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author | wm4 <wm4@nowhere> | 2014-10-16 23:44:10 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-10-16 23:44:10 +0200 |
commit | b52c7273f489f2b91b8113fe89c61b51c3962a10 (patch) | |
tree | 2e6d749fa68f6d5e9cacdfc7c32b471312650ea5 /wscript | |
parent | a0ac8b6331d345748d415cf71affbe7a90e336a6 (diff) | |
download | mpv-b52c7273f489f2b91b8113fe89c61b51c3962a10.tar.bz2 mpv-b52c7273f489f2b91b8113fe89c61b51c3962a10.tar.xz |
vo_opengl: fix theoretical format mismatch issue
This would have been wrong for hw decoders which pass us NV12 or NV21.
The format the GL shader filter chain gets is stored in p->image_desc,
while p->image_format still contains the "real" input format (which in
case of hw decoding is an opsque hw accel format). Since no hw decoder
did this, this is really just a theoretical fix and doesn't fix any
actual bugs.
Diffstat (limited to 'wscript')
0 files changed, 0 insertions, 0 deletions