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authorwm4 <wm4@nowhere>2014-08-17 15:38:47 +0200
committerwm4 <wm4@nowhere>2014-08-17 15:39:18 +0200
commit1e04c474ab59a61faf8d033bf2b8c0fbaf1ce1a1 (patch)
treed28664b63f43328070e4370840c06e0b42a7af4e /wscript
parentb36ed6d9f9d4d70a9099588b7569ebfc68a89b33 (diff)
downloadmpv-1e04c474ab59a61faf8d033bf2b8c0fbaf1ce1a1.tar.bz2
mpv-1e04c474ab59a61faf8d033bf2b8c0fbaf1ce1a1.tar.xz
x11: listen to xrandr events
If the Xrandr configuration changes, re-read it. So if you change display modes or screen configuration, it will update the framedrop refresh rate accordingly. This passes the rootwin to XRRSelectInput(), which may or may not be allowed. But it works, and the documentation (which is worse than used toilet paper, great job Xorg) doesn't forbid it, or in fact say anything about what the window parameter is even used for.
Diffstat (limited to 'wscript')
-rw-r--r--wscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/wscript b/wscript
index 13b0e31e51..47cda430d4 100644
--- a/wscript
+++ b/wscript
@@ -569,7 +569,7 @@ video_output_features = [
'name': '--xrandr',
'desc': 'Xrandr',
'deps': [ 'x11' ],
- 'func': check_pkg_config('xrandr'),
+ 'func': check_pkg_config('xrandr', '>= 1.2.0'),
} , {
'name': '--gl-cocoa',
'desc': 'OpenGL Cocoa Backend',