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authorwm4 <wm4@nowhere>2015-01-28 19:40:46 +0100
committerwm4 <wm4@nowhere>2015-01-28 19:40:46 +0100
commit3583559164b922673b2ccdb31f810befae613779 (patch)
treee38e66b50ce6076db8f06def3c296354e182f645 /wscript_build.py
parent7b3feecbc23e3e0b0d9cf66f02af53d127a0b681 (diff)
downloadmpv-3583559164b922673b2ccdb31f810befae613779.tar.bz2
mpv-3583559164b922673b2ccdb31f810befae613779.tar.xz
vo_opengl: move utility functions from loader to a separate file
gl_common.c contained the function loader (which is big) and additional utility functions (not so big, but will grow when moving more out of gl_video.c). Just split them. There are no changes other than some modifications to comments.
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/wscript_build.py b/wscript_build.py
index 8efaf554d3..565dbbc3b1 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -337,6 +337,7 @@ def build(ctx):
( "video/out/gl_hwdec_vdpau.c", "vdpau-gl-x11" ),
( "video/out/gl_lcms.c", "gl" ),
( "video/out/gl_osd.c", "gl" ),
+ ( "video/out/gl_utils.c", "gl" ),
( "video/out/gl_video.c", "gl" ),
( "video/out/gl_w32.c", "gl-win32" ),
( "video/out/gl_wayland.c", "gl-wayland" ),