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authorwm4 <wm4@nowhere>2017-04-26 17:09:16 +0200
committerwm4 <wm4@nowhere>2017-04-26 17:09:16 +0200
commitcb25bb5776b30e34ff7aa32c5e0a4f8862774e74 (patch)
treefe80b526664840964bf2c70441f4fd2dd30ffc33 /waftools/checks
parent37820827223fcfaf398dbf5009a93ab6df972d6d (diff)
downloadmpv-cb25bb5776b30e34ff7aa32c5e0a4f8862774e74.tar.bz2
mpv-cb25bb5776b30e34ff7aa32c5e0a4f8862774e74.tar.xz
build: remove checks for libGL
We don't need to link against libGL directly, nor do we need OpenGL headers. The only thing we need is the windowing interop stuff, such as libEGL.
Diffstat (limited to 'waftools/checks')
-rw-r--r--waftools/checks/custom.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/waftools/checks/custom.py b/waftools/checks/custom.py
index 36b6822bee..a2b4971cd2 100644
--- a/waftools/checks/custom.py
+++ b/waftools/checks/custom.py
@@ -144,7 +144,6 @@ def check_rpi(ctx, dependency_identifier):
checks = [
check_pkg_config('bcm_host', uselib_store='bcm_host'),
check_pkg_config('egl'),
- check_pkg_config('glesv2'),
check_cc(lib=['mmal_core', 'mmal_util', 'mmal_vc_client'], use=['bcm_host']),
]