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authorwm4 <wm4@nowhere>2015-09-28 21:59:54 +0200
committerwm4 <wm4@nowhere>2015-09-28 22:03:14 +0200
commit853fe788f892c36f5b9252b51951c09be8dedfb3 (patch)
tree07a0cf94d8a56f03b3ca86547d19c8673caa14a2 /wscript_build.py
parent1dd7b7bddc694b1c018b74bccaebcc98d9144ee4 (diff)
downloadmpv-853fe788f892c36f5b9252b51951c09be8dedfb3.tar.bz2
mpv-853fe788f892c36f5b9252b51951c09be8dedfb3.tar.xz
vo_opengl: rename hwdec_vda.c to hwdec_osx.c
It doesn't deal with VDA at all anymore. Rename it to hwdec_osx.c. Not using hwdec_videotoolbox.c, because that would give it the longest source path in this project yet. (Also, this code isn't even VideoToolox-specific, other than the name of the pixel format used.)
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py
index f0316489c9..40e7623006 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -321,7 +321,7 @@ def build(ctx):
( "video/out/opengl/hwdec_dxva2.c", "gl-win32" ),
( "video/out/opengl/hwdec_vaegl.c", "vaapi-egl" ),
( "video/out/opengl/hwdec_vaglx.c", "vaapi-glx" ),
- ( "video/out/opengl/hwdec_vda.c", "videotoolbox-gl" ),
+ ( "video/out/opengl/hwdec_osx.c", "videotoolbox-gl" ),
( "video/out/opengl/hwdec_vdpau.c", "vdpau-gl-x11" ),
( "video/out/opengl/lcms.c", "gl" ),
( "video/out/opengl/osd.c", "gl" ),