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author | Philip Langdale <philipl@overt.org> | 2019-09-14 20:05:21 -0700 |
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committer | Philip Langdale <philipl@overt.org> | 2019-09-15 17:51:47 -0700 |
commit | fa0a905ea07bd5691b8853806bae550749e47d30 (patch) | |
tree | cde7a1a5d5ec0ccc87b3f57f7f33ef7f718c7bc8 /wscript | |
parent | 237f5fa1b7302d61466991d109179f86ce00b8bb (diff) | |
download | mpv-fa0a905ea07bd5691b8853806bae550749e47d30.tar.bz2 mpv-fa0a905ea07bd5691b8853806bae550749e47d30.tar.xz |
vo_gpu: hwdec_vaapi: Refactor Vulkan and OpenGL interops for VAAPI
Like hwdec_cuda, you get a big #ifdef mess if you try and keep the
OpenGL and Vulkan interops in the same file. So, I've refactored
them into separate files in a similar way.
Diffstat (limited to 'wscript')
-rw-r--r-- | wscript | 7 |
1 files changed, 1 insertions, 6 deletions
@@ -700,11 +700,6 @@ video_output_features = [ 'deps': 'vaapi && egl-drm', 'func': check_pkg_config('libva-drm', '>= 0.36.0'), }, { - 'name': '--vaapi-glx', - 'desc': 'VAAPI GLX', - 'deps': 'gpl && vaapi-x11 && gl-x11', - 'func': check_true, - }, { 'name': '--vaapi-x-egl', 'desc': 'VAAPI EGL on X11', 'deps': 'vaapi-x11 && egl-x11', @@ -712,7 +707,7 @@ video_output_features = [ }, { 'name': 'vaapi-egl', 'desc': 'VAAPI EGL', - 'deps': 'vaapi-x-egl || vaapi-wayland', + 'deps': 'vaapi-x-egl || vaapi-wayland || vaapi-drm', 'func': check_true, }, { 'name': '--caca', |