycodes.c" ), ( "input/pipe-win32.c", "waio" ), - ( "input/joystick.c", "joystick" ), ## Misc ( "misc/bstr.c" ), |