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authorwm4 <wm4@nowhere>2014-08-12 23:17:35 +0200
committerwm4 <wm4@nowhere>2014-08-12 23:24:08 +0200
commit5ed7bc6321119365dc1a5d330774e32ac6b6a54e (patch)
tree941486fbb0c2e21fc093e55b7cbc8dfe08a370c6 /video
parentdf58e822377af0a3802bba862de80eafaea732cb (diff)
downloadmpv-5ed7bc6321119365dc1a5d330774e32ac6b6a54e.tar.bz2
mpv-5ed7bc6321119365dc1a5d330774e32ac6b6a54e.tar.xz
video: fix and simplify video format changes and last frame display
The previous commit broke these things, and fixing them is separate in this commit in order to reduce the volume of changes. Move the image queue from the VO to the playback core. The image queue is a remnant of the old way how vdpau was implemented, and increasingly became more and more an artifact. In the end, it did only one thing: computing the duration of the current frame. This was done by taking the PTS difference between the current and the future frame. We keep this, but by moving it out of the VO, we don't have to special-case format changes anymore. This simplifies the code a lot. Since we need the queue to compute the duration only, a queue size larger than 2 makes no sense, and we can hardcode that. Also change how the last frame is handled. The last frame is a bit of a problem, because video timing works by showing one frame after another, which makes it a special case. Make the VO provide a function to notify us when the frame is done, instead. The frame duration is used for that. This is not perfect. For example, changing playback speed during the last frame doesn't update the end time. Pausing will not stop the clock that times the last frame. But I don't think this matters for such a corner case.
Diffstat (limited to 'video')
-rw-r--r--video/out/vo.c94
-rw-r--r--video/out/vo.h12
2 files changed, 36 insertions, 70 deletions
diff --git a/video/out/vo.c b/video/out/vo.c
index ec9781d613..a3e81e93fe 100644
--- a/video/out/vo.c
+++ b/video/out/vo.c
@@ -113,8 +113,6 @@ const struct vo_driver *const video_out_drivers[] =
NULL
};
-#define VO_MAX_QUEUE 2
-
struct vo_internal {
pthread_t thread;
struct mp_dispatch_queue *dispatch;
@@ -130,14 +128,11 @@ struct vo_internal {
char *window_title;
+ bool hasframe;
bool request_redraw;
int64_t flip_queue_offset; // queue flip events at most this much in advance
- // Frames to display; the next (i.e. oldest, lowest PTS) image has index 0.
- struct mp_image *video_queue[VO_MAX_QUEUE];
- int num_video_queue;
-
int64_t wakeup_pts; // time at which to pull frame from decoder
bool rendering; // true if an image is being rendered
@@ -329,7 +324,6 @@ static void run_reconfig(void *p)
vo->params = NULL;
}
forget_frames(vo); // implicitly synchronized
- vo->hasframe = false;
}
int vo_reconfig(struct vo *vo, struct mp_image_params *params, int flags)
@@ -364,52 +358,11 @@ int vo_control(struct vo *vo, uint32_t request, void *data)
static void forget_frames(struct vo *vo)
{
struct vo_internal *in = vo->in;
- for (int n = 0; n < in->num_video_queue; n++)
- talloc_free(in->video_queue[n]);
- in->num_video_queue = 0;
+ in->hasframe = false;
in->frame_queued = false;
mp_image_unrefp(&in->frame_image);
}
-void vo_queue_image(struct vo *vo, struct mp_image *mpi)
-{
- struct vo_internal *in = vo->in;
- assert(mpi);
- if (!vo->config_ok) {
- talloc_free(mpi);
- return;
- }
- pthread_mutex_lock(&in->lock);
- assert(mp_image_params_equal(vo->params, &mpi->params));
- assert(in->num_video_queue <= VO_MAX_QUEUE);
- in->video_queue[in->num_video_queue++] = mpi;
- pthread_mutex_unlock(&in->lock);
-}
-
-// Return whether vo_queue_image() should be called.
-bool vo_needs_new_image(struct vo *vo)
-{
- return vo->config_ok && vo->in->num_video_queue < VO_MAX_QUEUE;
-}
-
-// Return whether a frame can be displayed.
-// eof==true: return true if at least one frame is queued
-// eof==false: return true if "enough" frames are queued
-bool vo_has_next_frame(struct vo *vo, bool eof)
-{
- // Normally, buffer 1 image ahead, except if the queue is limited to less
- // than 2 entries, or if EOF is reached and there aren't enough images left.
- return eof ? vo->in->num_video_queue : vo->in->num_video_queue == VO_MAX_QUEUE;
-}
-
-// Return the PTS of a future frame (where index==0 is the next frame)
-double vo_get_next_pts(struct vo *vo, int index)
-{
- if (index < 0 || index >= vo->in->num_video_queue)
- return MP_NOPTS_VALUE;
- return vo->in->video_queue[index]->pts;
-}
-
#ifndef __MINGW32__
static void wait_event_fd(struct vo *vo, int64_t until_time)
{
@@ -487,9 +440,9 @@ void vo_wakeup(struct vo *vo)
pthread_mutex_unlock(&in->lock);
}
-// Whether vo_queue_frame() can be called. If the VO is not ready yet (even
-// though an image is queued), the function will return false, and the VO will
-// call the wakeup callback once it's ready.
+// Whether vo_queue_frame() can be called. If the VO is not ready yet, the
+// function will return false, and the VO will call the wakeup callback once
+// it's ready.
// next_pts is the exact time when the next frame should be displayed. If the
// VO is ready, but the time is too "early", return false, and call the wakeup
// callback once the time is right.
@@ -497,7 +450,7 @@ bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts)
{
struct vo_internal *in = vo->in;
pthread_mutex_lock(&in->lock);
- bool r = vo->config_ok && in->num_video_queue && !in->frame_queued;
+ bool r = vo->config_ok && !in->frame_queued;
if (r) {
// Don't show the frame too early - it would basically freeze the
// display by disallowing OSD redrawing or VO interaction.
@@ -518,20 +471,19 @@ bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts)
// Direct the VO thread to put the currently queued image on the screen.
// vo_is_ready_for_frame() must have returned true before this call.
-void vo_queue_frame(struct vo *vo, int64_t pts_us, int64_t duration)
+// Ownership of the image is handed to the vo.
+void vo_queue_frame(struct vo *vo, struct mp_image *image,
+ int64_t pts_us, int64_t duration)
{
struct vo_internal *in = vo->in;
pthread_mutex_lock(&in->lock);
- assert(vo->config_ok && in->num_video_queue && !in->frame_queued);
- vo->hasframe = true;
+ assert(vo->config_ok && !in->frame_queued);
+ in->hasframe = true;
in->frame_queued = true;
in->frame_pts = pts_us;
in->frame_duration = duration;
- in->frame_image = in->video_queue[0];
- in->num_video_queue--;
- for (int n = 0; n < in->num_video_queue; n++)
- in->video_queue[n] = in->video_queue[n + 1];
- in->wakeup_pts = 0;
+ in->frame_image = image;
+ in->wakeup_pts = in->frame_pts + MPMAX(duration, 0);
wakeup_locked(vo);
pthread_mutex_unlock(&in->lock);
}
@@ -670,11 +622,29 @@ void vo_seek_reset(struct vo *vo)
{
pthread_mutex_lock(&vo->in->lock);
forget_frames(vo);
- vo->hasframe = false;
pthread_mutex_unlock(&vo->in->lock);
vo_control(vo, VOCTRL_RESET, NULL);
}
+// Return true if there is still a frame being displayed (or queued).
+// If this returns true, a wakeup some time in the future is guaranteed.
+bool vo_still_displaying(struct vo *vo)
+{
+ struct vo_internal *in = vo->in;
+ pthread_mutex_lock(&vo->in->lock);
+ int64_t now = mp_time_us();
+ int64_t frame_end = in->frame_pts + MPMAX(in->frame_duration, 0);
+ bool working = now < frame_end || in->rendering || in->frame_queued;
+ pthread_mutex_unlock(&vo->in->lock);
+ return working && in->hasframe;
+}
+
+// Whether at least 1 frame was queued or rendered since last seek or reconfig.
+bool vo_has_frame(struct vo *vo)
+{
+ return vo->in->hasframe;
+}
+
// Calculate the appropriate source and destination rectangle to
// get a correctly scaled picture, including pan-scan.
// out_src: visible part of the video
diff --git a/video/out/vo.h b/video/out/vo.h
index 0fe796dc73..0a8dca8c41 100644
--- a/video/out/vo.h
+++ b/video/out/vo.h
@@ -263,9 +263,6 @@ struct vo {
int dwidth;
int dheight;
float monitor_par;
-
- // --- Accessed by user-thread only.
- bool hasframe; // >= 1 frame has been drawn, so redraw is possible
};
struct mpv_global;
@@ -276,13 +273,12 @@ struct vo *init_best_video_out(struct mpv_global *global,
int vo_reconfig(struct vo *vo, struct mp_image_params *p, int flags);
int vo_control(struct vo *vo, uint32_t request, void *data);
-void vo_queue_image(struct vo *vo, struct mp_image *mpi);
-bool vo_has_next_frame(struct vo *vo, bool eof);
-double vo_get_next_pts(struct vo *vo, int index);
-bool vo_needs_new_image(struct vo *vo);
bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts);
-void vo_queue_frame(struct vo *vo, int64_t pts_us, int64_t duration);
+void vo_queue_frame(struct vo *vo, struct mp_image *image,
+ int64_t pts_us, int64_t duration);
void vo_wait_frame(struct vo *vo);
+bool vo_still_displaying(struct vo *vo);
+bool vo_has_frame(struct vo *vo);
void vo_redraw(struct vo *vo);
void vo_seek_reset(struct vo *vo);
void vo_destroy(struct vo *vo);