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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2013-07-16 13:28:28 +0200
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-11-21 21:22:36 +0100
commit7e2edad8efea55e8df1faa695d1389ef4e326d7c (patch)
treef9662620b8ecaf50f6c67804dd0d99d00d85fe5b /waftools/fragments/lua.c
parent0cb9227a73f03a6ecdf71e837c7c33c823b194b4 (diff)
downloadmpv-7e2edad8efea55e8df1faa695d1389ef4e326d7c.tar.bz2
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switch the build system to waf
This commit adds a new build system based on waf. configure and Makefile are deprecated effective immediately and someday in the future they will be removed (they are still available by running ./old-configure). You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`. TL;DR: we couldn't get the same level of abstraction and customization with other build systems we tried (CMake and autotools). For guidance on how to build the software now, take a look at README.md and the cross compilation guide. CREDITS: This is a squash of ~250 commits. Some of them are not by me, so here is the deserved attribution: - @wm4 contributed some Windows fixes, renamed configure to old-configure and contributed to the bootstrap script. Also, GNU/Linux testing. - @lachs0r contributed some Windows fixes and the bootstrap script. - @Nikoli contributed a lot of testing and discovered many bugs. - @CrimsonVoid contributed changes to the bootstrap script.
Diffstat (limited to 'waftools/fragments/lua.c')
-rw-r--r--waftools/fragments/lua.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/waftools/fragments/lua.c b/waftools/fragments/lua.c
new file mode 100644
index 0000000000..43d678b476
--- /dev/null
+++ b/waftools/fragments/lua.c
@@ -0,0 +1,24 @@
+#include <stdlib.h>
+#include <lua.h>
+#include <lualib.h>
+#include <lauxlib.h>
+
+// filled on the python side with .format()
+{additional_lua_test_header}
+
+void test_lua(void) {{
+ lua_State *L = luaL_newstate();
+ lua_pushstring(L, "test");
+ lua_setglobal(L, "test");
+}}
+
+void test_other(void) {{
+ // filled on the python side with .format()
+ {additional_lua_test_code}
+}}
+
+int main(void) {{
+ test_lua();
+ test_other();
+ return 0;
+}}