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authorwm4 <wm4@nowhere>2014-11-28 22:11:54 +0100
committerwm4 <wm4@nowhere>2014-11-28 22:11:54 +0100
commit4af24daf2c4d98f775c5a40d08878d6a2e974503 (patch)
tree383b4bf60bbb75bee938f34522e247bff2616b58 /video
parent70630fb803fde5ddcf9f3bd33ab8d682274d1ee7 (diff)
downloadmpv-4af24daf2c4d98f775c5a40d08878d6a2e974503.tar.bz2
mpv-4af24daf2c4d98f775c5a40d08878d6a2e974503.tar.xz
win32: add screen offset when handling overlarge windows
MS Windows doesn't allow windows larger than the screen, so we include a hack to make the window smaller. This hack recenters the window (what else would it do?). It didn't account for the virtual offset of the current screen, and it was reported that it forces the window to the first screen. Should fix #1292.
Diffstat (limited to 'video')
-rw-r--r--video/out/w32_common.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/w32_common.c b/video/out/w32_common.c
index f2d02d2c84..9f0180b49e 100644
--- a/video/out/w32_common.c
+++ b/video/out/w32_common.c
@@ -904,8 +904,8 @@ static int reinit_window_state(struct vo_w32_state *w32)
// Center the final window
n_w = r.right - r.left;
n_h = r.bottom - r.top;
- r.left = screen_w / 2 - n_w / 2;
- r.top = screen_h / 2 - n_h / 2;
+ r.left = w32->screenrc.x0 + screen_w / 2 - n_w / 2;
+ r.top = w32->screenrc.y0 + screen_h / 2 - n_h / 2;
r.right = r.left + n_w;
r.bottom = r.top + n_h;
}