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author | wm4 <wm4@nowhere> | 2015-03-11 23:40:54 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-03-11 23:44:34 +0100 |
commit | ae6019cbc98cfad2613e89a80bee79ce6b2f1319 (patch) | |
tree | ae8be9cf1ce0f18a50d4e30a943cf7133c32dcae /wscript_build.py | |
parent | 8a4239e0c215a3fb039b34134f6aac70e2977169 (diff) | |
download | mpv-ae6019cbc98cfad2613e89a80bee79ce6b2f1319.tar.bz2 mpv-ae6019cbc98cfad2613e89a80bee79ce6b2f1319.tar.xz |
build: simplify windows checks
There's no reason to do finegrained checks for libraries which always
must be present. It also reduces the number of extra dependencies.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/wscript_build.py b/wscript_build.py index 7c4c77d709..8c6ec0107a 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -336,7 +336,7 @@ def build(ctx): ( "video/out/gl_hwdec_vdpau.c", "vdpau-gl-x11" ), ( "video/out/gl_lcms.c", "gl" ), ( "video/out/gl_osd.c", "gl" ), - ( "video/out/gl_utils.c", "gl" ), + ( "video/out/gl_utils.c", "gl" ), ( "video/out/gl_video.c", "gl" ), ( "video/out/gl_w32.c", "gl-win32" ), ( "video/out/gl_wayland.c", "gl-wayland" ), @@ -356,7 +356,7 @@ def build(ctx): ( "video/out/vo_wayland.c", "wayland" ), ( "video/out/vo_x11.c" , "x11" ), ( "video/out/vo_xv.c", "xv" ), - ( "video/out/w32_common.c", "gdi" ), + ( "video/out/w32_common.c", "win32" ), ( "video/out/wayland_common.c", "wayland" ), ( "video/out/wayland/buffer.c", "wayland" ), ( "video/out/wayland/memfile.c", "wayland" ), |