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authorPhilip Langdale <philipl@overt.org>2016-11-23 10:14:32 -0800
committerwm4 <wm4@nowhere>2016-11-23 20:48:26 +0100
commit3abb6f1fefadc5e8e84966e07857d248a07a7b29 (patch)
treeb7e52c289ea1a230b5d9c5013134e2303bc81624 /waftools/fragments/cuda.c
parent755e9fad2985fbaaa0c23243521ab4c90a3ceb7e (diff)
downloadmpv-3abb6f1fefadc5e8e84966e07857d248a07a7b29.tar.bz2
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wscript: Fix cuda test to actually work when cuda SDK is not present
The test ended up failing if cuda.h wasn't present, even if cuda.h isn't used during the actual build. This test is attempting to establish if the ffmpeg being built against has dynlink_cuda support. While it might theoretically be possible to build against the older normally-linked-cuda version of ffmpeg, it seems more trouble than it's worth.
Diffstat (limited to 'waftools/fragments/cuda.c')
-rw-r--r--waftools/fragments/cuda.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/waftools/fragments/cuda.c b/waftools/fragments/cuda.c
new file mode 100644
index 0000000000..c63ec2945d
--- /dev/null
+++ b/waftools/fragments/cuda.c
@@ -0,0 +1,12 @@
+#define CUDA_VERSION 7050
+
+typedef void * CUcontext;
+
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext_cuda.h>
+
+int main(int argc, char *argv[]) {
+ enum AVHWDeviceType type = AV_HWDEVICE_TYPE_CUDA;
+ AVCUDADeviceContextInternal *foo;
+ return 0;
+}