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author | Philip Langdale <philipl@overt.org> | 2018-04-15 09:06:34 -0700 |
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committer | Jan Ekström <jeebjp@gmail.com> | 2018-04-15 19:31:50 +0300 |
commit | 07915b12273a36bc7f104a5f3fc949a407d243dc (patch) | |
tree | 8fdc6a3cb3ea3e399c06edf9b5c16db8093ee6f2 /wscript_build.py | |
parent | 46d2f1f08d8919155ae6455ae2c3a17b262a63f7 (diff) | |
download | mpv-07915b12273a36bc7f104a5f3fc949a407d243dc.tar.bz2 mpv-07915b12273a36bc7f104a5f3fc949a407d243dc.tar.xz |
vo_gpu: hwdec: Use ffnvcodec to load CUDA symbols
The CUDA dynamic loader was broken out of ffmpeg into its own repo
and package. This gives us an opportunity to re-use it in mpv and
remove our custom loader logic.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/wscript_build.py b/wscript_build.py index cd2c9d099f..4d93f2b498 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -461,7 +461,6 @@ def build(ctx): ( "video/out/opengl/context_wayland.c", "gl-wayland" ), ( "video/out/opengl/context_win.c", "gl-win32" ), ( "video/out/opengl/context_x11egl.c", "egl-x11" ), - ( "video/out/opengl/cuda_dynamic.c", "cuda-hwaccel" ), ( "video/out/opengl/egl_helpers.c", "egl-helpers" ), ( "video/out/opengl/formats.c", "gl" ), ( "video/out/opengl/hwdec_cuda.c", "cuda-hwaccel" ), |