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authorwm4 <wm4@nowhere>2017-09-26 18:12:19 +0200
committerwm4 <wm4@nowhere>2017-09-26 18:58:45 +0200
commitae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 (patch)
treee00e782c9accc3745fec34ecd0d41106e0fa16fe /wscript_build.py
parent5d57e9b1be2d0a60247a3d170b93a81d2c775012 (diff)
downloadmpv-ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29.tar.bz2
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video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something. This also gets rid of the last real use of gpu_memcpy(). libavutil does that itself. (vaapi.c still used it, but it was essentially unused, because the code path isn't really in use anymore. It wasn't even included due to the d3d-hwaccel dependency in wscript.)
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py
index 20dd807d7d..1b09aa1a5a 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -335,7 +335,6 @@ def build(ctx):
## Video
( "video/csputils.c" ),
( "video/fmt-conversion.c" ),
- ( "video/gpu_memcpy.c", "sse4-intrinsics" ),
( "video/image_loader.c" ),
( "video/image_writer.c" ),
( "video/img_format.c" ),