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author | Philip Langdale <philipl@overt.org> | 2016-09-15 20:15:36 -0700 |
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committer | wm4 <wm4@nowhere> | 2016-09-16 14:26:30 +0200 |
commit | b83bfea05df01c7bcd15d594c4b8aebf60f8618a (patch) | |
tree | 47b08fa23a46126b098f9f83f61bc669db99a806 /wscript_build.py | |
parent | cf5c3fc31a8fa16acfe7674bd984b58520cbc315 (diff) | |
download | mpv-b83bfea05df01c7bcd15d594c4b8aebf60f8618a.tar.bz2 mpv-b83bfea05df01c7bcd15d594c4b8aebf60f8618a.tar.xz |
hwdec_cuda: Rename config variable to be more consistent
'cuda-gl' isn't right - you can turn this on without any GL and
get some non-zero benefit (with the cuda-copy hwaccel). So
'cuda-hwaccel' seems more consistent with everything else.
Diffstat (limited to 'wscript_build.py')
-rw-r--r-- | wscript_build.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/wscript_build.py b/wscript_build.py index 46f9882447..cfab785ec0 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -290,7 +290,7 @@ def build(ctx): ( "video/vdpau.c", "vdpau" ), ( "video/vdpau_mixer.c", "vdpau" ), ( "video/decode/dec_video.c"), - ( "video/decode/cuda.c", "cuda-gl" ), + ( "video/decode/cuda.c", "cuda-hwaccel" ), ( "video/decode/dxva2.c", "d3d-hwaccel" ), ( "video/decode/d3d11va.c", "d3d-hwaccel" ), ( "video/decode/d3d.c", "win32" ), @@ -347,7 +347,7 @@ def build(ctx): ( "video/out/opengl/egl_helpers.c", "egl-helpers" ), ( "video/out/opengl/formats.c", "gl" ), ( "video/out/opengl/hwdec.c", "gl" ), - ( "video/out/opengl/hwdec_cuda.c", "cuda-gl" ), + ( "video/out/opengl/hwdec_cuda.c", "cuda-hwaccel" ), ( "video/out/opengl/hwdec_d3d11egl.c", "egl-angle" ), ( "video/out/opengl/hwdec_d3d11eglrgb.c","egl-angle" ), ( "video/out/opengl/hwdec_dxva2.c", "gl-win32" ), |